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Ano-sys
2024-12-30 02:06:40 +01:00
commit 817ba850fb
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#include <arpa/inet.h>
#include <assert.h>
#include <errno.h>
#include <fcntl.h>
#include <netdb.h>
#include <netinet/in.h>
#include <poll.h>
#include <stdint.h>
#include <stdio.h>
#include <string.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <unistd.h>
#include "data.h"
#include "http.h"
#include "util.h"
#define elif else if
// Getter for environmental DHT sets
#define _PRED_ID atoi(getenv("PRED_ID"))
#define _PRED_IP getenv("PRED_IP"))
#define _PRED_PORT atoi(getenv("PRED_PORT"))
#define _SUCC_ID atoi(getenv("SUCC_ID"))
#define _SUCC_IP getenv("SUCC_IP"))
#define _SUCC_PORT atoi(getenv("SUCC_PORT"))
int _NODE_ID;
const char *_NODE_IP;
const char *_NODE_PORT;
#define MAX_RESOURCES 100
struct tuple resources[MAX_RESOURCES] = {
{"/static/foo", "Foo", sizeof "Foo" - 1},
{"/static/bar", "Bar", sizeof "Bar" - 1},
{"/static/baz", "Baz", sizeof "Baz" - 1}};
/**
* Sends an HTTP reply to the client based on the received request.
*
* @param conn The file descriptor of the client connection socket.
* @param request A pointer to the struct containing the parsed request
* information.
*/
void send_reply(int conn, struct request *request) {
// Create a buffer to hold the HTTP reply
char buffer[HTTP_MAX_SIZE];
char *reply = buffer;
size_t offset = 0;
fprintf(stderr, "Handling %s request for %s (%lu byte payload)\n",
request->method, request->uri, request->payload_length);
if (strcmp(request->method, "GET") == 0) {
// Find the resource with the given URI in the 'resources' array.
size_t resource_length;
const char *resource =
get(request->uri, resources, MAX_RESOURCES, &resource_length);
if (resource) {
size_t payload_offset =
sprintf(reply, "HTTP/1.1 200 OK\r\nContent-Length: %lu\r\n\r\n",
resource_length);
memcpy(reply + payload_offset, resource, resource_length);
offset = payload_offset + resource_length;
} else {
reply = "HTTP/1.1 404 Not Found\r\nContent-Length: 0\r\n\r\n";
offset = strlen(reply);
}
} else if (strcmp(request->method, "PUT") == 0) {
// Try to set the requested resource with the given payload in the
// 'resources' array.
if (set(request->uri, request->payload, request->payload_length,
resources, MAX_RESOURCES)) {
reply = "HTTP/1.1 204 No Content\r\n\r\n";
} else {
reply = "HTTP/1.1 201 Created\r\nContent-Length: 0\r\n\r\n";
}
offset = strlen(reply);
} else if (strcmp(request->method, "DELETE") == 0) {
// Try to delete the requested resource from the 'resources' array
if (delete (request->uri, resources, MAX_RESOURCES)) {
reply = "HTTP/1.1 204 No Content\r\n\r\n";
} else {
reply = "HTTP/1.1 404 Not Found\r\n\r\n";
}
offset = strlen(reply);
} else {
reply = "HTTP/1.1 501 Method Not Supported\r\n\r\n";
offset = strlen(reply);
}
// Send the reply back to the client
if (send(conn, reply, offset, 0) == -1) {
perror("send");
close(conn);
}
}
/**
* Processes an incoming packet from the client.
*
* @param conn The socket descriptor representing the connection to the client.
* @param buffer A pointer to the incoming packet's buffer.
* @param n The size of the incoming packet.
*
* @return Returns the number of bytes processed from the packet.
* If the packet is successfully processed and a reply is sent, the
* return value indicates the number of bytes processed. If the packet is
* malformed or an error occurs during processing, the return value is -1.
*
*/
size_t process_packet(int conn, char *buffer, size_t n) {
struct request request = {
.method = NULL, .uri = NULL, .payload = NULL, .payload_length = -1};
ssize_t bytes_processed = parse_request(buffer, n, &request);
if (bytes_processed > 0) {
send_reply(conn, &request);
// Check the "Connection" header in the request to determine if the
// connection should be kept alive or closed.
const string connection_header = get_header(&request, "Connection");
if (connection_header && strcmp(connection_header, "close")) {
return -1;
}
} else if (bytes_processed == -1) {
// If the request is malformed or an error occurs during processing,
// send a 400 Bad Request response to the client.
const string bad_request = "HTTP/1.1 400 Bad Request\r\n\r\n";
send(conn, bad_request, strlen(bad_request), 0);
printf("Received malformed request, terminating connection.\n");
close(conn);
return -1;
}
return bytes_processed;
}
/**
* Sets up the connection state for a new socket connection.
*
* @param state A pointer to the connection_state structure to be initialized.
* @param sock The socket descriptor representing the new connection.
*
*/
static void connection_setup(struct connection_state *state, int sock) {
// Set the socket descriptor for the new connection in the connection_state
// structure.
state->sock = sock;
// Set the 'end' pointer of the state to the beginning of the buffer.
state->end = state->buffer;
// Clear the buffer by filling it with zeros to avoid any stale data.
memset(state->buffer, 0, HTTP_MAX_SIZE);
}
/**
* Discards the front of a buffer
*
* @param buffer A pointer to the buffer to be modified.
* @param discard The number of bytes to drop from the front of the buffer.
* @param keep The number of bytes that should be kept after the discarded
* bytes.
*
* @return Returns a pointer to the first unused byte in the buffer after the
* discard.
* @example buffer_discard(ABCDEF0000, 4, 2):
* ABCDEF0000 -> EFCDEF0000 -> EF00000000, returns pointer to first 0.
*/
char *buffer_discard(char *buffer, size_t discard, size_t keep) {
memmove(buffer, buffer + discard, keep);
memset(buffer + keep, 0, discard); // invalidate buffer
return buffer + keep;
}
/**
* Handles incoming connections and processes data received over the socket.
*
* @param state A pointer to the connection_state structure containing the
* connection state.
* @return Returns true if the connection and data processing were successful,
* false otherwise. If an error occurs while receiving data from the socket, the
* function exits the program.
*/
bool handle_connection(struct connection_state *state) {
// Calculate the pointer to the end of the buffer to avoid buffer overflow
const char *buffer_end = state->buffer + HTTP_MAX_SIZE;
// Check if an error occurred while receiving data from the socket
ssize_t bytes_read =
recv(state->sock, state->end, buffer_end - state->end, 0);
if (bytes_read == -1) {
perror("recv");
close(state->sock);
exit(EXIT_FAILURE);
} else if (bytes_read == 0) {
return false;
}
char *window_start = state->buffer;
char *window_end = state->end + bytes_read;
ssize_t bytes_processed = 0;
while ((bytes_processed = process_packet(state->sock, window_start,
window_end - window_start)) > 0) {
window_start += bytes_processed;
}
if (bytes_processed == -1) {
return false;
}
state->end = buffer_discard(state->buffer, window_start - state->buffer,
window_end - window_start);
return true;
}
/**
* Derives a sockaddr_in structure from the provided host and port information.
*
* @param host The host (IP address or hostname) to be resolved into a network
* address.
* @param port The port number to be converted into network byte order.
*
* @return A sockaddr_in structure representing the network address derived from
* the host and port.
*/
static struct sockaddr_in derive_sockaddr(const char *host, const char *port) {
struct addrinfo hints = {
.ai_family = AF_INET,
};
struct addrinfo *result_info;
// Resolve the host (IP address or hostname) into a list of possible
// addresses.
int returncode = getaddrinfo(host, port, &hints, &result_info);
if (returncode) {
fprintf(stderr, "Error parsing host/port");
exit(EXIT_FAILURE);
}
// Copy the sockaddr_in structure from the first address in the list
struct sockaddr_in result = *((struct sockaddr_in *)result_info->ai_addr);
// Free the allocated memory for the result_info
freeaddrinfo(result_info);
return result;
}
/**
* Sets up a TCP server socket and binds it to the provided sockaddr_in address.
*
* @param addr The sockaddr_in structure representing the IP address and port of
* the server.
*
* @return The file descriptor of the created TCP server socket.
*/
static int setup_server_socket(struct sockaddr_in addr) {
const int enable = 1;
const int backlog = 1;
// Create a socket
int sock = socket(AF_INET, SOCK_STREAM, 0);
if (sock == -1) {
perror("socket");
exit(EXIT_FAILURE);
}
// Avoid dead lock on connections that are dropped after poll returns but
// before accept is called
if (fcntl(sock, F_SETFL, O_NONBLOCK) == -1) {
perror("fcntl");
exit(EXIT_FAILURE);
}
// Set the SO_REUSEADDR socket option to allow reuse of local addresses
if (setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, &enable, sizeof(enable)) ==
-1) {
perror("setsockopt");
exit(EXIT_FAILURE);
}
// Bind socket to the provided address
if (bind(sock, (struct sockaddr *)&addr, sizeof(addr)) == -1) {
perror("bind");
close(sock);
exit(EXIT_FAILURE);
}
// Start listening on the socket with maximum backlog of 1 pending
// connection
if (listen(sock, backlog)) {
perror("listen");
exit(EXIT_FAILURE);
}
return sock;
}
static int setup_server_socket_udp(struct sockaddr_in addr){
struct protoent *proto = getprotobyname("UDP");
int sock = socket(AF_INET, SOCK_DGRAM, proto->p_proto);
if(sock == -1){
perror("Func: setup_server_socket_udp - socket returned with errors while creating an udp socket!");
exit(EXIT_FAILURE);
}
if(bind(sock, (struct sockaddr*) &addr, sizeof(addr)) == -1){
perror("Func: setup_server_socket_udp - bind returned with errors while binding socket to port!");
close(sock);
exit(EXIT_FAILURE);
}
return sock;
}
static void handle_udp_request(int _caller_sockfd){
size_t received_bytes = 0;
char buffer[HTTP_MAX_SIZE] = {0};
struct sockaddr_storage caller_addr;
socklen_t addrlen = sizeof caller_addr;
if((received_bytes = recvfrom(_caller_sockfd, buffer, HTTP_MAX_SIZE, 0, (struct sockaddr *) &caller_addr, &addrlen)) == -1){
perror("Func: handle_udp_request - failed to receive data from caller!");
exit(EXIT_FAILURE);
}
else{
// HASH Received
uint16_t hash = pseudo_hash((uint8_t*)buffer, strlen(buffer));
// Check belonging
int pre_id = _PRED_ID;
int suc_id = _SUCC_ID;
if ((pre_id < hash && hash <= _NODE_ID) || (pre_id > _NODE_ID && (hash > pre_id || hash <= _NODE_ID))) {
char res[] = "HTTP/1.1 200 OK\r\nContent-Length: 0\r\n\r\n";
if (sendto(_caller_sockfd, res, strlen(res), 0, (struct sockaddr *) &caller_addr, addrlen) == -1) {
perror("Func: handle_udp_request - failed to send data to caller!");
exit(EXIT_FAILURE);
}
}
else{
// TODO: 303 - See other
char res[1024] = {0};
snprintf(res, 1024, "HTTP/1.1 303 See Other\r\nLocation: http://%s:%s/%d\r\nContent-Length: 0\r\n\r\n", _NODE_IP, _NODE_PORT, suc_id);
if(sendto(_caller_sockfd, res, strlen(res), 0, (struct sockaddr *) &caller_addr, addrlen) == -1){
perror("Func: handle_udp_request - failed to send data to caller!");
exit(EXIT_FAILURE);
}
}
}
}
/**
* The program expects 3; otherwise, it returns EXIT_FAILURE.
*
* Call as:
*
* ./build/webserver self.ip self.port
*/
int main(int argc, char **argv) {
if (argc != 4) {
return EXIT_FAILURE;
}
// Set this DHT-Nodes ID
_NODE_ID = atoi(argv[3]);
_NODE_PORT = argv[2];
_NODE_IP = argv[1];
struct sockaddr_in addr = derive_sockaddr(argv[1], argv[2]);
// Set up a server socket.
int server_socket = setup_server_socket(addr);
int server_socket_udp = setup_server_socket_udp(addr);
// Create an array of pollfd structures to monitor sockets.
struct pollfd sockets[3] = {
{.fd = server_socket, .events = POLLIN},
{},
{.fd = server_socket_udp, .events = POLLIN}
};
struct connection_state state = {0};
while (true) {
// Use poll() to wait for events on the monitored sockets.
int ready = poll(sockets, sizeof(sockets) / sizeof(sockets[0]), -1);
if (ready == -1) {
perror("poll");
exit(EXIT_FAILURE);
}
// Process events on the monitored sockets.
for (size_t i = 0; i < sizeof(sockets) / sizeof(sockets[0]); i += 1) {
if (sockets[i].revents != POLLIN) {
// If there are no POLLIN events on the socket, continue to the
// next iteration.
continue;
}
int s = sockets[i].fd;
if (s == server_socket) {
// If the event is on the server_socket, accept a new connection
// from a client.
int connection = accept(server_socket, NULL, NULL);
if (connection == -1 && errno != EAGAIN &&
errno != EWOULDBLOCK) {
close(server_socket);
perror("accept");
exit(EXIT_FAILURE);
} else {
connection_setup(&state, connection);
// limit to one connection at a time
sockets[0].events = 0;
sockets[1].fd = connection;
sockets[1].events = POLLIN;
}
}
elif(s == server_socket_udp){
// DO UDP STUFF
handle_udp_request(s);
sockets[2].events = POLLIN;
}
else {
assert(s == state.sock);
// Call the 'handle_connection' function to process the incoming
// data on the socket.
bool cont = handle_connection(&state);
if (!cont) { // get ready for a new connection
sockets[0].events = POLLIN;
sockets[1].fd = -1;
sockets[1].events = 0;
}
}
}
}
return EXIT_SUCCESS;
}