Files
2021-07-17 10:07:21 +02:00

80 lines
2.7 KiB
C++

/*
* Copyright (C) 2016 Bastian Bloessl <bloessl@ccs-labs.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "base.h"
#include <cstring>
#include <iostream>
using namespace gr::ieee802_11;
base::base() : d_store_pos(0) {}
base::~base() {}
uint8_t* base::depuncture(uint8_t* in)
{
int count;
int n_cbps = d_ofdm->n_cbps;
uint8_t* depunctured;
if (d_ntraceback == 5) {
count = d_frame->n_sym * n_cbps;
depunctured = in;
} else {
depunctured = d_depunctured;
count = 0;
for (int i = 0; i < d_frame->n_sym; i++) {
for (int k = 0; k < n_cbps; k++) {
while (d_depuncture_pattern[count % (2 * d_k)] == 0) {
depunctured[count] = 2;
count++;
}
// Insert received bits
depunctured[count] = in[i * n_cbps + k];
count++;
while (d_depuncture_pattern[count % (2 * d_k)] == 0) {
depunctured[count] = 2;
count++;
}
}
}
}
return depunctured;
}
/* Parity lookup table */
const unsigned char base::PARTAB[256] = {
0, 1, 1, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0, 1,
0, 0, 1, 1, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0, 1, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 1, 1, 0,
0, 1, 0, 1, 1, 0, 1, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0, 1, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0,
1, 1, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 1,
0, 1, 1, 0, 0, 1, 1, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0, 1, 0, 0, 1, 0,
1, 1, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 1,
1, 0, 1, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0, 1, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 1, 1, 0, 0,
1, 0, 1, 1, 0, 1, 0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 1, 1, 0,
0, 1, 1, 0, 1, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 1, 1, 0,
};
const unsigned char base::PUNCTURE_1_2[2] = { 1, 1 };
const unsigned char base::PUNCTURE_2_3[4] = { 1, 1, 1, 0 };
const unsigned char base::PUNCTURE_3_4[6] = { 1, 1, 1, 0, 0, 1 };