diff --git a/vulkan/vulkan_app.cpp b/vulkan/vulkan_app.cpp index 63e3bd5..6ae3fb2 100644 --- a/vulkan/vulkan_app.cpp +++ b/vulkan/vulkan_app.cpp @@ -430,13 +430,13 @@ void Vulkan::createGraphicsPipeline(){ std::vector vertShaderCode; std::vector fragShaderCode; try{ - vertShaderCode = readFile("shaders/vert.spv"); - fragShaderCode = readFile("shaders/frag.spv"); + vertShaderCode = readFile("shaders/shader.vert.spv"); + fragShaderCode = readFile("shaders/shader.frag.spv"); } catch(std::exception e){ std::cout << "Failed to read ./shaders/...\nTrying fallback folders!\n"; - vertShaderCode = readFile("../shaders/vert.spv"); - fragShaderCode = readFile("../shaders/frag.spv"); + vertShaderCode = readFile("../shaders/shader.vert.spv"); + fragShaderCode = readFile("../shaders/shader.frag.spv"); } VkShaderModule vertShaderModule = createShaderModule(vertShaderCode); @@ -687,7 +687,7 @@ void Vulkan::recordCommandBuffer(VkCommandBuffer commandBuffer, uint32_t imageIn renderPassInfo.renderArea.offset = { 0, 0 }; renderPassInfo.renderArea.extent = swapChainExtent; - VkClearValue clearColor = {{{0.0f, 0.0f, 0.0f, 1.0f}}}; // Background color after clear (Black 100%) + VkClearValue clearColor = {{{0.01f, 0.01f, 0.01f, 1.0f}}}; // Background color after clear (Black 100%) renderPassInfo.clearValueCount = 1; renderPassInfo.pClearValues = &clearColor;