// // Created by timo on 03.04.25. // #include "vulkan_app.hpp" // throws duplicate include errors when in vulkan_app.hpp #define STB_IMAGE_IMPLEMENTATION #include namespace vapp{ const std::vector validationLayers = { "VK_LAYER_KHRONOS_validation" }; const std::vector deviceExtensions = { VK_KHR_SWAPCHAIN_EXTENSION_NAME, }; static VKAPI_ATTR VkBool32 VKAPI_CALL debugCallback(VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity, VkDebugUtilsMessageTypeFlagsEXT messageType, const VkDebugUtilsMessengerCallbackDataEXT *pCallbackData, void *pUserData){ std::cerr << "Validation Layer: " << pCallbackData->pMessage << std::endl; return VK_FALSE; } VkResult CreateDebugUtilsMessengerEXT(VkInstance instance, const VkDebugUtilsMessengerCreateInfoEXT *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkDebugUtilsMessengerEXT *pDebugMessenger){ auto func = (PFN_vkCreateDebugUtilsMessengerEXT)vkGetInstanceProcAddr( instance, "vkCreateDebugUtilsMessengerEXT"); if(func == nullptr) return VK_ERROR_EXTENSION_NOT_PRESENT; if(func == nullptr) return VK_ERROR_EXTENSION_NOT_PRESENT; return func(instance, pCreateInfo, pAllocator, pDebugMessenger); } void DestroyDebugUtilsMessengerEXT(VkInstance instance, VkDebugUtilsMessengerEXT debugMessenger, const VkAllocationCallbacks *pAllocator){ if(auto func = (PFN_vkDestroyDebugUtilsMessengerEXT)vkGetInstanceProcAddr( instance, "vkDestroyDebugUtilsMessengerEXT"); func != nullptr){ func(instance, debugMessenger, pAllocator); } } void populateDebugMessengerCreateInfo(VkDebugUtilsMessengerCreateInfoEXT& createInfo){ createInfo = {}; createInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT; createInfo.messageSeverity = VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT; // set which type of messages the callback is notified about createInfo.messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT; createInfo.pfnUserCallback = debugCallback; } static std::vector readFile(const std::string& filename){ std::ifstream file(filename, std::ios::ate | std::ios::binary); if(!file.is_open()){ throw std::runtime_error("Func: readFile\nError: Failed to open file!"); } size_t fileSize = (size_t)file.tellg(); std::vector buffer(fileSize); file.seekg(0); file.read(buffer.data(), fileSize); file.close(); return buffer; } bool Vulkan::checkValidationLayerSupport(){ uint32_t layerCount; vkEnumerateInstanceLayerProperties(&layerCount, nullptr); std::vector availableLayers(layerCount); vkEnumerateInstanceLayerProperties(&layerCount, availableLayers.data()); for(const char *layerName : validationLayers){ bool layerFound = false; for(const auto& layerProperties : availableLayers){ if(strcmp(layerName, layerProperties.layerName) == 0){ layerFound = true; break; } } if(!layerFound) return false; } return true; } std::vector Vulkan::getRequiredExtensions(){ uint32_t glfwExtensionCount = 0; const char **glfwExtensions = glfwGetRequiredInstanceExtensions(&glfwExtensionCount); std::vector extensions(glfwExtensions, glfwExtensions + glfwExtensionCount); if(enableValidationLayers) extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME); return extensions; } void Vulkan::createInstance(){ if(enableValidationLayers && !checkValidationLayerSupport()){ throw std::runtime_error("Func: createInstance\nError: Validation Layers requested, but not available!\n"); } VkApplicationInfo appInfo{}; appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO; appInfo.pApplicationName = "Triangle App"; appInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0); appInfo.pEngineName = "No Engine"; appInfo.engineVersion = VK_MAKE_VERSION(1, 0, 0); appInfo.apiVersion = VK_API_VERSION_1_0; VkInstanceCreateInfo createInfo{}; createInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO; createInfo.pApplicationInfo = &appInfo; std::vector glfwExtensions = getRequiredExtensions(); createInfo.enabledExtensionCount = static_cast(glfwExtensions.size()); createInfo.ppEnabledExtensionNames = glfwExtensions.data(); VkDebugUtilsMessengerCreateInfoEXT debugCreateInfo{}; if(enableValidationLayers){ createInfo.enabledLayerCount = static_cast(validationLayers.size()); createInfo.ppEnabledLayerNames = validationLayers.data(); populateDebugMessengerCreateInfo(debugCreateInfo); createInfo.pNext = (VkDebugUtilsMessengerCreateInfoEXT*)&debugCreateInfo; } else{ createInfo.enabledLayerCount = 0; createInfo.pNext = nullptr; } if(vkCreateInstance(&createInfo, nullptr, &instance) != VK_SUCCESS){ throw std::runtime_error("Func: createInstance\nError: Failed to create Instance!\n"); } uint32_t extensionCount = 0; vkEnumerateInstanceExtensionProperties(nullptr, &extensionCount, nullptr); std::vector extensions(extensionCount); vkEnumerateInstanceExtensionProperties(nullptr, &extensionCount, extensions.data()); if(enableValidationLayers){ std::cout << "Available Extensions (" << extensionCount << "):\n"; for(VkExtensionProperties extension : extensions){ std::cout << '\t' << extension.extensionName << '\n'; } } } void Vulkan::setupDebugMessenger(){ if(!enableValidationLayers) return; VkDebugUtilsMessengerCreateInfoEXT createInfo{}; populateDebugMessengerCreateInfo(createInfo); if(CreateDebugUtilsMessengerEXT(instance, &createInfo, nullptr, &debugMessenger) != VK_SUCCESS){ throw std::runtime_error("Func: setupDebugMessenger\nError: Failed to set up Debug Messenger!\n"); } } void Vulkan::pickPhysicalDevice(){ uint32_t deviceCount = 0; vkEnumeratePhysicalDevices(instance, &deviceCount, nullptr); if(deviceCount == 0){ throw std::runtime_error("Func: pickPhysicalDevice\nError: Failed to find GPUs with Vulkan support!\n"); } std::vector devices(deviceCount); vkEnumeratePhysicalDevices(instance, &deviceCount, devices.data()); for(VkPhysicalDevice device : devices){ if(isDeviceSuitable(device)){ physicalDevice = device; break; } } if(physicalDevice == VK_NULL_HANDLE){ throw std::runtime_error("Func: pickPhysicalDevice\nError: Failed to find suitable GPU!\n"); } } void Vulkan::createLogicalDevice(){ QueueFamilyIndices indices = findQueueFamilies(physicalDevice); std::vector queueCreateInfos; std::set uniqueQueueFamilies = {indices.graphicsFamily.value(), indices.presentFamily.value()}; float queuePriority = 1.0f; for(uint32_t queueFamily : uniqueQueueFamilies){ VkDeviceQueueCreateInfo queueCreateInfo{}; queueCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO; queueCreateInfo.queueFamilyIndex = queueFamily; queueCreateInfo.queueCount = 1; queueCreateInfo.pQueuePriorities = &queuePriority; queueCreateInfos.push_back(queueCreateInfo); } VkPhysicalDeviceFeatures deviceFeatures{}; deviceFeatures.samplerAnisotropy = VK_TRUE; VkDeviceCreateInfo createInfo{}; createInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO; createInfo.queueCreateInfoCount = static_cast(queueCreateInfos.size()); createInfo.pQueueCreateInfos = queueCreateInfos.data(); createInfo.pEnabledFeatures = &deviceFeatures; // not used anymore but sets backwards compatibility createInfo.enabledExtensionCount = static_cast(deviceExtensions.size()); createInfo.ppEnabledExtensionNames = deviceExtensions.data(); if(enableValidationLayers){ createInfo.enabledLayerCount = static_cast(validationLayers.size()); createInfo.ppEnabledLayerNames = validationLayers.data(); } else{ createInfo.enabledLayerCount = 0; } if(vkCreateDevice(physicalDevice, &createInfo, nullptr, &device) != VK_SUCCESS){ throw std::runtime_error("Func: createLogicalDevice\nError: Failed to create logical Device!\n"); } vkGetDeviceQueue(device, indices.graphicsFamily.value(), 0, &graphicsQueue); vkGetDeviceQueue(device, indices.presentFamily.value(), 0, &presentQueue); } QueueFamilyIndices Vulkan::findQueueFamilies(VkPhysicalDevice device){ QueueFamilyIndices indices; uint32_t queueFamilyCount = 0; vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, nullptr); std::vector queueFamilies(queueFamilyCount); vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, queueFamilies.data()); int i = 0; for(const VkQueueFamilyProperties queueFamily : queueFamilies){ VkBool32 presentSupport = false; vkGetPhysicalDeviceSurfaceSupportKHR(device, i, surface, &presentSupport); if(presentSupport) indices.presentFamily = i; if(queueFamily.queueFlags & VK_QUEUE_GRAPHICS_BIT) indices.graphicsFamily = i; if(indices.isComplete()) break; i++; } return indices; } bool Vulkan::checkDeviceExtensionSupport(VkPhysicalDevice device){ uint32_t extensionCount; vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, nullptr); std::vector availableExtensions(extensionCount); vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, availableExtensions.data()); std::set requiredExtensions(deviceExtensions.begin(), deviceExtensions.end()); for(const VkExtensionProperties& extension : availableExtensions){ requiredExtensions.erase(extension.extensionName); } return requiredExtensions.empty(); } bool Vulkan::isDeviceSuitable(VkPhysicalDevice device){ QueueFamilyIndices indices = findQueueFamilies(device); bool extensionSupported = checkDeviceExtensionSupport(device); bool swapChainAdequate = false; if(extensionSupported){ SwapChainSupportDetails swapChainSupport = querySwapChainSupport(device); swapChainAdequate = !swapChainSupport.formats.empty() && !swapChainSupport.presentModes.empty(); } VkPhysicalDeviceFeatures supportedFeatures; vkGetPhysicalDeviceFeatures(device, &supportedFeatures); return indices.isComplete() && extensionSupported && swapChainAdequate && supportedFeatures.samplerAnisotropy; } void Vulkan::createSurface(){ if(glfwCreateWindowSurface(instance, window, nullptr, &surface) != VK_SUCCESS){ throw std::runtime_error("Func: createSurface\nError: Failed to create Window Surface!\n"); } } SwapChainSupportDetails Vulkan::querySwapChainSupport(VkPhysicalDevice device){ SwapChainSupportDetails details; vkGetPhysicalDeviceSurfaceCapabilitiesKHR(device, surface, &details.capabilities); uint32_t formatCount; vkGetPhysicalDeviceSurfaceFormatsKHR(device, surface, &formatCount, nullptr); if(formatCount != 0){ details.formats.resize(formatCount); vkGetPhysicalDeviceSurfaceFormatsKHR(device, surface, &formatCount, details.formats.data()); } uint32_t presentModeCount; vkGetPhysicalDeviceSurfacePresentModesKHR(device, surface, &presentModeCount, nullptr); if(presentModeCount != 0){ details.presentModes.resize(presentModeCount); vkGetPhysicalDeviceSurfacePresentModesKHR(device, surface, &presentModeCount, details.presentModes.data()); } return details; } VkSurfaceFormatKHR Vulkan::chooseSwapSurfaceFormat(const std::vector& availableFormats){ for(const VkSurfaceFormatKHR availableFormat : availableFormats){ if(availableFormat.format == VK_FORMAT_R8G8B8A8_SRGB && availableFormat.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR){ return availableFormat; } } return availableFormats[0]; } VkPresentModeKHR Vulkan::chooseSwapPresentMode(const std::vector availablePresentModes){ for(const VkPresentModeKHR availablePresentMode : availablePresentModes){ if(availablePresentMode == WISHED_PRESENT_MODE){ return availablePresentMode; } } return VK_PRESENT_MODE_FIFO_KHR; // always available } VkExtent2D Vulkan::chooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities){ if(capabilities.currentExtent.width != std::numeric_limits::max()){ return capabilities.currentExtent; } int width, height; glfwGetFramebufferSize(window, &width, &height); VkExtent2D actualExtent = { static_cast(width), static_cast(height) }; actualExtent.width = std::clamp(actualExtent.width, capabilities.minImageExtent.width, capabilities.maxImageExtent.width); actualExtent.width = std::clamp(actualExtent.height, capabilities.minImageExtent.height, capabilities.maxImageExtent.height); return actualExtent; } void Vulkan::createSwapChain(){ SwapChainSupportDetails swapChainSupport = querySwapChainSupport(physicalDevice); VkSurfaceFormatKHR surfaceFormat = chooseSwapSurfaceFormat(swapChainSupport.formats); VkPresentModeKHR presentMode = chooseSwapPresentMode(swapChainSupport.presentModes); VkExtent2D extent = chooseSwapExtent(swapChainSupport.capabilities); uint32_t imageCount = swapChainSupport.capabilities.minImageCount + 1; if(swapChainSupport.capabilities.maxImageCount > 0 && imageCount > swapChainSupport.capabilities.maxImageCount){ imageCount = swapChainSupport.capabilities.maxImageCount; } VkSwapchainCreateInfoKHR createInfo{}; createInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR; createInfo.surface = surface; createInfo.minImageCount = imageCount; createInfo.imageFormat = surfaceFormat.format; createInfo.imageColorSpace = surfaceFormat.colorSpace; createInfo.imageExtent = extent; createInfo.imageArrayLayers = 1; createInfo.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT; QueueFamilyIndices indices = findQueueFamilies(physicalDevice); uint32_t queueFamiliyIndices[] = {indices.graphicsFamily.value(), indices.presentFamily.value()}; if(indices.graphicsFamily != indices.presentFamily){ createInfo.imageSharingMode = VK_SHARING_MODE_CONCURRENT; createInfo.queueFamilyIndexCount = 2; createInfo.pQueueFamilyIndices = queueFamiliyIndices; } else{ createInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE; // rest would default which already is } createInfo.preTransform = swapChainSupport.capabilities.currentTransform; createInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR; createInfo.presentMode = presentMode; createInfo.clipped = VK_TRUE; createInfo.oldSwapchain = VK_NULL_HANDLE; // swap chain needs to be recreated when window is resized if(vkCreateSwapchainKHR(device, &createInfo, nullptr, &swapChain) != VK_SUCCESS){ throw std::runtime_error("Func: createSwapChain\nError: Failed to create Swap Chain!\n"); } vkGetSwapchainImagesKHR(device, swapChain, &imageCount, nullptr); swapChainImages.resize(imageCount); vkGetSwapchainImagesKHR(device, swapChain, &imageCount, swapChainImages.data()); swapChainImageFormat = surfaceFormat.format; swapChainExtent = extent; } void Vulkan::createImageViews(){ swapChainImageViews.resize(swapChainImages.size()); for(uint32_t i = 0; i < swapChainImages.size(); i++){ swapChainImageViews[i] = createImageView(swapChainImages[i], swapChainImageFormat); } } void Vulkan::createDescriptorSetLayout(){ VkDescriptorSetLayoutBinding uboLayoutBinding{}; uboLayoutBinding.binding = 0; uboLayoutBinding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER; uboLayoutBinding.descriptorCount = 1; uboLayoutBinding.stageFlags = VK_SHADER_STAGE_VERTEX_BIT; VkDescriptorSetLayoutCreateInfo layoutInfo{}; layoutInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO; layoutInfo.bindingCount = 1; layoutInfo.pBindings = &uboLayoutBinding; if(vkCreateDescriptorSetLayout(device, &layoutInfo, nullptr, &descriptorSetLayout) != VK_SUCCESS){ throw std::runtime_error("Func: createDescriptorSetLayout\nError: Failed to create Descriptor Set Layout!\n"); } } void Vulkan::createGraphicsPipeline(){ // TODO: find solution for file location std::vector vertShaderCode; std::vector fragShaderCode; try{ vertShaderCode = readFile("shaders/shader.vert.spv"); fragShaderCode = readFile("shaders/shader.frag.spv"); } catch(std::exception e){ std::cout << "Failed to read ./shaders/...\nTrying fallback folders!\n"; vertShaderCode = readFile("../shaders/shader.vert.spv"); fragShaderCode = readFile("../shaders/shader.frag.spv"); } VkShaderModule vertShaderModule = createShaderModule(vertShaderCode); VkShaderModule fragShaderModule = createShaderModule(fragShaderCode); VkPipelineShaderStageCreateInfo vertShaderStageInfo{}; vertShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; vertShaderStageInfo.stage = VK_SHADER_STAGE_VERTEX_BIT; vertShaderStageInfo.module = vertShaderModule; vertShaderStageInfo.pName = "main"; VkPipelineShaderStageCreateInfo fragShaderStageInfo{}; fragShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; fragShaderStageInfo.stage = VK_SHADER_STAGE_FRAGMENT_BIT; fragShaderStageInfo.module = fragShaderModule; fragShaderStageInfo.pName = "main"; VkPipelineShaderStageCreateInfo shaderStages[] = {vertShaderStageInfo, fragShaderStageInfo}; // Dynamics are done to not reinitialize every pipeline for example resizes std::vector dynamicStates = { VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR, }; VkPipelineDynamicStateCreateInfo dynamicState{}; dynamicState.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO; dynamicState.dynamicStateCount = static_cast(dynamicStates.size()); dynamicState.pDynamicStates = dynamicStates.data(); auto bindingDescription = Vertex::getBindingDescription(); auto attributeDescription = Vertex::getAttributeDescriptions(); VkPipelineVertexInputStateCreateInfo vertexInputInfo{}; vertexInputInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO; vertexInputInfo.vertexBindingDescriptionCount = 1; vertexInputInfo.vertexAttributeDescriptionCount = static_cast(attributeDescription.size()); vertexInputInfo.pVertexBindingDescriptions = &bindingDescription; vertexInputInfo.pVertexAttributeDescriptions = attributeDescription.data(); VkPipelineInputAssemblyStateCreateInfo inputAssembly{}; inputAssembly.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO; inputAssembly.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST; inputAssembly.primitiveRestartEnable = VK_FALSE; /* VkViewport viewport{}; viewport.x = 0.0f; viewport.y = 0.0f; viewport.width = (float)swapChainExtent.width; viewport.height = (float)swapChainExtent.height; viewport.minDepth = 0.0f; viewport.maxDepth = 1.0f; vkCmdSetViewport(commandBuffer, 0, 1, &viewport); VkRect2D scissor{}; scissor.offset = { 0, 0 }; scissor.extent = swapChainExtent; vkCmdSetScissor(commandBuffer, 0, 1, &scissor); */ VkPipelineViewportStateCreateInfo viewportState{}; viewportState.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO; viewportState.viewportCount = 1; // viewportState.pViewports = &viewport; // possibly made immutable viewportState.scissorCount = 1; // viewportState.pScissors = &scissor; // possibly made immutable VkPipelineRasterizationStateCreateInfo rasterizer{}; rasterizer.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO; rasterizer.depthClampEnable = VK_FALSE; rasterizer.rasterizerDiscardEnable = VK_FALSE; rasterizer.polygonMode = VK_POLYGON_MODE_FILL; // INFO: Other render effects rasterizer.lineWidth = 1.0f; rasterizer.cullMode = VK_CULL_MODE_BACK_BIT; // rasterizer.frontFace = VK_FRONT_FACE_CLOCKWISE; with descriptor sets this causes backface culling to occure rasterizer.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE; rasterizer.depthBiasEnable = VK_FALSE; VkPipelineMultisampleStateCreateInfo multisampling{}; multisampling.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO; multisampling.sampleShadingEnable = VK_FALSE; multisampling.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT; VkPipelineColorBlendAttachmentState colorBlendAttachment{}; colorBlendAttachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT; colorBlendAttachment.blendEnable = VK_TRUE; colorBlendAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_SRC_ALPHA; colorBlendAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA; colorBlendAttachment.colorBlendOp = VK_BLEND_OP_ADD; colorBlendAttachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE; colorBlendAttachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO; colorBlendAttachment.alphaBlendOp = VK_BLEND_OP_ADD; VkPipelineColorBlendStateCreateInfo colorBlending{}; colorBlending.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO; colorBlending.logicOpEnable = VK_FALSE; colorBlending.attachmentCount = 1; colorBlending.pAttachments = &colorBlendAttachment; VkPipelineLayoutCreateInfo pipelineLayoutInfo{}; pipelineLayoutInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO; pipelineLayoutInfo.setLayoutCount = 1; pipelineLayoutInfo.pSetLayouts = &descriptorSetLayout; if(vkCreatePipelineLayout(device, &pipelineLayoutInfo, nullptr, &pipelineLayout) != VK_SUCCESS){ throw std::runtime_error("Func; createGraphicsPipeline\nError: Failed to create pipeline layout!\n"); } VkGraphicsPipelineCreateInfo pipelineInfo{}; pipelineInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO; pipelineInfo.stageCount = 2; // FINALLY REFERENCE ALL TOGETHER pipelineInfo.pStages = shaderStages; pipelineInfo.pVertexInputState = &vertexInputInfo; pipelineInfo.pInputAssemblyState = &inputAssembly; pipelineInfo.pViewportState = &viewportState; pipelineInfo.pRasterizationState = &rasterizer; pipelineInfo.pMultisampleState = &multisampling; pipelineInfo.pDepthStencilState = nullptr; // Optional because {} as initializer pipelineInfo.pColorBlendState = &colorBlending; pipelineInfo.pDynamicState = &dynamicState; pipelineInfo.layout = pipelineLayout; pipelineInfo.renderPass = renderPass; pipelineInfo.subpass = 0; /* Performance optimization entrypoint pipelineInfo.basePipelineIndex = -1; pipelineInfo.basePipelineHandle = VK_NULL_HANDLE; */ if(vkCreateGraphicsPipelines(device, VK_NULL_HANDLE, 1, &pipelineInfo, nullptr, &graphicsPipeline) != VK_SUCCESS){ throw std::runtime_error("Func; createGraphicsPipeline\nError: Failed to create graphics pipeline!\n"); } vkDestroyShaderModule(device, vertShaderModule, nullptr); vkDestroyShaderModule(device, fragShaderModule, nullptr); } VkShaderModule Vulkan::createShaderModule(const std::vector& code){ VkShaderModuleCreateInfo createInfo{}; createInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO; createInfo.codeSize = code.size(); createInfo.pCode = reinterpret_cast(code.data()); VkShaderModule shaderModule; if(vkCreateShaderModule(device, &createInfo, nullptr, &shaderModule) != VK_SUCCESS){ throw std::runtime_error("Func: createShaderModule\nError: Failed to create Shader Module!\n"); } return shaderModule; } void Vulkan::createRenderPass(){ VkAttachmentDescription colorAttachment{}; colorAttachment.format = swapChainImageFormat; colorAttachment.samples = VK_SAMPLE_COUNT_1_BIT; colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR; colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE; colorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE; colorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE; colorAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; colorAttachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR; VkAttachmentReference colorAttachmentRef{}; colorAttachmentRef.attachment = 0; colorAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; VkSubpassDescription subpass{}; subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS; subpass.colorAttachmentCount = 1; subpass.pColorAttachments = &colorAttachmentRef; VkSubpassDependency dependency{}; dependency.srcSubpass = VK_SUBPASS_EXTERNAL; dependency.dstSubpass = 0; dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; dependency.srcAccessMask = 0; dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; VkRenderPassCreateInfo renderPassInfo{}; renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO; renderPassInfo.attachmentCount = 1; renderPassInfo.pAttachments = &colorAttachment; renderPassInfo.subpassCount = 1; renderPassInfo.pSubpasses = &subpass; renderPassInfo.dependencyCount = 1; renderPassInfo.pDependencies = &dependency; if(vkCreateRenderPass(device, &renderPassInfo, nullptr, &renderPass) != VK_SUCCESS){ throw std::runtime_error("Func: createRenderPass\nError: Failed to create render pass!\n"); } } void Vulkan::createFrameBuffers(){ swapChainFramebuffers.resize(swapChainImageViews.size()); for(size_t i = 0; i < swapChainImageViews.size(); i++){ VkImageView attachements[] = {swapChainImageViews[i]}; VkFramebufferCreateInfo framebufferInfo{}; framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO; framebufferInfo.renderPass = renderPass; framebufferInfo.attachmentCount = 1; framebufferInfo.pAttachments = attachements; framebufferInfo.width = swapChainExtent.width; framebufferInfo.height = swapChainExtent.height; framebufferInfo.layers = 1; if(vkCreateFramebuffer(device, &framebufferInfo, nullptr, &swapChainFramebuffers[i]) != VK_SUCCESS){ throw std::runtime_error("Func: createFrameBuffers\nError: Failed to create Framebuffer!\n"); } } } void Vulkan::createCommandPool(){ QueueFamilyIndices queueFamilyIndices = findQueueFamilies(physicalDevice); VkCommandPoolCreateInfo poolInfo{}; poolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO; poolInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT; poolInfo.queueFamilyIndex = queueFamilyIndices.graphicsFamily.value(); if(vkCreateCommandPool(device, &poolInfo, nullptr, &commandPool) != VK_SUCCESS){ throw std::runtime_error("Func: createCommandPool\nError: Failed to create Command Pool!\n"); } } VkCommandBuffer Vulkan::beginSingleTimeCommands(){ VkCommandBufferAllocateInfo allocInfo{}; allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; allocInfo.commandPool = commandPool; allocInfo.commandBufferCount = 1; VkCommandBuffer commandBuffer; vkAllocateCommandBuffers(device, &allocInfo, &commandBuffer); VkCommandBufferBeginInfo beginInfo{}; beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; beginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT; vkBeginCommandBuffer(commandBuffer, &beginInfo); return commandBuffer; } void Vulkan::endSingleTimeCommands(VkCommandBuffer commandBuffer){ vkEndCommandBuffer(commandBuffer); VkSubmitInfo submitInfo{}; submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; submitInfo.commandBufferCount = 1; submitInfo.pCommandBuffers = &commandBuffer; vkQueueSubmit(graphicsQueue, 1, &submitInfo, VK_NULL_HANDLE); vkQueueWaitIdle(graphicsQueue); vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer); } void Vulkan::copyBuffer(VkBuffer srcBuffer, VkBuffer dstBuffer, VkDeviceSize size){ VkCommandBuffer commandBuffer = beginSingleTimeCommands(); VkBufferCopy copyRegion{}; copyRegion.size = size; vkCmdCopyBuffer(commandBuffer, srcBuffer, dstBuffer, 1, ©Region); endSingleTimeCommands(commandBuffer); } void Vulkan::transitionImageLayout(VkImage image, VkFormat format, VkImageLayout oldLayout, VkImageLayout newLayout){ VkCommandBuffer commandBuffer = beginSingleTimeCommands(); VkImageMemoryBarrier barrier{}; barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; barrier.oldLayout = oldLayout; barrier.newLayout = newLayout; barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; barrier.image = image; barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; barrier.subresourceRange.baseMipLevel = 0; barrier.subresourceRange.levelCount = 1; barrier.subresourceRange.baseArrayLayer = 0; barrier.subresourceRange.layerCount = 1; VkPipelineStageFlags sourceStage; VkPipelineStageFlags destinationStage; if(oldLayout == VK_IMAGE_LAYOUT_UNDEFINED && newLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL){ barrier.srcAccessMask = 0; barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; sourceStage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT; destinationStage = VK_PIPELINE_STAGE_TRANSFER_BIT; } else if(oldLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL && newLayout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL){ barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT; sourceStage = VK_PIPELINE_STAGE_TRANSFER_BIT; destinationStage = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT; } else{ throw std::invalid_argument("Func: transitionImageLayout\nError: Unsupported Layout Transition!\n"); } vkCmdPipelineBarrier(commandBuffer, sourceStage, destinationStage, 0, 0, nullptr, 0, nullptr, 1, &barrier); endSingleTimeCommands(commandBuffer); } void Vulkan::copyBufferToImage(VkBuffer buffer, VkImage image, uint32_t width, uint32_t height){ VkCommandBuffer commandBuffer = beginSingleTimeCommands(); VkBufferImageCopy region{}; region.bufferOffset = 0; region.bufferRowLength = 0; region.bufferImageHeight = 0; region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; region.imageSubresource.mipLevel = 0; region.imageSubresource.baseArrayLayer = 0; region.imageSubresource.layerCount = 1; region.imageOffset = { 0, 0, 0 }; region.imageExtent = { width, height, 1 }; vkCmdCopyBufferToImage(commandBuffer, buffer, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ®ion); endSingleTimeCommands(commandBuffer); } void Vulkan::createImage(uint32_t width, uint32_t height, VkFormat format, VkImageTiling tiling, VkImageUsageFlags usage, VkMemoryPropertyFlags properties, VkImage& image, VkDeviceMemory &imageMemory){ VkImageCreateInfo imageInfo{}; imageInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO; imageInfo.imageType = VK_IMAGE_TYPE_2D; // 3D is used to store voxel volumes imageInfo.extent.width = width; imageInfo.extent.height = height; imageInfo.extent.depth = 1; imageInfo.mipLevels = 1; imageInfo.arrayLayers = 1; imageInfo.format = format; imageInfo.tiling = tiling; // or LINEAR for direct memory access of texels, OPTIMAL provides efficient access from shader imageInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; imageInfo.usage = usage; imageInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE; imageInfo.samples = VK_SAMPLE_COUNT_1_BIT; imageInfo.flags = 0; // something tells me this has another value when using voxels if(vkCreateImage(device, &imageInfo, nullptr, &image) != VK_SUCCESS){ throw std::runtime_error("Func: createTextureImage\nError: Failed to create Image!\n"); } VkMemoryRequirements memRequirements; vkGetImageMemoryRequirements(device, image, &memRequirements); VkMemoryAllocateInfo allocInfo{}; allocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO; allocInfo.allocationSize = memRequirements.size; allocInfo.memoryTypeIndex = findMemoryType(memRequirements.memoryTypeBits, properties); if(vkAllocateMemory(device, &allocInfo, nullptr, &imageMemory) != VK_SUCCESS){ throw std::runtime_error("Func: createTextureImage\nError: Failed to allocate memory for Image!\n"); } vkBindImageMemory(device, image, imageMemory, 0); } void Vulkan::createTextureImage(){ int texWidth, texHeight, texChannels; stbi_uc *pixels = stbi_load("textures/texture.jpeg", &texWidth, &texHeight, &texChannels, STBI_rgb_alpha); VkDeviceSize imageSize = texWidth * texHeight * 4; // 4 bytes per pixel if(!pixels) throw std::runtime_error("Func: createTextureImage\nError: Failed to load Texture Image!\n"); VkBuffer stagingBuffer; VkDeviceMemory stagingBufferMemory; createBuffer(imageSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, stagingBuffer, stagingBufferMemory); void *data; vkMapMemory(device, stagingBufferMemory, 0, imageSize, 0, &data); memcpy(data, pixels, static_cast(imageSize)); vkUnmapMemory(device, stagingBufferMemory); stbi_image_free(pixels); createImage(texWidth, texHeight, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, textureImage, textureImageMemory); transitionImageLayout(textureImage, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL); copyBufferToImage(stagingBuffer, textureImage, static_cast(texWidth), static_cast(texHeight)); transitionImageLayout(textureImage, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL); vkDestroyBuffer(device, stagingBuffer, nullptr); vkFreeMemory(device, stagingBufferMemory, nullptr); } VkImageView Vulkan::createImageView(VkImage image, VkFormat format){ VkImageViewCreateInfo viewInfo{}; viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO; viewInfo.image = image; viewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D; viewInfo.format = VK_FORMAT_R8G8B8A8_SRGB; viewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; viewInfo.subresourceRange.baseMipLevel = 0; viewInfo.subresourceRange.levelCount = 1; viewInfo.subresourceRange.baseArrayLayer = 0; viewInfo.subresourceRange.layerCount = 1; VkImageView imageView; if(vkCreateImageView(device, &viewInfo, nullptr, &imageView) != VK_SUCCESS){ throw std::runtime_error("Func: createTextureImageView\nError: Failed to create Texture Image View!\n"); } return imageView; } void Vulkan::createTextureImageView(){ textureImageView = createImageView(textureImage, VK_FORMAT_R8G8B8A8_SRGB); } void Vulkan::createTextureSampler(){ VkSamplerCreateInfo samplerInfo{}; samplerInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO; samplerInfo.magFilter = VK_FILTER_LINEAR; samplerInfo.minFilter = VK_FILTER_LINEAR; // INFO: Here can preferences be used -> instead of REPEAT I use CLAMP_TO_EDGE to get this nice eye cancer samplerInfo.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; samplerInfo.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; samplerInfo.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; // INFO: filter user preferences here samplerInfo.anisotropyEnable = VK_TRUE; VkPhysicalDeviceProperties properties{}; vkGetPhysicalDeviceProperties(physicalDevice, &properties); samplerInfo.maxAnisotropy = properties.limits.maxSamplerAnisotropy; samplerInfo.borderColor = VK_BORDER_COLOR_INT_OPAQUE_BLACK; samplerInfo.unnormalizedCoordinates = VK_FALSE; samplerInfo.compareEnable = VK_FALSE; samplerInfo.compareOp = VK_COMPARE_OP_ALWAYS; samplerInfo.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR; samplerInfo.mipLodBias = 0.0f; samplerInfo.minLod = 0.0f; samplerInfo.maxLod = 0.0f; if(vkCreateSampler(device, &samplerInfo, nullptr, &textureSampler) != VK_SUCCESS){ throw std::runtime_error("Func: createTextureSampler\nError: Failed to create Texture Sampler!\n"); } } uint32_t Vulkan::findMemoryType(uint32_t typeFilter, VkMemoryPropertyFlags properties){ VkPhysicalDeviceMemoryProperties memProperties; vkGetPhysicalDeviceMemoryProperties(physicalDevice, &memProperties); for(uint32_t i = 0; i < memProperties.memoryTypeCount; i++){ if(typeFilter & (1 << i) && (memProperties.memoryTypes[i].propertyFlags & properties) == properties) return i; } throw std::runtime_error("Func: findMemoryType\nError: Failed to find suitable memory type!\n"); } void Vulkan::createBuffer(VkDeviceSize size, VkBufferUsageFlags usage, VkMemoryPropertyFlags properties, VkBuffer &buffer, VkDeviceMemory &bufferMemory){ VkBufferCreateInfo bufferInfo{}; bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO; bufferInfo.size = size; bufferInfo.usage = usage; bufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE; if(vkCreateBuffer(device, &bufferInfo, nullptr, &buffer) != VK_SUCCESS){ throw std::runtime_error("Func: createBuffer\nError: Failed to create buffer!\n"); } VkMemoryRequirements memRequirements; vkGetBufferMemoryRequirements(device, buffer, &memRequirements); VkMemoryAllocateInfo allocInfo{}; allocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO; allocInfo.allocationSize = memRequirements.size; allocInfo.memoryTypeIndex = findMemoryType(memRequirements.memoryTypeBits, properties); // TODO: switch vkAllocateMemory with own implementation or GPUOpen's VulkanMemoryAllocator if(vkAllocateMemory(device, &allocInfo, nullptr, &bufferMemory) != VK_SUCCESS){ throw std::runtime_error("Func: createBuffer\nError: Failed to allocate memory for buffer!\n"); } vkBindBufferMemory(device, buffer, bufferMemory, 0); } void Vulkan::copyBufferOld(VkBuffer srcBuffer, VkBuffer dstBuffer, VkDeviceSize size){ VkCommandBufferAllocateInfo allocInfo{}; allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; allocInfo.commandPool = commandPool; allocInfo.commandBufferCount = 1; VkCommandBuffer commandBuffer; vkAllocateCommandBuffers(device, &allocInfo, &commandBuffer); VkCommandBufferBeginInfo beginInfo{}; beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; beginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT; vkBeginCommandBuffer(commandBuffer, &beginInfo); VkBufferCopy copyRegion{}; copyRegion.size = size; vkCmdCopyBuffer(commandBuffer, srcBuffer, dstBuffer, 1, ©Region); vkEndCommandBuffer(commandBuffer); VkSubmitInfo submitInfo{}; submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; submitInfo.commandBufferCount = 1; submitInfo.pCommandBuffers = &commandBuffer; vkQueueSubmit(graphicsQueue, 1, &submitInfo, VK_NULL_HANDLE); vkQueueWaitIdle(graphicsQueue); vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer); } void Vulkan::createVertexBuffer(){ VkDeviceSize bufferSize = sizeof(vertices[0]) * vertices.size(); VkBuffer stagingBuffer; VkDeviceMemory stagingBufferMemory; createBuffer(bufferSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, stagingBuffer, stagingBufferMemory); void *data; vkMapMemory(device, stagingBufferMemory, 0, bufferSize, 0, &data); memcpy(data, vertices.data(), (size_t)bufferSize); vkUnmapMemory(device, stagingBufferMemory); createBuffer(bufferSize, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, vertexBuffer, vertexBufferMemory); copyBuffer(stagingBuffer, vertexBuffer, bufferSize); vkDestroyBuffer(device, stagingBuffer, nullptr); vkFreeMemory(device, stagingBufferMemory, nullptr); } void Vulkan::createIndexBuffer(){ VkDeviceSize bufferSize = sizeof(indices[0]) * indices.size(); VkBuffer stagingBuffer; VkDeviceMemory stagingBufferMemory; createBuffer(bufferSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, stagingBuffer, stagingBufferMemory); void *data; vkMapMemory(device, stagingBufferMemory, 0, bufferSize, 0, &data); memcpy(data, indices.data(), (size_t)bufferSize); vkUnmapMemory(device, stagingBufferMemory); createBuffer(bufferSize, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, indexBuffer, indexBufferMemory); copyBuffer(stagingBuffer, indexBuffer, bufferSize); vkDestroyBuffer(device, stagingBuffer, nullptr); vkFreeMemory(device, stagingBufferMemory, nullptr); } void Vulkan::createUniformBuffers(){ VkDeviceSize bufferSize = sizeof(UniformBufferObject); uniformBuffers.resize(MAX_FRAMES_IN_FLIGHT); uniformBuffersMemory.resize(MAX_FRAMES_IN_FLIGHT); uniformBuffersMapped.resize(MAX_FRAMES_IN_FLIGHT); for(size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++){ createBuffer(bufferSize, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, uniformBuffers[i], uniformBuffersMemory[i]); vkMapMemory(device, uniformBuffersMemory[i], 0, bufferSize, 0, &uniformBuffersMapped[i]); } } void Vulkan::createDescriptorPool(){ VkDescriptorPoolSize poolSize{}; poolSize.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER; poolSize.descriptorCount = static_cast(MAX_FRAMES_IN_FLIGHT); VkDescriptorPoolCreateInfo poolInfo{}; poolInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO; poolInfo.poolSizeCount = 1; poolInfo.pPoolSizes = &poolSize; poolInfo.maxSets = static_cast(MAX_FRAMES_IN_FLIGHT); if(vkCreateDescriptorPool(device, &poolInfo, nullptr, &descriptorPool) != VK_SUCCESS){ throw std::runtime_error("Func: createDescriptorPool\nError: Failed to create Descriptor Pool!\n"); } } void Vulkan::createDescriptorSets(){ std::vector layouts(MAX_FRAMES_IN_FLIGHT, descriptorSetLayout); VkDescriptorSetAllocateInfo allocInfo{}; allocInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO; allocInfo.descriptorPool = descriptorPool; allocInfo.descriptorSetCount = static_cast(MAX_FRAMES_IN_FLIGHT); allocInfo.pSetLayouts = layouts.data(); descriptorSets.resize(MAX_FRAMES_IN_FLIGHT); if(vkAllocateDescriptorSets(device, &allocInfo, descriptorSets.data()) != VK_SUCCESS){ throw std::runtime_error("Func: createDescriptorSets\nError: Failed to allocate Descriptor Sets!\n"); } for(size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++){ VkDescriptorBufferInfo bufferInfo{}; bufferInfo.buffer = uniformBuffers[i]; bufferInfo.offset = 0; bufferInfo.range = sizeof(UniformBufferObject); VkWriteDescriptorSet descriptorWrite{}; descriptorWrite.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; descriptorWrite.dstSet = descriptorSets[i]; descriptorWrite.dstBinding = 0; descriptorWrite.dstArrayElement = 0; descriptorWrite.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER; descriptorWrite.descriptorCount = 1; descriptorWrite.pBufferInfo = &bufferInfo; vkUpdateDescriptorSets(device, 1, &descriptorWrite, 0, nullptr); } } void Vulkan::createCommandBuffers(){ commandBuffers.resize(MAX_FRAMES_IN_FLIGHT); VkCommandBufferAllocateInfo allocInfo{}; allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; allocInfo.commandPool = commandPool; allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; allocInfo.commandBufferCount = (uint32_t)commandBuffers.size(); if(vkAllocateCommandBuffers(device, &allocInfo, commandBuffers.data()) != VK_SUCCESS){ throw std::runtime_error("Func: createCommandBuffer\nError: Failed to allocate Command Buffers!\n"); } } void Vulkan::recordCommandBuffer(VkCommandBuffer commandBuffer, uint32_t imageIndex){ VkCommandBufferBeginInfo beginInfo{}; beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO; if(vkBeginCommandBuffer(commandBuffer, &beginInfo) != VK_SUCCESS){ throw std::runtime_error("Func: recordCommandBuffer\nError: Failed to begin recording command buffer!\n"); } VkRenderPassBeginInfo renderPassInfo{}; renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO; renderPassInfo.renderPass = renderPass; renderPassInfo.framebuffer = swapChainFramebuffers[imageIndex]; renderPassInfo.renderArea.offset = {0, 0}; renderPassInfo.renderArea.extent = swapChainExtent; VkClearValue clearColor = {{{0.01f, 0.01f, 0.01f, 1.0f}}}; // Background color after clear (Black 100%) renderPassInfo.clearValueCount = 1; renderPassInfo.pClearValues = &clearColor; vkCmdBeginRenderPass(commandBuffer, &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE); vkCmdBindPipeline(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, graphicsPipeline); VkBuffer vertexBuffers[] = { vertexBuffer }; VkDeviceSize offsets[] = { 0 }; vkCmdBindVertexBuffers(commandBuffer, 0, 1, vertexBuffers, offsets); vkCmdBindIndexBuffer(commandBuffer, indexBuffer, 0, VK_INDEX_TYPE_UINT32); VkViewport viewport{}; viewport.x = 0.0f; viewport.y = 0.0f; viewport.width = (float)swapChainExtent.width; viewport.height = (float)swapChainExtent.height; viewport.minDepth = 0.0f; viewport.maxDepth = 1.0f; vkCmdSetViewport(commandBuffer, 0, 1, &viewport); VkRect2D scissor{}; scissor.offset = {0, 0}; scissor.extent = swapChainExtent; vkCmdSetScissor(commandBuffer, 0, 1, &scissor); vkCmdBindDescriptorSets(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, 0, 1, &descriptorSets[currentFrame], 0, nullptr); // vkCmdDraw(commandBuffer, static_cast(vertices.size()), 1, 0, 0); // -> goto indexed draw vkCmdDrawIndexed(commandBuffer, static_cast(indices.size()), 1, 0, 0, 0); vkCmdEndRenderPass(commandBuffer); if(vkEndCommandBuffer(commandBuffer) != VK_SUCCESS){ throw std::runtime_error("Func: recordCommandBuffer\nError: Failed to record command buffer!\n"); } } void Vulkan::createSyncObjects(){ imageAvailableSemaphores.resize(MAX_FRAMES_IN_FLIGHT); renderFinishedSemaphores.resize(MAX_FRAMES_IN_FLIGHT); inFlightFences.resize(MAX_FRAMES_IN_FLIGHT); VkSemaphoreCreateInfo semaphoreInfo{}; semaphoreInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO; VkFenceCreateInfo fenceInfo{}; fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO; fenceInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT; for(size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++){ if(vkCreateSemaphore(device, &semaphoreInfo, nullptr, &imageAvailableSemaphores[i]) != VK_SUCCESS || vkCreateSemaphore(device, &semaphoreInfo, nullptr, &renderFinishedSemaphores[i]) != VK_SUCCESS || vkCreateFence(device, &fenceInfo, nullptr, &inFlightFences[i]) != VK_SUCCESS){ throw std::runtime_error("Func: createSyncObjects\nError: Failed to create semaphores!\n"); } } } void Vulkan::updateUniformBuffer(uint32_t currentFrame){ static auto startTime = std::chrono::high_resolution_clock::now(); auto currentTime = std::chrono::high_resolution_clock::now(); float time = std::chrono::duration(currentTime - startTime).count(); // to not pass rotation over time instead by fps // float time = (currentTime - startTime).count(); UniformBufferObject ubo{}; // INFO: Change here for other angles ubo.model = glm::rotate(glm::mat4(1.0f), time * glm::radians(60.0f), glm::vec3(0.2f, 0.2f, 0.8f)); ubo.view = glm::lookAt(glm::vec3(2.0f, 2.0f, 2.0f), glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, 0.0f, 1.0f)); ubo.proj = glm::perspective(glm::radians(45.0f), swapChainExtent.width / (float)swapChainExtent.height, 0.1f, 10.0f); // removing this line results in the image rendering upside down ubo.proj[1][1] *= -1; memcpy(uniformBuffersMapped[currentFrame], &ubo, sizeof(ubo)); } void Vulkan::drawFrame(){ vkWaitForFences(device, 1, &inFlightFences[currentFrame], VK_TRUE, UINT64_MAX); vkResetFences(device, 1, &inFlightFences[currentFrame]); uint32_t imageIndex; VkResult result = vkAcquireNextImageKHR(device, swapChain, UINT64_MAX, imageAvailableSemaphores[currentFrame], VK_NULL_HANDLE, &imageIndex); // INFO: is this right here? // vkResetFences(device, 1, &inFlightFences[currentFrame]); vkResetCommandBuffer(commandBuffers[currentFrame], 0); recordCommandBuffer(commandBuffers[currentFrame], imageIndex); updateUniformBuffer(currentFrame); VkSubmitInfo submitInfo{}; submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO; VkSemaphore waitSemaphores[] = {imageAvailableSemaphores[currentFrame]}; VkPipelineStageFlags waitStages[] = {VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT}; submitInfo.waitSemaphoreCount = 1; submitInfo.pWaitSemaphores = waitSemaphores; submitInfo.pWaitDstStageMask = waitStages; submitInfo.commandBufferCount = 1; submitInfo.pCommandBuffers = &commandBuffers[currentFrame]; VkSemaphore signalSemaphore[] = {renderFinishedSemaphores[currentFrame]}; submitInfo.signalSemaphoreCount = 1; submitInfo.pSignalSemaphores = signalSemaphore; if(vkQueueSubmit(graphicsQueue, 1, &submitInfo, inFlightFences[currentFrame]) != VK_SUCCESS){ throw std::runtime_error("Func: drawFrame\nError: Failed to submit draw command buffer!\n"); } VkPresentInfoKHR presentInfo{}; presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR; presentInfo.waitSemaphoreCount = 1; presentInfo.pWaitSemaphores = signalSemaphore; VkSwapchainKHR swapChains[] = {swapChain}; presentInfo.swapchainCount = 1; presentInfo.pSwapchains = swapChains; presentInfo.pImageIndices = &imageIndex; vkQueuePresentKHR(presentQueue, &presentInfo); if(result == VK_ERROR_OUT_OF_DATE_KHR || result == VK_SUBOPTIMAL_KHR || framebufferResized){ framebufferResized = false; recreateSwapChain(); } else if(result != VK_SUCCESS){ throw std::runtime_error("Func: drawFrame\nError: Failed to acquire swap chain image!\n"); } currentFrame = (currentFrame + 1) % MAX_FRAMES_IN_FLIGHT; } void Vulkan::cleanupSwapChain(){ for(const auto & swapChainFramebuffer : swapChainFramebuffers) { vkDestroyFramebuffer(device, swapChainFramebuffer, nullptr); } for(const auto & swapChainImageView : swapChainImageViews) { vkDestroyImageView(device, swapChainImageView, nullptr); } vkDestroySwapchainKHR(device, swapChain, nullptr); } void Vulkan::recreateSwapChain(){ int width = 0, height = 0; glfwGetFramebufferSize(window, &width, &height); while(width == 0 || height == 0){ glfwGetFramebufferSize(window, &width, &height); glfwPollEvents(); } vkDeviceWaitIdle(device); cleanupSwapChain(); createSwapChain(); createImageViews(); createFrameBuffers(); } static void framebufferResizeCallback(GLFWwindow *window, int width, int height){ auto app = reinterpret_cast(glfwGetWindowUserPointer(window)); app->framebufferResized = true; } void Vulkan::initWindow(const char *windowName){ glfwInit(); glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API); // tell glfw to not use opengl glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE); // disable window resize this->window = glfwCreateWindow(static_cast(_width), static_cast(_height), windowName, nullptr, nullptr); glfwSetWindowUserPointer(window, this); glfwSetFramebufferSizeCallback(window, framebufferResizeCallback); } void Vulkan::initVulkan(){ createInstance(); setupDebugMessenger(); createSurface(); pickPhysicalDevice(); createLogicalDevice(); createSwapChain(); createImageViews(); createRenderPass(); createDescriptorSetLayout(); createGraphicsPipeline(); createFrameBuffers(); createCommandPool(); createTextureImage(); createTextureImageView(); createTextureSampler(); createVertexBuffer(); createIndexBuffer(); createUniformBuffers(); createDescriptorPool(); createDescriptorSets(); createCommandBuffers(); createSyncObjects(); } void Vulkan::mainLoop(){ while(!glfwWindowShouldClose(this->window)){ // glfwSwapBuffers(window); glfwPollEvents(); drawFrame(); } vkDeviceWaitIdle(device); } void Vulkan::cleanup(){ // Vulkan cleanupSwapChain(); vkDestroySampler(device, textureSampler, nullptr); vkDestroyImageView(device, textureImageView, nullptr); vkDestroyImage(device, textureImage, nullptr); vkFreeMemory(device, textureImageMemory, nullptr); for(size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++){ vkDestroyBuffer(device, uniformBuffers[i], nullptr); vkFreeMemory(device, uniformBuffersMemory[i], nullptr); } vkDestroyDescriptorPool(device, descriptorPool, nullptr); vkDestroyDescriptorSetLayout(device, descriptorSetLayout, nullptr); vkDestroyBuffer(device, indexBuffer, nullptr); vkFreeMemory(device, indexBufferMemory, nullptr); vkDestroyBuffer(device, vertexBuffer, nullptr); vkFreeMemory(device, vertexBufferMemory, nullptr); vkDestroyPipeline(device, graphicsPipeline, nullptr); vkDestroyPipelineLayout(device, pipelineLayout, nullptr); vkDestroyRenderPass(device, renderPass, nullptr); for(size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++){ vkDestroySemaphore(device, imageAvailableSemaphores[i], nullptr); vkDestroySemaphore(device, renderFinishedSemaphores[i], nullptr); vkDestroyFence(device, inFlightFences[i], nullptr); } vkDestroyCommandPool(device, commandPool, nullptr); vkDestroyDevice(device, nullptr); if(enableValidationLayers){ DestroyDebugUtilsMessengerEXT(instance, debugMessenger, nullptr); } vkDestroySurfaceKHR(instance, surface, nullptr); vkDestroyInstance(instance, nullptr); vkDestroyInstance(instance, nullptr); // GLFW glfwDestroyWindow(this->window); glfwTerminate(); } void Vulkan::run(const char *windowName, const uint32_t width, const uint32_t height){ this->_width = width; this->_height = height; initWindow(windowName); initVulkan(); mainLoop(); cleanup(); } }