added alignas(16) for right 16 byte offsets
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@@ -9,6 +9,7 @@
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#include <GLFW/glfw3.h>
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#define GLM_FORCE_RADIANS
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#define GLM_FORCE_DEFAULT_ALIGNED_GENTYPES
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#include <glm/glm.hpp>
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#include <glm/gtc/matrix_transform.hpp>
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@@ -72,9 +73,9 @@ namespace vapp{
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// END Remove
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struct UniformBufferObject{
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glm::mat4 model;
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glm::mat4 view;
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glm::mat4 proj;
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alignas(16) glm::mat4 model;
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alignas(16) glm::mat4 view;
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alignas(16) glm::mat4 proj;
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};
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struct QueueFamilyIndices{
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