groundlaying functionality
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using System.Collections.Generic;
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using System.ComponentModel;
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using Avalonia.Media;
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using CommunityToolkit.Mvvm.ComponentModel;
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using CommunityToolkit.Mvvm.Input;
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namespace SimpleDraw.Models;
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public class ColorPickerButton : ObservableObject
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{
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private SolidColorBrush _color;
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public RelayCommand SelectColorCommand { get; set; }
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public SolidColorBrush Color
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{
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get => _color;
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set => _color = value;
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}
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// public event PropertyChangedEventHandler? PropertyChanged;
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}
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