Added shader compilation to cmake
This commit is contained in:
+1
-1
@@ -9,7 +9,7 @@ vec2 positions[3] = vec2[](
|
||||
);
|
||||
|
||||
vec3 colors[3] = vec3[](
|
||||
vec3(1.0, 0.0, 0.0),
|
||||
vec3(0.0, 1.0, 1.0),
|
||||
vec3(0.0, 1.0, 0.0),
|
||||
vec3(0.0, 0.0, 1.0)
|
||||
);
|
||||
|
||||
Reference in New Issue
Block a user