Files
Vulkan_TestApp/vulkan/vulkan_app.cpp
T
2025-04-04 18:03:31 +02:00

1172 lines
50 KiB
C++

//
// Created by timo on 03.04.25.
//
#include "vulkan_app.hpp"
namespace vapp{
const std::vector<const char*> validationLayers = {
"VK_LAYER_KHRONOS_validation"
};
const std::vector<const char*> deviceExtensions = {
VK_KHR_SWAPCHAIN_EXTENSION_NAME,
};
static VKAPI_ATTR VkBool32 VKAPI_CALL debugCallback(VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity, VkDebugUtilsMessageTypeFlagsEXT messageType, const VkDebugUtilsMessengerCallbackDataEXT *pCallbackData, void *pUserData){
std::cerr << "Validation Layer: " << pCallbackData->pMessage << std::endl;
return VK_FALSE;
}
VkResult CreateDebugUtilsMessengerEXT(VkInstance instance, const VkDebugUtilsMessengerCreateInfoEXT *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkDebugUtilsMessengerEXT *pDebugMessenger){
auto func = (PFN_vkCreateDebugUtilsMessengerEXT)vkGetInstanceProcAddr(
instance, "vkCreateDebugUtilsMessengerEXT");
if(func == nullptr) return VK_ERROR_EXTENSION_NOT_PRESENT;
if(func == nullptr) return VK_ERROR_EXTENSION_NOT_PRESENT;
return func(instance, pCreateInfo, pAllocator, pDebugMessenger);
}
void DestroyDebugUtilsMessengerEXT(VkInstance instance, VkDebugUtilsMessengerEXT debugMessenger, const VkAllocationCallbacks *pAllocator){
if(auto func = (PFN_vkDestroyDebugUtilsMessengerEXT)vkGetInstanceProcAddr(
instance, "vkDestroyDebugUtilsMessengerEXT"); func != nullptr){
func(instance, debugMessenger, pAllocator);
}
}
void populateDebugMessengerCreateInfo(VkDebugUtilsMessengerCreateInfoEXT& createInfo){
createInfo = {};
createInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT;
createInfo.messageSeverity = VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT |
VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT;
// set which type of messages the callback is notified about
createInfo.messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT |
VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT;
createInfo.pfnUserCallback = debugCallback;
}
static std::vector<char> readFile(const std::string& filename){
std::ifstream file(filename, std::ios::ate | std::ios::binary);
if(!file.is_open()){
throw std::runtime_error("Func: readFile\nError: Failed to open file!");
}
size_t fileSize = (size_t)file.tellg();
std::vector<char> buffer(fileSize);
file.seekg(0);
file.read(buffer.data(), fileSize);
file.close();
return buffer;
}
bool Vulkan::checkValidationLayerSupport(){
uint32_t layerCount;
vkEnumerateInstanceLayerProperties(&layerCount, nullptr);
std::vector<VkLayerProperties> availableLayers(layerCount);
vkEnumerateInstanceLayerProperties(&layerCount, availableLayers.data());
for(const char *layerName : validationLayers){
bool layerFound = false;
for(const auto& layerProperties : availableLayers){
if(strcmp(layerName, layerProperties.layerName) == 0){
layerFound = true;
break;
}
}
if(!layerFound) return false;
}
return true;
}
std::vector<const char*> Vulkan::getRequiredExtensions(){
uint32_t glfwExtensionCount = 0;
const char **glfwExtensions = glfwGetRequiredInstanceExtensions(&glfwExtensionCount);
std::vector<const char*> extensions(glfwExtensions, glfwExtensions + glfwExtensionCount);
if(enableValidationLayers) extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
return extensions;
}
void Vulkan::createInstance(){
if(enableValidationLayers && !checkValidationLayerSupport()){
throw std::runtime_error("Func: createInstance\nError: Validation Layers requested, but not available!\n");
}
VkApplicationInfo appInfo{};
appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
appInfo.pApplicationName = "Triangle App";
appInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0);
appInfo.pEngineName = "No Engine";
appInfo.engineVersion = VK_MAKE_VERSION(1, 0, 0);
appInfo.apiVersion = VK_API_VERSION_1_0;
VkInstanceCreateInfo createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
createInfo.pApplicationInfo = &appInfo;
std::vector<const char*> glfwExtensions = getRequiredExtensions();
createInfo.enabledExtensionCount = static_cast<uint32_t>(glfwExtensions.size());
createInfo.ppEnabledExtensionNames = glfwExtensions.data();
VkDebugUtilsMessengerCreateInfoEXT debugCreateInfo{};
if(enableValidationLayers){
createInfo.enabledLayerCount = static_cast<uint32_t>(validationLayers.size());
createInfo.ppEnabledLayerNames = validationLayers.data();
populateDebugMessengerCreateInfo(debugCreateInfo);
createInfo.pNext = (VkDebugUtilsMessengerCreateInfoEXT*)&debugCreateInfo;
}
else{
createInfo.enabledLayerCount = 0;
createInfo.pNext = nullptr;
}
if(vkCreateInstance(&createInfo, nullptr, &instance) != VK_SUCCESS){
throw std::runtime_error("Func: createInstance\nError: Failed to create Instance!\n");
}
uint32_t extensionCount = 0;
vkEnumerateInstanceExtensionProperties(nullptr, &extensionCount, nullptr);
std::vector<VkExtensionProperties> extensions(extensionCount);
vkEnumerateInstanceExtensionProperties(nullptr, &extensionCount, extensions.data());
if(enableValidationLayers){
std::cout << "Available Extensions (" << extensionCount << "):\n";
for(VkExtensionProperties extension : extensions){
std::cout << '\t' << extension.extensionName << '\n';
}
}
}
void Vulkan::setupDebugMessenger(){
if(!enableValidationLayers) return;
VkDebugUtilsMessengerCreateInfoEXT createInfo{};
populateDebugMessengerCreateInfo(createInfo);
if(CreateDebugUtilsMessengerEXT(instance, &createInfo, nullptr, &debugMessenger) != VK_SUCCESS){
throw std::runtime_error("Func: setupDebugMessenger\nError: Failed to set up Debug Messenger!\n");
}
}
void Vulkan::pickPhysicalDevice(){
uint32_t deviceCount = 0;
vkEnumeratePhysicalDevices(instance, &deviceCount, nullptr);
if(deviceCount == 0){
throw std::runtime_error("Func: pickPhysicalDevice\nError: Failed to find GPUs with Vulkan support!\n");
}
std::vector<VkPhysicalDevice> devices(deviceCount);
vkEnumeratePhysicalDevices(instance, &deviceCount, devices.data());
for(VkPhysicalDevice device : devices){
if(isDeviceSuitable(device)){
physicalDevice = device;
break;
}
}
if(physicalDevice == VK_NULL_HANDLE){
throw std::runtime_error("Func: pickPhysicalDevice\nError: Failed to find suitable GPU!\n");
}
}
void Vulkan::createLogicalDevice(){
QueueFamilyIndices indices = findQueueFamilies(physicalDevice);
std::vector<VkDeviceQueueCreateInfo> queueCreateInfos;
std::set<uint32_t> uniqueQueueFamilies = {indices.graphicsFamily.value(), indices.presentFamily.value()};
float queuePriority = 1.0f;
for(uint32_t queueFamily : uniqueQueueFamilies){
VkDeviceQueueCreateInfo queueCreateInfo{};
queueCreateInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
queueCreateInfo.queueFamilyIndex = queueFamily;
queueCreateInfo.queueCount = 1;
queueCreateInfo.pQueuePriorities = &queuePriority;
queueCreateInfos.push_back(queueCreateInfo);
}
VkPhysicalDeviceFeatures deviceFeatures{};
VkDeviceCreateInfo createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
createInfo.queueCreateInfoCount = static_cast<uint32_t>(queueCreateInfos.size());
createInfo.pQueueCreateInfos = queueCreateInfos.data();
createInfo.pEnabledFeatures = &deviceFeatures;
// not used anymore but sets backwards compatibility
createInfo.enabledExtensionCount = static_cast<uint32_t>(deviceExtensions.size());
createInfo.ppEnabledExtensionNames = deviceExtensions.data();
if(enableValidationLayers){
createInfo.enabledLayerCount = static_cast<uint32_t>(validationLayers.size());
createInfo.ppEnabledLayerNames = validationLayers.data();
}
else{
createInfo.enabledLayerCount = 0;
}
if(vkCreateDevice(physicalDevice, &createInfo, nullptr, &device) != VK_SUCCESS){
throw std::runtime_error("Func: createLogicalDevice\nError: Failed to create logical Device!\n");
}
vkGetDeviceQueue(device, indices.graphicsFamily.value(), 0, &graphicsQueue);
vkGetDeviceQueue(device, indices.presentFamily.value(), 0, &presentQueue);
}
QueueFamilyIndices Vulkan::findQueueFamilies(VkPhysicalDevice device){
QueueFamilyIndices indices;
uint32_t queueFamilyCount = 0;
vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, nullptr);
std::vector<VkQueueFamilyProperties> queueFamilies(queueFamilyCount);
vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, queueFamilies.data());
int i = 0;
for(const VkQueueFamilyProperties queueFamily : queueFamilies){
VkBool32 presentSupport = false;
vkGetPhysicalDeviceSurfaceSupportKHR(device, i, surface, &presentSupport);
if(presentSupport) indices.presentFamily = i;
if(queueFamily.queueFlags & VK_QUEUE_GRAPHICS_BIT) indices.graphicsFamily = i;
if(indices.isComplete()) break;
i++;
}
return indices;
}
bool Vulkan::checkDeviceExtensionSupport(VkPhysicalDevice device){
uint32_t extensionCount;
vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, nullptr);
std::vector<VkExtensionProperties> availableExtensions(extensionCount);
vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, availableExtensions.data());
std::set<std::string> requiredExtensions(deviceExtensions.begin(), deviceExtensions.end());
for(const VkExtensionProperties& extension : availableExtensions){
requiredExtensions.erase(extension.extensionName);
}
return requiredExtensions.empty();
}
bool Vulkan::isDeviceSuitable(VkPhysicalDevice device){
/*
VkPhysicalDeviceProperties deviceProperties;
vkGetPhysicalDeviceProperties(device, &deviceProperties);
VkPhysicalDeviceFeatures deviceFeatures;
vkGetPhysicalDeviceFeatures(device, &deviceFeatures);
return deviceProperties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU && deviceFeatures.geometryShader;
*/
QueueFamilyIndices indices = findQueueFamilies(device);
bool extensionSupported = checkDeviceExtensionSupport(device);
bool swapChainAdequate = false;
if(extensionSupported){
SwapChainSupportDetails swapChainSupport = querySwapChainSupport(device);
swapChainAdequate = !swapChainSupport.formats.empty() && !swapChainSupport.presentModes.empty();
}
return indices.isComplete() && extensionSupported && swapChainAdequate;
}
void Vulkan::createSurface(){
if(glfwCreateWindowSurface(instance, window, nullptr, &surface) != VK_SUCCESS){
throw std::runtime_error("Func: createSurface\nError: Failed to create Window Surface!\n");
}
}
SwapChainSupportDetails Vulkan::querySwapChainSupport(VkPhysicalDevice device){
SwapChainSupportDetails details;
vkGetPhysicalDeviceSurfaceCapabilitiesKHR(device, surface, &details.capabilities);
uint32_t formatCount;
vkGetPhysicalDeviceSurfaceFormatsKHR(device, surface, &formatCount, nullptr);
if(formatCount != 0){
details.formats.resize(formatCount);
vkGetPhysicalDeviceSurfaceFormatsKHR(device, surface, &formatCount, details.formats.data());
}
uint32_t presentModeCount;
vkGetPhysicalDeviceSurfacePresentModesKHR(device, surface, &presentModeCount, nullptr);
if(presentModeCount != 0){
details.presentModes.resize(presentModeCount);
vkGetPhysicalDeviceSurfacePresentModesKHR(device, surface, &presentModeCount, details.presentModes.data());
}
return details;
}
VkSurfaceFormatKHR Vulkan::chooseSwapSurfaceFormat(const std::vector<VkSurfaceFormatKHR>& availableFormats){
for(const VkSurfaceFormatKHR availableFormat : availableFormats){
if(availableFormat.format == VK_FORMAT_B8G8R8A8_SRGB && availableFormat.colorSpace ==
VK_COLOR_SPACE_SRGB_NONLINEAR_KHR){
return availableFormat;
}
}
return availableFormats[0];
}
VkPresentModeKHR Vulkan::chooseSwapPresentMode(const std::vector<VkPresentModeKHR> availablePresentModes){
for(const VkPresentModeKHR availablePresentMode : availablePresentModes){
if(availablePresentMode == WISHED_PRESENT_MODE){
return availablePresentMode;
}
}
return VK_PRESENT_MODE_FIFO_KHR; // always available
}
VkExtent2D Vulkan::chooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities){
if(capabilities.currentExtent.width != std::numeric_limits<uint32_t>::max()){
return capabilities.currentExtent;
}
int width, height;
glfwGetFramebufferSize(window, &width, &height);
VkExtent2D actualExtent = {
static_cast<uint32_t>(width),
static_cast<uint32_t>(height)
};
actualExtent.width = std::clamp(actualExtent.width, capabilities.minImageExtent.width,
capabilities.maxImageExtent.width);
actualExtent.width = std::clamp(actualExtent.height, capabilities.minImageExtent.height,
capabilities.maxImageExtent.height);
return actualExtent;
}
void Vulkan::createSwapChain(){
SwapChainSupportDetails swapChainSupport = querySwapChainSupport(physicalDevice);
VkSurfaceFormatKHR surfaceFormat = chooseSwapSurfaceFormat(swapChainSupport.formats);
VkPresentModeKHR presentMode = chooseSwapPresentMode(swapChainSupport.presentModes);
VkExtent2D extent = chooseSwapExtent(swapChainSupport.capabilities);
uint32_t imageCount = swapChainSupport.capabilities.minImageCount + 1;
if(swapChainSupport.capabilities.maxImageCount > 0 && imageCount > swapChainSupport.capabilities.maxImageCount){
imageCount = swapChainSupport.capabilities.maxImageCount;
}
VkSwapchainCreateInfoKHR createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
createInfo.surface = surface;
createInfo.minImageCount = imageCount;
createInfo.imageFormat = surfaceFormat.format;
createInfo.imageColorSpace = surfaceFormat.colorSpace;
createInfo.imageExtent = extent;
createInfo.imageArrayLayers = 1;
createInfo.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
QueueFamilyIndices indices = findQueueFamilies(physicalDevice);
uint32_t queueFamiliyIndices[] = {indices.graphicsFamily.value(), indices.presentFamily.value()};
if(indices.graphicsFamily != indices.presentFamily){
createInfo.imageSharingMode = VK_SHARING_MODE_CONCURRENT;
createInfo.queueFamilyIndexCount = 2;
createInfo.pQueueFamilyIndices = queueFamiliyIndices;
}
else{
createInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
// rest would default which already is
}
createInfo.preTransform = swapChainSupport.capabilities.currentTransform;
createInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
createInfo.presentMode = presentMode;
createInfo.clipped = VK_TRUE;
createInfo.oldSwapchain = VK_NULL_HANDLE; // swap chain needs to be recreated when window is resized
if(vkCreateSwapchainKHR(device, &createInfo, nullptr, &swapChain) != VK_SUCCESS){
throw std::runtime_error("Func: createSwapChain\nError: Failed to create Swap Chain!\n");
}
vkGetSwapchainImagesKHR(device, swapChain, &imageCount, nullptr);
swapChainImages.resize(imageCount);
vkGetSwapchainImagesKHR(device, swapChain, &imageCount, swapChainImages.data());
swapChainImageFormat = surfaceFormat.format;
swapChainExtent = extent;
}
void Vulkan::createImageViews(){
swapChainImageViews.resize(swapChainImages.size());
for(size_t i = 0; i < swapChainImages.size(); i++){
VkImageViewCreateInfo createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
createInfo.image = swapChainImages[i];
createInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
createInfo.format = swapChainImageFormat;
createInfo.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
createInfo.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
createInfo.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
createInfo.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
createInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
createInfo.subresourceRange.baseMipLevel = 0;
createInfo.subresourceRange.levelCount = 1;
createInfo.subresourceRange.baseArrayLayer = 0;
createInfo.subresourceRange.layerCount = 1;
if(vkCreateImageView(device, &createInfo, nullptr, &swapChainImageViews[i]) != VK_SUCCESS){
throw std::runtime_error("Func: createImageViews\nError: Failed to create Image Views!\n");
}
}
}
void Vulkan::createDescriptorSetLayout(){
VkDescriptorSetLayoutBinding uboLayoutBinding{};
uboLayoutBinding.binding = 0;
uboLayoutBinding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
uboLayoutBinding.descriptorCount = 1;
uboLayoutBinding.stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
VkDescriptorSetLayoutCreateInfo layoutInfo{};
layoutInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
layoutInfo.bindingCount = 1;
layoutInfo.pBindings = &uboLayoutBinding;
if(vkCreateDescriptorSetLayout(device, &layoutInfo, nullptr, &descriptorSetLayout) != VK_SUCCESS){
throw std::runtime_error("Func: createDescriptorSetLayout\nError: Failed to create Descriptor Set Layout!\n");
}
}
void Vulkan::createGraphicsPipeline(){
// TODO: find solution for file location
std::vector<char> vertShaderCode;
std::vector<char> fragShaderCode;
try{
vertShaderCode = readFile("shaders/shader.vert.spv");
fragShaderCode = readFile("shaders/shader.frag.spv");
}
catch(std::exception e){
std::cout << "Failed to read ./shaders/...\nTrying fallback folders!\n";
vertShaderCode = readFile("../shaders/shader.vert.spv");
fragShaderCode = readFile("../shaders/shader.frag.spv");
}
VkShaderModule vertShaderModule = createShaderModule(vertShaderCode);
VkShaderModule fragShaderModule = createShaderModule(fragShaderCode);
VkPipelineShaderStageCreateInfo vertShaderStageInfo{};
vertShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
vertShaderStageInfo.stage = VK_SHADER_STAGE_VERTEX_BIT;
vertShaderStageInfo.module = vertShaderModule;
vertShaderStageInfo.pName = "main";
VkPipelineShaderStageCreateInfo fragShaderStageInfo{};
fragShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
fragShaderStageInfo.stage = VK_SHADER_STAGE_FRAGMENT_BIT;
fragShaderStageInfo.module = fragShaderModule;
fragShaderStageInfo.pName = "main";
VkPipelineShaderStageCreateInfo shaderStages[] = {vertShaderStageInfo, fragShaderStageInfo};
// Dynamics are done to not reinitialize every pipeline for example resizes
std::vector<VkDynamicState> dynamicStates = {
VK_DYNAMIC_STATE_VIEWPORT,
VK_DYNAMIC_STATE_SCISSOR,
};
VkPipelineDynamicStateCreateInfo dynamicState{};
dynamicState.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
dynamicState.dynamicStateCount = static_cast<uint32_t>(dynamicStates.size());
dynamicState.pDynamicStates = dynamicStates.data();
auto bindingDescription = Vertex::getBindingDescription();
auto attributeDescription = Vertex::getAttributeDescriptions();
VkPipelineVertexInputStateCreateInfo vertexInputInfo{};
vertexInputInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
vertexInputInfo.vertexBindingDescriptionCount = 1;
vertexInputInfo.vertexAttributeDescriptionCount = static_cast<uint32_t>(attributeDescription.size());
vertexInputInfo.pVertexBindingDescriptions = &bindingDescription;
vertexInputInfo.pVertexAttributeDescriptions = attributeDescription.data();
VkPipelineInputAssemblyStateCreateInfo inputAssembly{};
inputAssembly.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
inputAssembly.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
inputAssembly.primitiveRestartEnable = VK_FALSE;
/*
VkViewport viewport{};
viewport.x = 0.0f;
viewport.y = 0.0f;
viewport.width = (float)swapChainExtent.width;
viewport.height = (float)swapChainExtent.height;
viewport.minDepth = 0.0f;
viewport.maxDepth = 1.0f;
vkCmdSetViewport(commandBuffer, 0, 1, &viewport);
VkRect2D scissor{};
scissor.offset = { 0, 0 };
scissor.extent = swapChainExtent;
vkCmdSetScissor(commandBuffer, 0, 1, &scissor);
*/
VkPipelineViewportStateCreateInfo viewportState{};
viewportState.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
viewportState.viewportCount = 1;
// viewportState.pViewports = &viewport; // possibly made immutable
viewportState.scissorCount = 1;
// viewportState.pScissors = &scissor; // possibly made immutable
VkPipelineRasterizationStateCreateInfo rasterizer{};
rasterizer.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
rasterizer.depthClampEnable = VK_FALSE;
rasterizer.rasterizerDiscardEnable = VK_FALSE;
rasterizer.polygonMode = VK_POLYGON_MODE_FILL; // INFO: Other render effects
rasterizer.lineWidth = 1.0f;
rasterizer.cullMode = VK_CULL_MODE_BACK_BIT;
// rasterizer.frontFace = VK_FRONT_FACE_CLOCKWISE; with descriptor sets this causes backface culling to occure
rasterizer.frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
rasterizer.depthBiasEnable = VK_FALSE;
VkPipelineMultisampleStateCreateInfo multisampling{};
multisampling.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
multisampling.sampleShadingEnable = VK_FALSE;
multisampling.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
VkPipelineColorBlendAttachmentState colorBlendAttachment{};
colorBlendAttachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT
| VK_COLOR_COMPONENT_G_BIT
| VK_COLOR_COMPONENT_B_BIT
| VK_COLOR_COMPONENT_A_BIT;
colorBlendAttachment.blendEnable = VK_TRUE;
colorBlendAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_SRC_ALPHA;
colorBlendAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
colorBlendAttachment.colorBlendOp = VK_BLEND_OP_ADD;
colorBlendAttachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE;
colorBlendAttachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
colorBlendAttachment.alphaBlendOp = VK_BLEND_OP_ADD;
VkPipelineColorBlendStateCreateInfo colorBlending{};
colorBlending.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
colorBlending.logicOpEnable = VK_FALSE;
colorBlending.attachmentCount = 1;
colorBlending.pAttachments = &colorBlendAttachment;
VkPipelineLayoutCreateInfo pipelineLayoutInfo{};
pipelineLayoutInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
pipelineLayoutInfo.setLayoutCount = 1;
pipelineLayoutInfo.pSetLayouts = &descriptorSetLayout;
if(vkCreatePipelineLayout(device, &pipelineLayoutInfo, nullptr, &pipelineLayout) != VK_SUCCESS){
throw std::runtime_error("Func; createGraphicsPipeline\nError: Failed to create pipeline layout!\n");
}
VkGraphicsPipelineCreateInfo pipelineInfo{};
pipelineInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
pipelineInfo.stageCount = 2;
// FINALLY REFERENCE ALL TOGETHER
pipelineInfo.pStages = shaderStages;
pipelineInfo.pVertexInputState = &vertexInputInfo;
pipelineInfo.pInputAssemblyState = &inputAssembly;
pipelineInfo.pViewportState = &viewportState;
pipelineInfo.pRasterizationState = &rasterizer;
pipelineInfo.pMultisampleState = &multisampling;
pipelineInfo.pDepthStencilState = nullptr; // Optional because {} as initializer
pipelineInfo.pColorBlendState = &colorBlending;
pipelineInfo.pDynamicState = &dynamicState;
pipelineInfo.layout = pipelineLayout;
pipelineInfo.renderPass = renderPass;
pipelineInfo.subpass = 0;
/* Performance optimization entrypoint
pipelineInfo.basePipelineIndex = -1;
pipelineInfo.basePipelineHandle = VK_NULL_HANDLE;
*/
if(vkCreateGraphicsPipelines(device, VK_NULL_HANDLE, 1, &pipelineInfo, nullptr, &graphicsPipeline) !=
VK_SUCCESS){
throw std::runtime_error("Func; createGraphicsPipeline\nError: Failed to create graphics pipeline!\n");
}
vkDestroyShaderModule(device, vertShaderModule, nullptr);
vkDestroyShaderModule(device, fragShaderModule, nullptr);
}
VkShaderModule Vulkan::createShaderModule(const std::vector<char>& code){
VkShaderModuleCreateInfo createInfo{};
createInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
createInfo.codeSize = code.size();
createInfo.pCode = reinterpret_cast<const uint32_t*>(code.data());
VkShaderModule shaderModule;
if(vkCreateShaderModule(device, &createInfo, nullptr, &shaderModule) != VK_SUCCESS){
throw std::runtime_error("Func: createShaderModule\nError: Failed to create Shader Module!\n");
}
return shaderModule;
}
void Vulkan::createRenderPass(){
VkAttachmentDescription colorAttachment{};
colorAttachment.format = swapChainImageFormat;
colorAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
colorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
colorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
colorAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
colorAttachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
VkAttachmentReference colorAttachmentRef{};
colorAttachmentRef.attachment = 0;
colorAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
VkSubpassDescription subpass{};
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
subpass.colorAttachmentCount = 1;
subpass.pColorAttachments = &colorAttachmentRef;
VkSubpassDependency dependency{};
dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
dependency.dstSubpass = 0;
dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
dependency.srcAccessMask = 0;
dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
VkRenderPassCreateInfo renderPassInfo{};
renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
renderPassInfo.attachmentCount = 1;
renderPassInfo.pAttachments = &colorAttachment;
renderPassInfo.subpassCount = 1;
renderPassInfo.pSubpasses = &subpass;
renderPassInfo.dependencyCount = 1;
renderPassInfo.pDependencies = &dependency;
if(vkCreateRenderPass(device, &renderPassInfo, nullptr, &renderPass) != VK_SUCCESS){
throw std::runtime_error("Func: createRenderPass\nError: Failed to create render pass!\n");
}
}
void Vulkan::createFrameBuffers(){
swapChainFramebuffers.resize(swapChainImageViews.size());
for(size_t i = 0; i < swapChainImageViews.size(); i++){
VkImageView attachements[] = {swapChainImageViews[i]};
VkFramebufferCreateInfo framebufferInfo{};
framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
framebufferInfo.renderPass = renderPass;
framebufferInfo.attachmentCount = 1;
framebufferInfo.pAttachments = attachements;
framebufferInfo.width = swapChainExtent.width;
framebufferInfo.height = swapChainExtent.height;
framebufferInfo.layers = 1;
if(vkCreateFramebuffer(device, &framebufferInfo, nullptr, &swapChainFramebuffers[i]) != VK_SUCCESS){
throw std::runtime_error("Func: createFrameBuffers\nError: Failed to create Framebuffer!\n");
}
}
}
void Vulkan::createCommandPool(){
QueueFamilyIndices queueFamilyIndices = findQueueFamilies(physicalDevice);
VkCommandPoolCreateInfo poolInfo{};
poolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
poolInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
poolInfo.queueFamilyIndex = queueFamilyIndices.graphicsFamily.value();
if(vkCreateCommandPool(device, &poolInfo, nullptr, &commandPool) != VK_SUCCESS){
throw std::runtime_error("Func: createCommandPool\nError: Failed to create Command Pool!\n");
}
}
uint32_t Vulkan::findMemoryType(uint32_t typeFilter, VkMemoryPropertyFlags properties){
VkPhysicalDeviceMemoryProperties memProperties;
vkGetPhysicalDeviceMemoryProperties(physicalDevice, &memProperties);
for(uint32_t i = 0; i < memProperties.memoryTypeCount; i++){
if(typeFilter & (1 << i) && (memProperties.memoryTypes[i].propertyFlags & properties) == properties) return i;
}
throw std::runtime_error("Func: findMemoryType\nError: Failed to find suitable memory type!\n");
}
void Vulkan::createBuffer(VkDeviceSize size, VkBufferUsageFlags usage, VkMemoryPropertyFlags properties, VkBuffer &buffer, VkDeviceMemory &bufferMemory){
VkBufferCreateInfo bufferInfo{};
bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
bufferInfo.size = size;
bufferInfo.usage = usage;
bufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
if(vkCreateBuffer(device, &bufferInfo, nullptr, &buffer) != VK_SUCCESS){
throw std::runtime_error("Func: createBuffer\nError: Failed to create buffer!\n");
}
VkMemoryRequirements memRequirements;
vkGetBufferMemoryRequirements(device, buffer, &memRequirements);
VkMemoryAllocateInfo allocInfo{};
allocInfo.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
allocInfo.allocationSize = memRequirements.size;
allocInfo.memoryTypeIndex = findMemoryType(memRequirements.memoryTypeBits, properties);
// TODO: switch vkAllocateMemory with own implementation or GPUOpen's VulkanMemoryAllocator
if(vkAllocateMemory(device, &allocInfo, nullptr, &bufferMemory) != VK_SUCCESS){
throw std::runtime_error("Func: createBuffer\nError: Failed to allocate memory for buffer!\n");
}
vkBindBufferMemory(device, buffer, bufferMemory, 0);
}
void Vulkan::copyBuffer(VkBuffer srcBuffer, VkBuffer dstBuffer, VkDeviceSize size){
VkCommandBufferAllocateInfo allocInfo{};
allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
allocInfo.commandPool = commandPool;
allocInfo.commandBufferCount = 1;
VkCommandBuffer commandBuffer;
vkAllocateCommandBuffers(device, &allocInfo, &commandBuffer);
VkCommandBufferBeginInfo beginInfo{};
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
beginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
vkBeginCommandBuffer(commandBuffer, &beginInfo);
VkBufferCopy copyRegion{};
copyRegion.size = size;
vkCmdCopyBuffer(commandBuffer, srcBuffer, dstBuffer, 1, &copyRegion);
vkEndCommandBuffer(commandBuffer);
VkSubmitInfo submitInfo{};
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
submitInfo.commandBufferCount = 1;
submitInfo.pCommandBuffers = &commandBuffer;
vkQueueSubmit(graphicsQueue, 1, &submitInfo, VK_NULL_HANDLE);
vkQueueWaitIdle(graphicsQueue);
vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer);
}
void Vulkan::createVertexBuffer(){
VkDeviceSize bufferSize = sizeof(vertices[0]) * vertices.size();
VkBuffer stagingBuffer;
VkDeviceMemory stagingBufferMemory;
createBuffer(bufferSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, stagingBuffer, stagingBufferMemory);
void *data;
vkMapMemory(device, stagingBufferMemory, 0, bufferSize, 0, &data);
memcpy(data, vertices.data(), (size_t)bufferSize);
vkUnmapMemory(device, stagingBufferMemory);
createBuffer(bufferSize, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, vertexBuffer, vertexBufferMemory);
copyBuffer(stagingBuffer, vertexBuffer, bufferSize);
vkDestroyBuffer(device, stagingBuffer, nullptr);
vkFreeMemory(device, stagingBufferMemory, nullptr);
}
void Vulkan::createIndexBuffer(){
VkDeviceSize bufferSize = sizeof(indices[0]) * indices.size();
VkBuffer stagingBuffer;
VkDeviceMemory stagingBufferMemory;
createBuffer(bufferSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, stagingBuffer, stagingBufferMemory);
void *data;
vkMapMemory(device, stagingBufferMemory, 0, bufferSize, 0, &data);
memcpy(data, indices.data(), (size_t)bufferSize);
vkUnmapMemory(device, stagingBufferMemory);
createBuffer(bufferSize, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, indexBuffer, indexBufferMemory);
copyBuffer(stagingBuffer, indexBuffer, bufferSize);
vkDestroyBuffer(device, stagingBuffer, nullptr);
vkFreeMemory(device, stagingBufferMemory, nullptr);
}
void Vulkan::createUniformBuffers(){
VkDeviceSize bufferSize = sizeof(UniformBufferObject);
uniformBuffers.resize(MAX_FRAMES_IN_FLIGHT);
uniformBuffersMemory.resize(MAX_FRAMES_IN_FLIGHT);
uniformBuffersMapped.resize(MAX_FRAMES_IN_FLIGHT);
for(size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++){
createBuffer(bufferSize, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, uniformBuffers[i], uniformBuffersMemory[i]);
vkMapMemory(device, uniformBuffersMemory[i], 0, bufferSize, 0, &uniformBuffersMapped[i]);
}
}
void Vulkan::createDescriptorPool(){
VkDescriptorPoolSize poolSize{};
poolSize.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
poolSize.descriptorCount = static_cast<uint32_t>(MAX_FRAMES_IN_FLIGHT);
VkDescriptorPoolCreateInfo poolInfo{};
poolInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
poolInfo.poolSizeCount = 1;
poolInfo.pPoolSizes = &poolSize;
poolInfo.maxSets = static_cast<uint32_t>(MAX_FRAMES_IN_FLIGHT);
if(vkCreateDescriptorPool(device, &poolInfo, nullptr, &descriptorPool) != VK_SUCCESS){
throw std::runtime_error("Func: createDescriptorPool\nError: Failed to create Descriptor Pool!\n");
}
}
void Vulkan::createDescriptorSets(){
std::vector<VkDescriptorSetLayout> layouts(MAX_FRAMES_IN_FLIGHT, descriptorSetLayout);
VkDescriptorSetAllocateInfo allocInfo{};
allocInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
allocInfo.descriptorPool = descriptorPool;
allocInfo.descriptorSetCount = static_cast<uint32_t>(MAX_FRAMES_IN_FLIGHT);
allocInfo.pSetLayouts = layouts.data();
descriptorSets.resize(MAX_FRAMES_IN_FLIGHT);
if(vkAllocateDescriptorSets(device, &allocInfo, descriptorSets.data()) != VK_SUCCESS){
throw std::runtime_error("Func: createDescriptorSets\nError: Failed to allocate Descriptor Sets!\n");
}
for(size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++){
VkDescriptorBufferInfo bufferInfo{};
bufferInfo.buffer = uniformBuffers[i];
bufferInfo.offset = 0;
bufferInfo.range = sizeof(UniformBufferObject);
VkWriteDescriptorSet descriptorWrite{};
descriptorWrite.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
descriptorWrite.dstSet = descriptorSets[i];
descriptorWrite.dstBinding = 0;
descriptorWrite.dstArrayElement = 0;
descriptorWrite.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
descriptorWrite.descriptorCount = 1;
descriptorWrite.pBufferInfo = &bufferInfo;
vkUpdateDescriptorSets(device, 1, &descriptorWrite, 0, nullptr);
}
}
void Vulkan::createCommandBuffers(){
commandBuffers.resize(MAX_FRAMES_IN_FLIGHT);
VkCommandBufferAllocateInfo allocInfo{};
allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
allocInfo.commandPool = commandPool;
allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
allocInfo.commandBufferCount = (uint32_t)commandBuffers.size();
if(vkAllocateCommandBuffers(device, &allocInfo, commandBuffers.data()) != VK_SUCCESS){
throw std::runtime_error("Func: createCommandBuffer\nError: Failed to allocate Command Buffers!\n");
}
}
void Vulkan::recordCommandBuffer(VkCommandBuffer commandBuffer, uint32_t imageIndex){
VkCommandBufferBeginInfo beginInfo{};
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
if(vkBeginCommandBuffer(commandBuffer, &beginInfo) != VK_SUCCESS){
throw std::runtime_error("Func: recordCommandBuffer\nError: Failed to begin recording command buffer!\n");
}
VkRenderPassBeginInfo renderPassInfo{};
renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
renderPassInfo.renderPass = renderPass;
renderPassInfo.framebuffer = swapChainFramebuffers[imageIndex];
renderPassInfo.renderArea.offset = {0, 0};
renderPassInfo.renderArea.extent = swapChainExtent;
VkClearValue clearColor = {{{0.01f, 0.01f, 0.01f, 1.0f}}}; // Background color after clear (Black 100%)
renderPassInfo.clearValueCount = 1;
renderPassInfo.pClearValues = &clearColor;
vkCmdBeginRenderPass(commandBuffer, &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE);
vkCmdBindPipeline(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, graphicsPipeline);
VkBuffer vertexBuffers[] = { vertexBuffer };
VkDeviceSize offsets[] = { 0 };
vkCmdBindVertexBuffers(commandBuffer, 0, 1, vertexBuffers, offsets);
vkCmdBindIndexBuffer(commandBuffer, indexBuffer, 0, VK_INDEX_TYPE_UINT32);
VkViewport viewport{};
viewport.x = 0.0f;
viewport.y = 0.0f;
viewport.width = (float)swapChainExtent.width;
viewport.height = (float)swapChainExtent.height;
viewport.minDepth = 0.0f;
viewport.maxDepth = 1.0f;
vkCmdSetViewport(commandBuffer, 0, 1, &viewport);
VkRect2D scissor{};
scissor.offset = {0, 0};
scissor.extent = swapChainExtent;
vkCmdSetScissor(commandBuffer, 0, 1, &scissor);
vkCmdBindDescriptorSets(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, 0, 1, &descriptorSets[currentFrame], 0, nullptr);
// vkCmdDraw(commandBuffer, static_cast<uint32_t>(vertices.size()), 1, 0, 0);
// -> goto indexed draw
vkCmdDrawIndexed(commandBuffer, static_cast<uint32_t>(indices.size()), 1, 0, 0, 0);
vkCmdEndRenderPass(commandBuffer);
if(vkEndCommandBuffer(commandBuffer) != VK_SUCCESS){
throw std::runtime_error("Func: recordCommandBuffer\nError: Failed to record command buffer!\n");
}
}
void Vulkan::createSyncObjects(){
imageAvailableSemaphores.resize(MAX_FRAMES_IN_FLIGHT);
renderFinishedSemaphores.resize(MAX_FRAMES_IN_FLIGHT);
inFlightFences.resize(MAX_FRAMES_IN_FLIGHT);
VkSemaphoreCreateInfo semaphoreInfo{};
semaphoreInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
VkFenceCreateInfo fenceInfo{};
fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
fenceInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;
for(size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++){
if(vkCreateSemaphore(device, &semaphoreInfo, nullptr, &imageAvailableSemaphores[i]) != VK_SUCCESS
|| vkCreateSemaphore(device, &semaphoreInfo, nullptr, &renderFinishedSemaphores[i]) != VK_SUCCESS
|| vkCreateFence(device, &fenceInfo, nullptr, &inFlightFences[i]) != VK_SUCCESS){
throw std::runtime_error("Func: createSyncObjects\nError: Failed to create semaphores!\n");
}
}
}
void Vulkan::updateUniformBuffer(uint32_t currentFrame){
static auto startTime = std::chrono::high_resolution_clock::now();
auto currentTime = std::chrono::high_resolution_clock::now();
float time = std::chrono::duration<float, std::chrono::seconds::period>(currentTime - startTime).count();
// to not pass rotation over time instead by fps
// float time = (currentTime - startTime).count();
UniformBufferObject ubo{};
// INFO: Change here for other angles
ubo.model = glm::rotate(glm::mat4(1.0f), time * glm::radians(60.0f), glm::vec3(0.2f, 0.2f, 0.8f));
ubo.view = glm::lookAt(glm::vec3(2.0f, 2.0f, 2.0f), glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, 0.0f, 1.0f));
ubo.proj = glm::perspective(glm::radians(45.0f), swapChainExtent.width / (float)swapChainExtent.height, 0.1f, 10.0f);
// removing this line results in the image rendering upside down
ubo.proj[1][1] *= -1;
memcpy(uniformBuffersMapped[currentFrame], &ubo, sizeof(ubo));
}
void Vulkan::drawFrame(){
vkWaitForFences(device, 1, &inFlightFences[currentFrame], VK_TRUE, UINT64_MAX);
vkResetFences(device, 1, &inFlightFences[currentFrame]);
uint32_t imageIndex;
VkResult result = vkAcquireNextImageKHR(device, swapChain, UINT64_MAX, imageAvailableSemaphores[currentFrame], VK_NULL_HANDLE, &imageIndex);
// INFO: is this right here?
// vkResetFences(device, 1, &inFlightFences[currentFrame]);
vkResetCommandBuffer(commandBuffers[currentFrame], 0);
recordCommandBuffer(commandBuffers[currentFrame], imageIndex);
updateUniformBuffer(currentFrame);
VkSubmitInfo submitInfo{};
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
VkSemaphore waitSemaphores[] = {imageAvailableSemaphores[currentFrame]};
VkPipelineStageFlags waitStages[] = {VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT};
submitInfo.waitSemaphoreCount = 1;
submitInfo.pWaitSemaphores = waitSemaphores;
submitInfo.pWaitDstStageMask = waitStages;
submitInfo.commandBufferCount = 1;
submitInfo.pCommandBuffers = &commandBuffers[currentFrame];
VkSemaphore signalSemaphore[] = {renderFinishedSemaphores[currentFrame]};
submitInfo.signalSemaphoreCount = 1;
submitInfo.pSignalSemaphores = signalSemaphore;
if(vkQueueSubmit(graphicsQueue, 1, &submitInfo, inFlightFences[currentFrame]) != VK_SUCCESS){
throw std::runtime_error("Func: drawFrame\nError: Failed to submit draw command buffer!\n");
}
VkPresentInfoKHR presentInfo{};
presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
presentInfo.waitSemaphoreCount = 1;
presentInfo.pWaitSemaphores = signalSemaphore;
VkSwapchainKHR swapChains[] = {swapChain};
presentInfo.swapchainCount = 1;
presentInfo.pSwapchains = swapChains;
presentInfo.pImageIndices = &imageIndex;
vkQueuePresentKHR(presentQueue, &presentInfo);
if(result == VK_ERROR_OUT_OF_DATE_KHR || result == VK_SUBOPTIMAL_KHR || framebufferResized){
framebufferResized = false;
recreateSwapChain();
}
else if(result != VK_SUCCESS){
throw std::runtime_error("Func: drawFrame\nError: Failed to acquire swap chain image!\n");
}
currentFrame = (currentFrame + 1) % MAX_FRAMES_IN_FLIGHT;
}
void Vulkan::cleanupSwapChain(){
for(const auto & swapChainFramebuffer : swapChainFramebuffers)
{ vkDestroyFramebuffer(device, swapChainFramebuffer, nullptr); }
for(const auto & swapChainImageView : swapChainImageViews)
{ vkDestroyImageView(device, swapChainImageView, nullptr); }
vkDestroySwapchainKHR(device, swapChain, nullptr);
}
void Vulkan::recreateSwapChain(){
int width = 0, height = 0;
glfwGetFramebufferSize(window, &width, &height);
while(width == 0 || height == 0){
glfwGetFramebufferSize(window, &width, &height);
glfwPollEvents();
}
vkDeviceWaitIdle(device);
cleanupSwapChain();
createSwapChain();
createImageViews();
createFrameBuffers();
}
static void framebufferResizeCallback(GLFWwindow *window, int width, int height){
auto app = reinterpret_cast<Vulkan*>(glfwGetWindowUserPointer(window));
app->framebufferResized = true;
}
void Vulkan::initWindow(const char *windowName){
glfwInit();
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API); // tell glfw to not use opengl
glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE); // disable window resize
this->window = glfwCreateWindow(static_cast<int>(_width), static_cast<int>(_height), windowName, nullptr, nullptr);
glfwSetWindowUserPointer(window, this);
glfwSetFramebufferSizeCallback(window, framebufferResizeCallback);
}
void Vulkan::initVulkan(){
createInstance();
setupDebugMessenger();
createSurface();
pickPhysicalDevice();
createLogicalDevice();
createSwapChain();
createImageViews();
createRenderPass();
createDescriptorSetLayout();
createGraphicsPipeline();
createFrameBuffers();
createCommandPool();
createVertexBuffer();
createIndexBuffer();
createUniformBuffers();
createDescriptorPool();
createDescriptorSets();
createCommandBuffers();
createSyncObjects();
}
void Vulkan::mainLoop(){
while(!glfwWindowShouldClose(this->window)){
// glfwSwapBuffers(window);
glfwPollEvents();
drawFrame();
}
vkDeviceWaitIdle(device);
}
void Vulkan::cleanup(){
// Vulkan
cleanupSwapChain();
for(size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++){
vkDestroyBuffer(device, uniformBuffers[i], nullptr);
vkFreeMemory(device, uniformBuffersMemory[i], nullptr);
}
vkDestroyDescriptorPool(device, descriptorPool, nullptr);
vkDestroyDescriptorSetLayout(device, descriptorSetLayout, nullptr);
vkDestroyBuffer(device, indexBuffer, nullptr);
vkFreeMemory(device, indexBufferMemory, nullptr);
vkDestroyBuffer(device, vertexBuffer, nullptr);
vkFreeMemory(device, vertexBufferMemory, nullptr);
vkDestroyPipeline(device, graphicsPipeline, nullptr);
vkDestroyPipelineLayout(device, pipelineLayout, nullptr);
vkDestroyRenderPass(device, renderPass, nullptr);
for(size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++){
vkDestroySemaphore(device, imageAvailableSemaphores[i], nullptr);
vkDestroySemaphore(device, renderFinishedSemaphores[i], nullptr);
vkDestroyFence(device, inFlightFences[i], nullptr);
}
vkDestroyCommandPool(device, commandPool, nullptr);
vkDestroyDevice(device, nullptr);
if(enableValidationLayers){
DestroyDebugUtilsMessengerEXT(instance, debugMessenger, nullptr);
}
vkDestroySurfaceKHR(instance, surface, nullptr);
vkDestroyInstance(instance, nullptr);
vkDestroyInstance(instance, nullptr);
// GLFW
glfwDestroyWindow(this->window);
glfwTerminate();
}
void Vulkan::run(const char *windowName, const uint32_t width, const uint32_t height){
this->_width = width;
this->_height = height;
initWindow(windowName);
initVulkan();
mainLoop();
cleanup();
}
}