groundlaying functionality
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using System.Collections.ObjectModel;
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using Avalonia.Input;
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using Avalonia.Media;
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using CommunityToolkit.Mvvm.ComponentModel;
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using CommunityToolkit.Mvvm.Input;
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using SimpleDraw.Models;
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namespace SimpleDraw.ViewModels;
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public class ViewModelBase : ObservableObject
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{
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public ObservableCollection<ColorPickerButton>? ColorPalette { get; set; }
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public IRelayCommand<PointerPressedEventArgs>? CanvasPointerPressedCommand { get; set; }
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public IRelayCommand<PointerEventArgs>? CanvasPointerMovedCommand { get; set; }
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public IRelayCommand<PointerReleasedEventArgs>? CanvasPointerReleasedCommand { get; set; }
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public ObservableCollection<DrawingPoints> DrawingPoints { get; set; } = new();
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public DrawingPoints? DrawingPoint { get; set; }
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protected bool IsDrawing { get; set; }
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private Brush _brush = new SolidColorBrush(new Color(a: 255, r: 0, g: 0, b: 0));
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private double _brushThickness = 2.0;
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protected Brush Brush
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{
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get => _brush;
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set => SetProperty(ref _brush, value);
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}
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public double BrushThickness
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{
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get => _brushThickness;
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set => SetProperty(ref _brushThickness, value);
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}
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}
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