Added camera
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@@ -12,6 +12,10 @@ if(NOT GLSLC)
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message(FATAL_ERROR "glslc compiler not found. Please install the Vulkan SDK.")
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endif()
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file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/textures)
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file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/models)
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file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/shaders)
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# Copy textures into cmake output
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file(GLOB TEXTURE_FILES
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"${CMAKE_CURRENT_SOURCE_DIR}/textures/*"
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