diff --git a/CMakeLists.txt b/CMakeLists.txt new file mode 100644 index 0000000..23a5a63 --- /dev/null +++ b/CMakeLists.txt @@ -0,0 +1,13 @@ +cmake_minimum_required(VERSION 3.30) +project(vulkan_test) + +set(CMAKE_CXX_STANDARD 26) +set(GLFW_USE_WAYLAND ON) + +find_package(Vulkan REQUIRED) +find_package(glfw3 3.3 REQUIRED) + +add_executable(vulkan_test main.cpp.old + main.cpp) + +target_link_libraries(vulkan_test PRIVATE Vulkan::Vulkan glfw) diff --git a/main.cpp b/main.cpp new file mode 100644 index 0000000..972881a --- /dev/null +++ b/main.cpp @@ -0,0 +1,751 @@ +// +// Created by timo on 28.03.25. +// + +#define DEBUG 1 + +#define GLFW_INCLUDE_VULKAN +#include + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#ifdef DEBUG + const bool enableValidationLayers = true; +#else +const bool enableValidationLayers = false; +#endif + +const VkPresentModeKHR WISHED_PRESENT_MODE = VK_PRESENT_MODE_MAILBOX_KHR; + +typedef struct { + std::optional graphicsFamily; + std::optional presentFamily; + + bool isComplete(){ + return graphicsFamily.has_value(); + } +} QueueFamilyIndices; + +typedef struct{ + VkSurfaceCapabilitiesKHR capabilities; + std::vector formats; + std::vector presentModes; +} SwapChainSupportDetails; + +const std::vector validationLayers = { + "VK_LAYER_KHRONOS_validation" +}; + +const std::vector deviceExtensions = { + VK_KHR_SWAPCHAIN_EXTENSION_NAME, +}; + +bool checkValidationLayerSupport(){ + uint32_t layerCount; + vkEnumerateInstanceLayerProperties(&layerCount, nullptr); + + std::vector availableLayers(layerCount); + vkEnumerateInstanceLayerProperties(&layerCount, availableLayers.data()); + + for(const char* layerName : validationLayers){ + bool layerFound = false; + + for(const auto& layerProperties : availableLayers){ + if(strcmp(layerName, layerProperties.layerName) == 0){ + layerFound = true; + break; + } + } + if(!layerFound) return false; + } + + return true; +} + +std::vector getRequiredExtensions(){ + uint32_t glfwExtensionCount = 0; + const char **glfwExtensions = glfwGetRequiredInstanceExtensions(&glfwExtensionCount); + + std::vector extensions(glfwExtensions, glfwExtensions + glfwExtensionCount); + + if(enableValidationLayers) extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME); + + return extensions; +} + +static VKAPI_ATTR VkBool32 VKAPI_CALL debugCallback(VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity, VkDebugUtilsMessageTypeFlagsEXT messageType, const VkDebugUtilsMessengerCallbackDataEXT *pCallbackData, void *pUserData){ + std::cerr << "Validation Layer: " << pCallbackData->pMessage << std::endl; + return VK_FALSE; +} + +VkResult CreateDebugUtilsMessengerEXT(VkInstance instance, const VkDebugUtilsMessengerCreateInfoEXT *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkDebugUtilsMessengerEXT *pDebugMessenger){ + auto func = (PFN_vkCreateDebugUtilsMessengerEXT)vkGetInstanceProcAddr(instance, "vkCreateDebugUtilsMessengerEXT"); + if(func == nullptr) return VK_ERROR_EXTENSION_NOT_PRESENT; + if(func == nullptr) return VK_ERROR_EXTENSION_NOT_PRESENT; + return func(instance, pCreateInfo, pAllocator, pDebugMessenger); +} + +void DestroyDebugUtilsMessengerEXT(VkInstance instance, VkDebugUtilsMessengerEXT debugMessenger, const VkAllocationCallbacks *pAllocator){ + if(auto func = (PFN_vkDestroyDebugUtilsMessengerEXT)vkGetInstanceProcAddr(instance, "vkDestroyDebugUtilsMessengerEXT"); func != nullptr){ + func(instance, debugMessenger, pAllocator); + } +} + +void populateDebugMessengerCreateInfo(VkDebugUtilsMessengerCreateInfoEXT &createInfo){ + createInfo = {}; + createInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT; + createInfo.messageSeverity = VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT; + // set which type of messages the callback is notified about + createInfo.messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT; + createInfo.pfnUserCallback = debugCallback; +} + +static std::vector readFile(const std::string &filename){ + std::ifstream file(filename, std::ios::ate | std::ios::binary); + + if(!file.is_open()){ + throw std::runtime_error("Func: readFile\nError: Failed to open file!"); + } + + size_t fileSize = (size_t)file.tellg(); + std::vector buffer(fileSize); + + file.seekg(0); + file.read(buffer.data(), fileSize); + + file.close(); + return buffer; +} + +class TriangleApp{ +private: + GLFWwindow *window; + uint32_t _width, _height; + + VkInstance instance; + VkDebugUtilsMessengerEXT debugMessenger; + + VkSurfaceKHR surface; + + VkPhysicalDevice physicalDevice = VK_NULL_HANDLE; + VkDevice device; + + VkQueue graphicsQueue; + VkQueue presentQueue; + + VkSwapchainKHR swapChain; + std::vector swapChainImages; + VkFormat swapChainImageFormat; + VkExtent2D swapChainExtent; + + std::vector swapChainImageViews; + + VkRenderPass renderPass; + VkPipelineLayout pipelineLayout; + + VkPipeline graphicsPipeline; + + void createInstance(){ + if(enableValidationLayers && !checkValidationLayerSupport()){ + throw std::runtime_error("Func: createInstance\nError: Validation Layers requested, but not available!\n"); + } + VkApplicationInfo appInfo{}; + appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO; + appInfo.pApplicationName = "Triangle App"; + appInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0); + appInfo.pEngineName = "No Engine"; + appInfo.engineVersion = VK_MAKE_VERSION(1, 0, 0); + appInfo.apiVersion = VK_API_VERSION_1_0; + + VkInstanceCreateInfo createInfo{}; + createInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO; + createInfo.pApplicationInfo = &appInfo; + + std::vector glfwExtensions = getRequiredExtensions(); + createInfo.enabledExtensionCount = static_cast(glfwExtensions.size()); + createInfo.ppEnabledExtensionNames = glfwExtensions.data(); + + VkDebugUtilsMessengerCreateInfoEXT debugCreateInfo{}; + if(enableValidationLayers){ + createInfo.enabledLayerCount = static_cast(validationLayers.size()); + createInfo.ppEnabledLayerNames = validationLayers.data(); + populateDebugMessengerCreateInfo(debugCreateInfo); + createInfo.pNext = (VkDebugUtilsMessengerCreateInfoEXT*)&debugCreateInfo; + } + else{ + createInfo.enabledLayerCount = 0; + createInfo.pNext = nullptr; + } + + if(vkCreateInstance(&createInfo, nullptr, &instance) != VK_SUCCESS){ + throw std::runtime_error("Func: createInstance\nError: Failed to create Instance!\n"); + } + + uint32_t extensionCount = 0; + vkEnumerateInstanceExtensionProperties(nullptr, &extensionCount, nullptr); + + std::vector extensions(extensionCount); + vkEnumerateInstanceExtensionProperties(nullptr, &extensionCount, extensions.data()); + + if(enableValidationLayers){ + std::cout << "Available Extensions (" << extensionCount << "):\n"; + for(VkExtensionProperties extension : extensions){ + std::cout << '\t' << extension.extensionName << '\n'; + } + } + } + + void setupDebugMessenger(){ + if(!enableValidationLayers) return; + VkDebugUtilsMessengerCreateInfoEXT createInfo{}; + populateDebugMessengerCreateInfo(createInfo); + + if(CreateDebugUtilsMessengerEXT(instance, &createInfo, nullptr, &debugMessenger) != VK_SUCCESS){ + throw std::runtime_error("Func: setupDebugMessenger\nError: Failed to set up Debug Messenger!\n"); + } + } + + void pickPhysicalDevice(){ + uint32_t deviceCount = 0; + vkEnumeratePhysicalDevices(instance, &deviceCount, nullptr); + if(deviceCount == 0){ + throw std::runtime_error("Func: pickPhysicalDevice\nError: Failed to find GPUs with Vulkan support!\n"); + } + + std::vector devices(deviceCount); + vkEnumeratePhysicalDevices(instance, &deviceCount, devices.data()); + + for(VkPhysicalDevice device : devices){ + if(isDeviceSuitable(device)){ + physicalDevice = device; + break; + } + } + + if(physicalDevice == VK_NULL_HANDLE){ + throw std::runtime_error("Func: pickPhysicalDevice\nError: Failed to find suitable GPU!\n"); + } + } + + void createLogicalDevice(){ + QueueFamilyIndices indices = findQueueFamilies(physicalDevice); + + std::vector queueCreateInfos; + std::set uniqueQueueFamilies = { indices.graphicsFamily.value(), indices.presentFamily.value() }; + + float queuePriority = 1.0f; + for(uint32_t queueFamily : uniqueQueueFamilies){ + VkDeviceQueueCreateInfo queueCreateInfo{}; + queueCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO; + queueCreateInfo.queueFamilyIndex = queueFamily; + queueCreateInfo.queueCount = 1; + queueCreateInfo.pQueuePriorities = &queuePriority; + queueCreateInfos.push_back(queueCreateInfo); + } + + VkPhysicalDeviceFeatures deviceFeatures{}; + + VkDeviceCreateInfo createInfo{}; + createInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO; + createInfo.queueCreateInfoCount = static_cast(queueCreateInfos.size()); + createInfo.pQueueCreateInfos = queueCreateInfos.data(); + + createInfo.pEnabledFeatures = &deviceFeatures; + + // not used anymore but sets backwards compatibility + createInfo.enabledExtensionCount = static_cast(deviceExtensions.size()); + createInfo.ppEnabledExtensionNames = deviceExtensions.data(); + + if(enableValidationLayers){ + createInfo.enabledLayerCount = static_cast(validationLayers.size()); + createInfo.ppEnabledLayerNames = validationLayers.data(); + } + else{ + createInfo.enabledLayerCount = 0; + } + + if(vkCreateDevice(physicalDevice, &createInfo, nullptr, &device) != VK_SUCCESS){ + throw std::runtime_error("Func: createLogicalDevice\nError: Failed to create logical Device!\n"); + } + + vkGetDeviceQueue(device, indices.graphicsFamily.value(), 0, &graphicsQueue); + vkGetDeviceQueue(device, indices.presentFamily.value(), 0, &presentQueue); + } + + QueueFamilyIndices findQueueFamilies(VkPhysicalDevice device){ + QueueFamilyIndices indices; + + uint32_t queueFamilyCount = 0; + vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, nullptr); + + std::vector queueFamilies(queueFamilyCount); + vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, queueFamilies.data()); + + int i = 0; + for(const VkQueueFamilyProperties queueFamily : queueFamilies){ + VkBool32 presentSupport = false; + vkGetPhysicalDeviceSurfaceSupportKHR(device, i, surface, &presentSupport); + if(presentSupport) indices.presentFamily = i; + if(queueFamily.queueFlags & VK_QUEUE_GRAPHICS_BIT) indices.graphicsFamily = i; + if(indices.isComplete()) break; + i++; + } + + return indices; + } + + bool checkDeviceExtensionSupport(VkPhysicalDevice device){ + uint32_t extensionCount; + vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, nullptr); + + std::vector availableExtensions(extensionCount); + vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, availableExtensions.data()); + + std::set requiredExtensions(deviceExtensions.begin(), deviceExtensions.end()); + + for(const VkExtensionProperties& extension : availableExtensions){ + requiredExtensions.erase(extension.extensionName); + } + + return requiredExtensions.empty(); + } + + bool isDeviceSuitable(VkPhysicalDevice device){ + /* + VkPhysicalDeviceProperties deviceProperties; + vkGetPhysicalDeviceProperties(device, &deviceProperties); + + VkPhysicalDeviceFeatures deviceFeatures; + vkGetPhysicalDeviceFeatures(device, &deviceFeatures); + + return deviceProperties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU && deviceFeatures.geometryShader; + */ + QueueFamilyIndices indices = findQueueFamilies(device); + bool extensionSupported = checkDeviceExtensionSupport(device); + bool swapChainAdequate = false; + if(extensionSupported){ + SwapChainSupportDetails swapChainSupport = querySwapChainSupport(device); + swapChainAdequate = !swapChainSupport.formats.empty() && !swapChainSupport.presentModes.empty(); + } + return indices.isComplete() && extensionSupported && swapChainAdequate; + } + + void createSurface(){ + if(glfwCreateWindowSurface(instance, window, nullptr, &surface) != VK_SUCCESS){ + throw std::runtime_error("Func: createSurface\nError: Failed to create Window Surface!\n"); + } + } + + SwapChainSupportDetails querySwapChainSupport(VkPhysicalDevice device){ + SwapChainSupportDetails details; + + vkGetPhysicalDeviceSurfaceCapabilitiesKHR(device, surface, &details.capabilities); + + uint32_t formatCount; + vkGetPhysicalDeviceSurfaceFormatsKHR(device, surface, &formatCount, nullptr); + + if(formatCount != 0){ + details.formats.resize(formatCount); + vkGetPhysicalDeviceSurfaceFormatsKHR(device, surface, &formatCount, details.formats.data()); + } + + uint32_t presentModeCount; + vkGetPhysicalDeviceSurfacePresentModesKHR(device, surface, &presentModeCount, nullptr); + + if(presentModeCount != 0){ + details.presentModes.resize(presentModeCount); + vkGetPhysicalDeviceSurfacePresentModesKHR(device, surface, &presentModeCount, details.presentModes.data()); + } + + return details; + } + + VkSurfaceFormatKHR chooseSwapSurfaceFormat(const std::vector& availableFormats){ + for(const VkSurfaceFormatKHR availableFormat : availableFormats){ + if(availableFormat.format == VK_FORMAT_B8G8R8A8_SRGB && availableFormat.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR){ + return availableFormat; + } + } + + return availableFormats[0]; + } + + VkPresentModeKHR chooseSwapPresentMode(const std::vector availablePresentModes){ + for(const VkPresentModeKHR availablePresentMode : availablePresentModes){ + if(availablePresentMode == WISHED_PRESENT_MODE){ + return availablePresentMode; + } + } + return VK_PRESENT_MODE_FIFO_KHR; // always available + } + + VkExtent2D chooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities){ + if(capabilities.currentExtent.width != std::numeric_limits::max()){ return capabilities.currentExtent; } + + int width, height; + glfwGetFramebufferSize(window, &width, &height); + + VkExtent2D actualExtent = { + static_cast(width), + static_cast(height) + }; + + actualExtent.width = std::clamp(actualExtent.width, capabilities.minImageExtent.width, capabilities.maxImageExtent.width); + actualExtent.width = std::clamp(actualExtent.height, capabilities.minImageExtent.height, capabilities.maxImageExtent.height); + + return actualExtent; + } + + void createSwapChain(){ + SwapChainSupportDetails swapChainSupport = querySwapChainSupport(physicalDevice); + VkSurfaceFormatKHR surfaceFormat = chooseSwapSurfaceFormat(swapChainSupport.formats); + VkPresentModeKHR presentMode = chooseSwapPresentMode(swapChainSupport.presentModes); + VkExtent2D extent = chooseSwapExtent(swapChainSupport.capabilities); + + uint32_t imageCount = swapChainSupport.capabilities.minImageCount + 1; + + if(swapChainSupport.capabilities.maxImageCount > 0 && imageCount > swapChainSupport.capabilities.maxImageCount){ + imageCount = swapChainSupport.capabilities.maxImageCount; + } + + VkSwapchainCreateInfoKHR createInfo{}; + createInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR; + createInfo.surface = surface; + + createInfo.minImageCount = imageCount; + createInfo.imageFormat = surfaceFormat.format; + createInfo.imageColorSpace = surfaceFormat.colorSpace; + createInfo.imageExtent = extent; + createInfo.imageArrayLayers = 1; + createInfo.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT; + + QueueFamilyIndices indices = findQueueFamilies(physicalDevice); + uint32_t queueFamiliyIndices[] = { indices.graphicsFamily.value(), indices.presentFamily.value() }; + + if(indices.graphicsFamily != indices.presentFamily){ + createInfo.imageSharingMode = VK_SHARING_MODE_CONCURRENT; + createInfo.queueFamilyIndexCount = 2; + createInfo.pQueueFamilyIndices = queueFamiliyIndices; + } + else{ + createInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE; + // rest would default which already is + } + + createInfo.preTransform = swapChainSupport.capabilities.currentTransform; + createInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR; + createInfo.presentMode = presentMode; + createInfo.clipped = VK_TRUE; + + createInfo.oldSwapchain = VK_NULL_HANDLE; // swap chain needs to be recreated when window is resized + + if(vkCreateSwapchainKHR(device, &createInfo, nullptr, &swapChain) != VK_SUCCESS){ + throw std::runtime_error("Func: createSwapChain\nError: Failed to create Swap Chain!\n"); + } + + vkGetSwapchainImagesKHR(device, swapChain, &imageCount, nullptr); + swapChainImages.resize(imageCount); + vkGetSwapchainImagesKHR(device, swapChain, &imageCount, swapChainImages.data()); + + swapChainImageFormat = surfaceFormat.format; + swapChainExtent = extent; + } + + void createImageViews(){ + swapChainImageViews.resize(swapChainImages.size()); + + for(size_t i = 0; i < swapChainImages.size(); i++){ + VkImageViewCreateInfo createInfo{}; + createInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO; + createInfo.image = swapChainImages[i]; + + createInfo.viewType = VK_IMAGE_VIEW_TYPE_2D; + createInfo.format = swapChainImageFormat; + + createInfo.components.r = VK_COMPONENT_SWIZZLE_IDENTITY; + createInfo.components.g = VK_COMPONENT_SWIZZLE_IDENTITY; + createInfo.components.b = VK_COMPONENT_SWIZZLE_IDENTITY; + createInfo.components.a = VK_COMPONENT_SWIZZLE_IDENTITY; + + createInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; + createInfo.subresourceRange.baseMipLevel = 0; + createInfo.subresourceRange.levelCount = 1; + createInfo.subresourceRange.baseArrayLayer = 0; + createInfo.subresourceRange.layerCount = 1; + + if(vkCreateImageView(device, &createInfo, nullptr, &swapChainImageViews[i]) != VK_SUCCESS){ + throw std::runtime_error("Func: createImageViews\nError: Failed to create Image Views!\n"); + } + } + } + + void createGraphicsPipeline(){ + // TODO: find solution for file location + std::vector vertShaderCode; + std::vector fragShaderCode; + try{ + vertShaderCode = readFile("shaders/vert.spv"); + fragShaderCode = readFile("shaders/frag.spv"); + } + catch(std::exception e){ + std::cout << "Failed to read ./shaders/...\nTrying fallback folders!\n"; + vertShaderCode = readFile("../shaders/vert.spv"); + fragShaderCode = readFile("../shaders/frag.spv"); + } + + VkShaderModule vertShaderModule = createShaderModule(vertShaderCode); + VkShaderModule fragShaderModule = createShaderModule(fragShaderCode); + + VkPipelineShaderStageCreateInfo vertShaderStageInfo{}; + vertShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; + vertShaderStageInfo.stage = VK_SHADER_STAGE_VERTEX_BIT; + vertShaderStageInfo.module = vertShaderModule; + vertShaderStageInfo.pName = "main"; + + VkPipelineShaderStageCreateInfo fragShaderStageInfo{}; + fragShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; + fragShaderStageInfo.stage = VK_SHADER_STAGE_FRAGMENT_BIT; + fragShaderStageInfo.module = fragShaderModule; + fragShaderStageInfo.pName = "main"; + + VkPipelineShaderStageCreateInfo shaderStages[] = { vertShaderStageInfo, fragShaderStageInfo }; + + // Dynamics are done to not reinitialize every pipeline for example resizes + std::vector dynamicStates = { + VK_DYNAMIC_STATE_VIEWPORT, + VK_DYNAMIC_STATE_SCISSOR, + }; + + VkPipelineDynamicStateCreateInfo dynamicState{}; + dynamicState.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO; + dynamicState.dynamicStateCount = static_cast(dynamicStates.size()); + dynamicState.pDynamicStates = dynamicStates.data(); + + VkPipelineVertexInputStateCreateInfo vertexInputInfo{}; + vertexInputInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO; + vertexInputInfo.vertexBindingDescriptionCount = 0; + vertexInputInfo.vertexAttributeDescriptionCount = 0; + + VkPipelineInputAssemblyStateCreateInfo inputAssembly{}; + inputAssembly.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO; + inputAssembly.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST; + inputAssembly.primitiveRestartEnable = VK_FALSE; + + VkViewport viewport{}; + viewport.x = 0.0f; + viewport.y = 0.0f; + viewport.width = (float)swapChainExtent.width; + viewport.height = (float)swapChainExtent.height; + viewport.minDepth = 0.0f; + viewport.maxDepth = 1.0f; + + VkRect2D scissor{}; + scissor.offset = { 0, 0 }; + scissor.extent = swapChainExtent; + + VkPipelineViewportStateCreateInfo viewportState{}; + viewportState.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO; + viewportState.viewportCount = 1; + viewportState.pViewports = &viewport; // possibly made immutable + viewportState.scissorCount = 1; + viewportState.pScissors = &scissor; // possibly made immutable + + VkPipelineRasterizationStateCreateInfo rasterizer{}; + rasterizer.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO; + rasterizer.depthClampEnable = VK_FALSE; + rasterizer.rasterizerDiscardEnable = VK_FALSE; + rasterizer.polygonMode = VK_POLYGON_MODE_FILL; // Other render effects + rasterizer.lineWidth = 1.0f; + rasterizer.cullMode = VK_CULL_MODE_BACK_BIT; + rasterizer.frontFace = VK_FRONT_FACE_CLOCKWISE; + rasterizer.depthBiasEnable = VK_FALSE; + + VkPipelineMultisampleStateCreateInfo multisampling{}; + multisampling.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO; + multisampling.sampleShadingEnable = VK_FALSE; + multisampling.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT; + + VkPipelineColorBlendAttachmentState colorBlendAttachment{}; + colorBlendAttachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT + | VK_COLOR_COMPONENT_G_BIT + | VK_COLOR_COMPONENT_B_BIT + | VK_COLOR_COMPONENT_A_BIT; + colorBlendAttachment.blendEnable = VK_TRUE; + colorBlendAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_SRC_ALPHA; + colorBlendAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA; + colorBlendAttachment.colorBlendOp = VK_BLEND_OP_ADD; + colorBlendAttachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE; + colorBlendAttachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO; + colorBlendAttachment.alphaBlendOp = VK_BLEND_OP_ADD; + + VkPipelineColorBlendStateCreateInfo colorBlending{}; + colorBlending.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO; + colorBlending.logicOpEnable = VK_FALSE; + colorBlending.attachmentCount = 1; + colorBlending.pAttachments = &colorBlendAttachment; + + VkPipelineLayoutCreateInfo pipelineLayoutInfo{}; + pipelineLayoutInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO; + + if(vkCreatePipelineLayout(device, &pipelineLayoutInfo, nullptr, &pipelineLayout) != VK_SUCCESS){ + throw std::runtime_error("Func; createGraphicsPipeline\nError: Failed to create pipeline layout!\n"); + } + + VkGraphicsPipelineCreateInfo pipelineInfo{}; + pipelineInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO; + pipelineInfo.stageCount = 2; + // FINALLY REFERENCE ALL TOGETHER + pipelineInfo.pStages = shaderStages; + pipelineInfo.pVertexInputState = &vertexInputInfo; + pipelineInfo.pInputAssemblyState = &inputAssembly; + pipelineInfo.pViewportState = &viewportState; + pipelineInfo.pRasterizationState = &rasterizer; + pipelineInfo.pMultisampleState = &multisampling; + pipelineInfo.pDepthStencilState = nullptr; // Optional because {} as initializer + pipelineInfo.pColorBlendState = &colorBlending; + pipelineInfo.pDynamicState = &dynamicState; + pipelineInfo.layout = pipelineLayout; + pipelineInfo.renderPass = renderPass; + pipelineInfo.subpass = 0; + + if(vkCreateGraphicsPipelines(device, VK_NULL_HANDLE, 1, &pipelineInfo, nullptr, &graphicsPipeline) != VK_SUCCESS){ + throw std::runtime_error("Func; createGraphicsPipeline\nError: Failed to create graphics pipeline!\n"); + } + + vkDestroyShaderModule(device, vertShaderModule, nullptr); + vkDestroyShaderModule(device, fragShaderModule, nullptr); + } + + VkShaderModule createShaderModule(const std::vector &code){ + VkShaderModuleCreateInfo createInfo{}; + createInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO; + createInfo.codeSize = code.size(); + createInfo.pCode = reinterpret_cast(code.data()); + + VkShaderModule shaderModule; + if(vkCreateShaderModule(device, &createInfo, nullptr, &shaderModule) != VK_SUCCESS){ + throw std::runtime_error("Func: createShaderModule\nError: Failed to create Shader Module!\n"); + } + + return shaderModule; + } + + void createRenderPass(){ + VkAttachmentDescription colorAttachment{}; + colorAttachment.format = swapChainImageFormat; + colorAttachment.samples = VK_SAMPLE_COUNT_1_BIT; + colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; + colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE; + colorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; + colorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; + colorAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; + colorAttachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR; + + VkAttachmentReference colorAttachmentRef{}; + colorAttachmentRef.attachment = 0; + colorAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; + + VkSubpassDescription subpass{}; + subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS; + subpass.colorAttachmentCount = 1; + subpass.pColorAttachments = &colorAttachmentRef; + + VkRenderPassCreateInfo renderPassInfo{}; + renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO; + renderPassInfo.attachmentCount = 1; + renderPassInfo.pAttachments = &colorAttachment; + renderPassInfo.subpassCount = 1; + renderPassInfo.pSubpasses = &subpass; + + if(vkCreateRenderPass(device, &renderPassInfo, nullptr, &renderPass) != VK_SUCCESS){ + throw std::runtime_error("Func: createRenderPass\nError: Failed to create render pass!\n"); + } + } + + void initWindow(){ + glfwInit(); + glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API); // tell glfw to not use opengl + glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE); // disable window resize + this->window = glfwCreateWindow(static_cast(_width), static_cast(_height), "Vulkan", nullptr, nullptr); + } + + void initVulkan(){ + createInstance(); + setupDebugMessenger(); + createSurface(); + pickPhysicalDevice(); + createLogicalDevice(); + createSwapChain(); + createImageViews(); + createRenderPass(); + createGraphicsPipeline(); + } + + void mainLoop(){ + while(!glfwWindowShouldClose(this->window)){ + glfwSwapBuffers(window); + glfwPollEvents(); + } + } + + void cleanup(){ + // Vulkan + vkDestroyPipeline(device, graphicsPipeline, nullptr); + vkDestroyPipelineLayout(device, pipelineLayout, nullptr); + vkDestroyRenderPass(device, renderPass, nullptr); + + for(VkImageView imageView : swapChainImageViews){ + vkDestroyImageView(device, imageView, nullptr); + } + + vkDestroySwapchainKHR(device, swapChain, nullptr); + vkDestroyDevice(device, nullptr); + + if(enableValidationLayers){ + DestroyDebugUtilsMessengerEXT(instance, debugMessenger, nullptr); + } + + vkDestroySurfaceKHR(instance, surface, nullptr); + vkDestroyInstance(instance, nullptr); + + vkDestroyInstance(instance, nullptr); + + // GLFW + glfwDestroyWindow(this->window); + glfwTerminate(); + } + +public: + void run(const uint32_t width = 800, const uint32_t height = 600){ + this->_width = width; + this->_height = height; + + initWindow(); + initVulkan(); + mainLoop(); + cleanup(); + } +}; + +int main(){ + try{ + TriangleApp app; + app.run(); + } + catch(const std::exception& e){ + std::cerr << e.what() << std::endl; + return EXIT_FAILURE; + } + + return EXIT_SUCCESS; +} \ No newline at end of file diff --git a/shaders/compile.sh b/shaders/compile.sh new file mode 100755 index 0000000..f730c37 --- /dev/null +++ b/shaders/compile.sh @@ -0,0 +1,2 @@ +glslc shader.vert -o vert.spv +glslc shader.frag -o frag.spv diff --git a/shaders/frag.spv b/shaders/frag.spv new file mode 100644 index 0000000..da37f7e Binary files /dev/null and b/shaders/frag.spv differ diff --git a/shaders/shader.frag b/shaders/shader.frag new file mode 100644 index 0000000..c5523dc --- /dev/null +++ b/shaders/shader.frag @@ -0,0 +1,9 @@ +#version 450 + +layout(location = 0) in vec3 fragColor; + +layout(location = 0) out vec4 outColor; + +void main(){ + outColor = vec4(fragColor, 1.0); +} diff --git a/shaders/shader.vert b/shaders/shader.vert new file mode 100644 index 0000000..7489c81 --- /dev/null +++ b/shaders/shader.vert @@ -0,0 +1,20 @@ +#version 450 + +layout(location = 0) out vec3 fragColor; + +vec2 positions[3] = vec2[]( + vec2(0.0, -0.5), + vec2(0.5, 0.5), + vec2(-0.5, 0.5) +); + +vec3 colors[3] = vec3[]( + vec3(1.0, 0.0, 0.0), + vec3(0.0, 1.0, 0.0), + vec3(0.0, 0.0, 1.0) +); + +void main(){ + gl_Position = vec4(positions[gl_VertexIndex], 0.0, 1.0); + fragColor = colors[gl_VertexIndex]; +} diff --git a/shaders/vert.spv b/shaders/vert.spv new file mode 100644 index 0000000..cf7123f Binary files /dev/null and b/shaders/vert.spv differ