Files
DelaunayTriangulation/DelauneyTriangulation/Views/MainWindow.axaml.cs
T
2025-10-21 22:46:44 +02:00

103 lines
3.1 KiB
C#

using System;
using System.Linq;
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Shapes;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Media;
using Avalonia.VisualTree;
using DelauneyTriangulation.ViewModels;
namespace DelauneyTriangulation.Views;
public partial class MainWindow : Window
{
private bool _isPanning;
private Point _panStart;
private Vector _panOffset = new();
private double _scale = 1.0;
private const double MinScale = 0.2;
private const double MaxScale = 8.0;
private readonly TranslateTransform _panTransform = new();
private readonly ScaleTransform _scaleTransform = new();
private readonly TransformGroup _transformGroup = new();
public MainWindow()
{
InitializeComponent();
_transformGroup.Children.Add(_scaleTransform);
_transformGroup.Children.Add(_panTransform);
SceneContent.RenderTransform = _transformGroup;
if (DataContext is MainWindowViewModel vm) vm.View = this;
}
private void OnTitleBarPointerPressed(object? sender, PointerPressedEventArgs e)
{
if (!e.GetCurrentPoint(this).Properties.IsLeftButtonPressed) return;
BeginMoveDrag(e);
}
private void OnTitleBarDoubleTapped(object? sender, RoutedEventArgs e) => WindowState = WindowState == WindowState.Maximized ? WindowState.Normal : WindowState.Maximized;
private void Scene_OnPointerPressed(object? sender, PointerPressedEventArgs e)
{
if (!e.GetCurrentPoint(Scene).Properties.IsLeftButtonPressed)
return;
_isPanning = true;
_panStart = e.GetPosition(this);
Scene.Cursor = new Cursor(StandardCursorType.SizeAll);
e.Handled = true;
}
private void Scene_OnPointerMoved(object? sender, PointerEventArgs e)
{
if (!_isPanning) return;
var pos = e.GetPosition(this);
var delta = pos - _panStart;
var current = _panOffset + delta;
_panTransform.X = current.X;
_panTransform.Y = current.Y;
e.Handled = true;
}
private void Scene_OnPointerReleased(object? sender, PointerReleasedEventArgs e)
{
if (!_isPanning) return;
var pos = e.GetPosition(this);
var delta = pos - _panStart;
_panOffset += delta;
_isPanning = false;
Scene.Cursor = new Cursor(StandardCursorType.Arrow);
e.Handled = true;
}
private void Scene_OnWheel(object? sender, PointerWheelEventArgs e)
{
var mouse = e.GetPosition(Scene);
var oldScale = _scale;
var factor = Math.Pow(1.1, e.Delta.Y);
var newScale = Math.Clamp(oldScale * factor, MinScale, MaxScale);
var applied = newScale / oldScale;
_scale = newScale;
_scaleTransform.ScaleX = _scaleTransform.ScaleY = _scale;
_panOffset = new Vector(
mouse.X - applied * (mouse.X - _panOffset.X),
mouse.Y - applied * (mouse.Y - _panOffset.Y)
);
_panTransform.X = _panOffset.X;
_panTransform.Y = _panOffset.Y;
e.Handled = true;
}
}