The Square is rotating, oh damn vulkan

This commit is contained in:
Ano-sys
2025-04-04 16:29:13 +02:00
parent aa91619805
commit e2e84eb42c
3 changed files with 154 additions and 4 deletions
+121 -1
View File
@@ -433,6 +433,23 @@ namespace vapp{
}
}
void Vulkan::createDescriptorSetLayout(){
VkDescriptorSetLayoutBinding uboLayoutBinding{};
uboLayoutBinding.binding = 0;
uboLayoutBinding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
uboLayoutBinding.descriptorCount = 1;
uboLayoutBinding.stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
VkDescriptorSetLayoutCreateInfo layoutInfo{};
layoutInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
layoutInfo.bindingCount = 1;
layoutInfo.pBindings = &uboLayoutBinding;
if(vkCreateDescriptorSetLayout(device, &layoutInfo, nullptr, &descriptorSetLayout) != VK_SUCCESS){
throw std::runtime_error("Func: createDescriptorSetLayout\nError: Failed to create Descriptor Set Layout!\n");
}
}
void Vulkan::createGraphicsPipeline(){
// TODO: find solution for file location
std::vector<char> vertShaderCode;
@@ -520,7 +537,8 @@ namespace vapp{
rasterizer.polygonMode = VK_POLYGON_MODE_FILL; // INFO: Other render effects
rasterizer.lineWidth = 1.0f;
rasterizer.cullMode = VK_CULL_MODE_BACK_BIT;
rasterizer.frontFace = VK_FRONT_FACE_CLOCKWISE;
// rasterizer.frontFace = VK_FRONT_FACE_CLOCKWISE; with descriptor sets this causes backface culling to occure
rasterizer.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
rasterizer.depthBiasEnable = VK_FALSE;
VkPipelineMultisampleStateCreateInfo multisampling{};
@@ -549,6 +567,8 @@ namespace vapp{
VkPipelineLayoutCreateInfo pipelineLayoutInfo{};
pipelineLayoutInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
pipelineLayoutInfo.setLayoutCount = 1;
pipelineLayoutInfo.pSetLayouts = &descriptorSetLayout;
if(vkCreatePipelineLayout(device, &pipelineLayoutInfo, nullptr, &pipelineLayout) != VK_SUCCESS){
throw std::runtime_error("Func; createGraphicsPipeline\nError: Failed to create pipeline layout!\n");
@@ -787,6 +807,71 @@ namespace vapp{
vkFreeMemory(device, stagingBufferMemory, nullptr);
}
void Vulkan::createUniformBuffers(){
VkDeviceSize bufferSize = sizeof(UniformBufferObject);
uniformBuffers.resize(MAX_FRAMES_IN_FLIGHT);
uniformBuffersMemory.resize(MAX_FRAMES_IN_FLIGHT);
uniformBuffersMapped.resize(MAX_FRAMES_IN_FLIGHT);
for(size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++){
createBuffer(bufferSize, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, uniformBuffers[i], uniformBuffersMemory[i]);
vkMapMemory(device, uniformBuffersMemory[i], 0, bufferSize, 0, &uniformBuffersMapped[i]);
}
}
void Vulkan::createDescriptorPool(){
VkDescriptorPoolSize poolSize{};
poolSize.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
poolSize.descriptorCount = static_cast<uint32_t>(MAX_FRAMES_IN_FLIGHT);
VkDescriptorPoolCreateInfo poolInfo{};
poolInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
poolInfo.poolSizeCount = 1;
poolInfo.pPoolSizes = &poolSize;
poolInfo.maxSets = static_cast<uint32_t>(MAX_FRAMES_IN_FLIGHT);
if(vkCreateDescriptorPool(device, &poolInfo, nullptr, &descriptorPool) != VK_SUCCESS){
throw std::runtime_error("Func: createDescriptorPool\nError: Failed to create Descriptor Pool!\n");
}
}
void Vulkan::createDescriptorSets(){
std::vector<VkDescriptorSetLayout> layouts(MAX_FRAMES_IN_FLIGHT, descriptorSetLayout);
VkDescriptorSetAllocateInfo allocInfo{};
allocInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
allocInfo.descriptorPool = descriptorPool;
allocInfo.descriptorSetCount = static_cast<uint32_t>(MAX_FRAMES_IN_FLIGHT);
allocInfo.pSetLayouts = layouts.data();
descriptorSets.resize(MAX_FRAMES_IN_FLIGHT);
if(vkAllocateDescriptorSets(device, &allocInfo, descriptorSets.data()) != VK_SUCCESS){
throw std::runtime_error("Func: createDescriptorSets\nError: Failed to allocate Descriptor Sets!\n");
}
for(size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++){
VkDescriptorBufferInfo bufferInfo{};
bufferInfo.buffer = uniformBuffers[i];
bufferInfo.offset = 0;
bufferInfo.range = sizeof(UniformBufferObject);
VkWriteDescriptorSet descriptorWrite{};
descriptorWrite.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
descriptorWrite.dstSet = descriptorSets[i];
descriptorWrite.dstBinding = 0;
descriptorWrite.dstArrayElement = 0;
descriptorWrite.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
descriptorWrite.descriptorCount = 1;
descriptorWrite.pBufferInfo = &bufferInfo;
vkUpdateDescriptorSets(device, 1, &descriptorWrite, 0, nullptr);
}
}
void Vulkan::createCommandBuffers(){
commandBuffers.resize(MAX_FRAMES_IN_FLIGHT);
@@ -843,6 +928,8 @@ namespace vapp{
scissor.extent = swapChainExtent;
vkCmdSetScissor(commandBuffer, 0, 1, &scissor);
vkCmdBindDescriptorSets(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, 0, 1, &descriptorSets[currentFrame], 0, nullptr);
// vkCmdDraw(commandBuffer, static_cast<uint32_t>(vertices.size()), 1, 0, 0);
// -> goto indexed draw
vkCmdDrawIndexed(commandBuffer, static_cast<uint32_t>(indices.size()), 1, 0, 0, 0);
@@ -874,6 +961,24 @@ namespace vapp{
}
}
void Vulkan::updateUniformBuffer(uint32_t currentFrame){
static auto startTime = std::chrono::high_resolution_clock::now();
auto currentTime = std::chrono::high_resolution_clock::now();
float time = std::chrono::duration<float, std::chrono::seconds::period>(currentTime - startTime).count();
UniformBufferObject ubo{};
// INFO: Change here for other angles
ubo.model = glm::rotate(glm::mat4(1.0f), time * glm::radians(90.0f), glm::vec3(0.2f, 0.2f, 1.0f));
ubo.view = glm::lookAt(glm::vec3(2.0f, 2.0f, 2.0f), glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, 0.0f, 1.0f));
ubo.proj = glm::perspective(glm::radians(45.0f), swapChainExtent.width / (float)swapChainExtent.height, 0.1f, 10.0f);
// removing this line results in the image rendering upside down
ubo.proj[1][1] *= -1;
memcpy(uniformBuffersMapped[currentFrame], &ubo, sizeof(ubo));
}
void Vulkan::drawFrame(){
vkWaitForFences(device, 1, &inFlightFences[currentFrame], VK_TRUE, UINT64_MAX);
vkResetFences(device, 1, &inFlightFences[currentFrame]);
@@ -887,6 +992,8 @@ namespace vapp{
vkResetCommandBuffer(commandBuffers[currentFrame], 0);
recordCommandBuffer(commandBuffers[currentFrame], imageIndex);
updateUniformBuffer(currentFrame);
VkSubmitInfo submitInfo{};
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
@@ -979,11 +1086,15 @@ namespace vapp{
createSwapChain();
createImageViews();
createRenderPass();
createDescriptorSetLayout();
createGraphicsPipeline();
createFrameBuffers();
createCommandPool();
createVertexBuffer();
createIndexBuffer();
createUniformBuffers();
createDescriptorPool();
createDescriptorSets();
createCommandBuffers();
createSyncObjects();
}
@@ -1001,6 +1112,15 @@ namespace vapp{
// Vulkan
cleanupSwapChain();
for(size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++){
vkDestroyBuffer(device, uniformBuffers[i], nullptr);
vkFreeMemory(device, uniformBuffersMemory[i], nullptr);
}
vkDestroyDescriptorPool(device, descriptorPool, nullptr);
vkDestroyDescriptorSetLayout(device, descriptorSetLayout, nullptr);
vkDestroyBuffer(device, indexBuffer, nullptr);
vkFreeMemory(device, indexBufferMemory, nullptr);
+25 -2
View File
@@ -8,6 +8,10 @@
#define GLFW_INCLUDE_VULKAN
#include <GLFW/glfw3.h>
#define GLM_FORCE_RADIANS
#include <glm/glm.hpp>
#include <glm/gtc/matrix_transform.hpp>
#include <iostream>
#include <stdexcept>
#include <cstdlib>
@@ -19,8 +23,8 @@
#include <limits>
#include <algorithm>
#include <fstream>
#include <glm/glm.hpp>
#include <array>
#include <chrono>
namespace vapp{
// Change here for other presentMode
@@ -60,13 +64,19 @@ namespace vapp{
{{-0.5f, -0.5f}, {0.0f, 1.0f, 0.0f}},
{{0.5f, -0.5f}, {0.0f, 0.0f, 1.0f}},
{{0.5f, 0.5f}, {0.0f, 1.0f, 0.0f}},
{{-0.5f, 0.5f}, {0.0f, 0.0f, 1.0f}}
{{-0.5f, 0.5f}, {1.0f, 0.0f, 0.0f}}
};
// uint16_t also possible -> change in vkCmdBindIndexBuffer also
const std::vector<uint32_t> indices = { 0, 1, 2, 2, 3, 0 };
// END Remove
struct UniformBufferObject{
glm::mat4 model;
glm::mat4 view;
glm::mat4 proj;
};
struct QueueFamilyIndices{
std::optional<uint32_t> graphicsFamily;
std::optional<uint32_t> presentFamily;
@@ -111,6 +121,7 @@ namespace vapp{
std::vector<VkImageView> swapChainImageViews;
VkRenderPass renderPass;
VkDescriptorSetLayout descriptorSetLayout;
VkPipelineLayout pipelineLayout;
VkPipeline graphicsPipeline;
@@ -130,6 +141,13 @@ namespace vapp{
VkDeviceMemory vertexBufferMemory;
VkBuffer indexBuffer;
VkDeviceMemory indexBufferMemory;
std::vector<VkBuffer> uniformBuffers;
std::vector<VkDeviceMemory> uniformBuffersMemory;
std::vector<void*> uniformBuffersMapped;
VkDescriptorPool descriptorPool;
std::vector<VkDescriptorSet> descriptorSets;
#pragma endregion
bool checkValidationLayerSupport();
@@ -149,6 +167,7 @@ namespace vapp{
VkExtent2D chooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities);
void createSwapChain();
void createImageViews();
void createDescriptorSetLayout();
void createGraphicsPipeline();
VkShaderModule createShaderModule(const std::vector<char>& code);
void createRenderPass();
@@ -159,9 +178,13 @@ namespace vapp{
void copyBuffer(VkBuffer srcBuffer, VkBuffer dstBuffer, VkDeviceSize size);
void createVertexBuffer();
void createIndexBuffer();
void createUniformBuffers();
void createDescriptorPool();
void createDescriptorSets();
void createCommandBuffers();
void recordCommandBuffer(VkCommandBuffer commandBuffer, uint32_t imageIndex);
void createSyncObjects();
void updateUniformBuffer(uint32_t currentFrame);
void drawFrame();
void cleanupSwapChain();
void recreateSwapChain();