Compare commits
5 Commits
6d986f496e
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main
| Author | SHA1 | Date | |
|---|---|---|---|
| ce8bc3a96b | |||
| 2f485d11e6 | |||
| a4a1847f95 | |||
| edc4931b67 | |||
| b458f432ff |
@@ -20,6 +20,14 @@ foreach(TEXTURE ${TEXTURE_FILES})
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file(COPY ${TEXTURE_FILES} DESTINATION "${CMAKE_CURRENT_BINARY_DIR}/textures/")
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file(COPY ${TEXTURE_FILES} DESTINATION "${CMAKE_CURRENT_BINARY_DIR}/textures/")
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endforeach()
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endforeach()
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# Copy models into cmake output
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file(GLOB MODEL_FILES
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"${CMAKE_CURRENT_SOURCE_DIR}/models/*"
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)
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foreach(MODEL ${MODEL_FILES})
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file(COPY ${MODEL_FILES} DESTINATION "${CMAKE_CURRENT_BINARY_DIR}/models/")
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endforeach()
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# Copy shaders into cmake output
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# Copy shaders into cmake output
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file(GLOB SHADER_FILES
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file(GLOB SHADER_FILES
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"${CMAKE_CURRENT_SOURCE_DIR}/shaders/*.vert"
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"${CMAKE_CURRENT_SOURCE_DIR}/shaders/*.vert"
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@@ -4,6 +4,7 @@
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* - glfw
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* - glfw
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* - glm
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* - glm
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* - stb
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* - stb
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* - tinyobjloader
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*/
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*/
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#define DEBUG 1
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#define DEBUG 1
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@@ -14,7 +15,11 @@ int main(int argc, char **argv){
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std::cout << "Program path: " << argv[0] << std::endl;
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std::cout << "Program path: " << argv[0] << std::endl;
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try{
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try{
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vapp::Vulkan app;
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vapp::Vulkan app;
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app.run("Vulkan", 1200, 900);
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app.MODEL_PATH = "models/viking_room.obj";
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app.TEXTURE_PATH = "textures/viking_room.png";
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app.run("Vulkan", 800, 800);
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}
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}
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catch(const std::exception& e){
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catch(const std::exception& e){
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std::cerr << e.what() << std::endl;
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std::cerr << e.what() << std::endl;
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+16053
File diff suppressed because it is too large
Load Diff
+2
-5
@@ -6,7 +6,7 @@ layout(set = 0, binding = 0) uniform UniformBufferObject{
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mat4 proj;
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mat4 proj;
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}ubo;
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}ubo;
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layout(location = 0) in vec2 inPosition;
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layout(location = 0) in vec3 inPosition;
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layout(location = 1) in vec3 inColor;
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layout(location = 1) in vec3 inColor;
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layout(location = 2) in vec2 inTexCoord;
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layout(location = 2) in vec2 inTexCoord;
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@@ -14,10 +14,7 @@ layout(location = 0) out vec3 fragColor;
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layout(location = 1) out vec2 fragTexCoord;
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layout(location = 1) out vec2 fragTexCoord;
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void main(){
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void main(){
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// gl_Position = vec4(positions[gl_VertexIndex], 0.0, 1.0);
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gl_Position = ubo.proj * ubo.view * ubo.model * vec4(inPosition, 1.0);
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// fragColor = colors[gl_VertexIndex];
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// gl_Position = vec4(inPosition, 0.0, 1.0);
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gl_Position = ubo.proj * ubo.view * ubo.model * vec4(inPosition, 0.0, 1.0);
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fragColor = inColor;
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fragColor = inColor;
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fragTexCoord = inTexCoord;
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fragTexCoord = inTexCoord;
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}
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}
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Binary file not shown.
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After Width: | Height: | Size: 940 KiB |
+289
-41
@@ -7,6 +7,10 @@
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#define STB_IMAGE_IMPLEMENTATION
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#define STB_IMAGE_IMPLEMENTATION
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#include <stb/stb_image.h>
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#include <stb/stb_image.h>
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// same as stb
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#define TINYOBJLOADER_IMPLEMENTATION
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#include <tiny_obj_loader.h>
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namespace vapp{
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namespace vapp{
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const std::vector<const char*> validationLayers = {
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const std::vector<const char*> validationLayers = {
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"VK_LAYER_KHRONOS_validation"
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"VK_LAYER_KHRONOS_validation"
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@@ -97,6 +101,23 @@ namespace vapp{
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return extensions;
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return extensions;
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}
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}
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VkSampleCountFlagBits Vulkan::getMaxUsableSampleCount()
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{
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VkPhysicalDeviceProperties physicalDeviceProperties;
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vkGetPhysicalDeviceProperties(physicalDevice, &physicalDeviceProperties);
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VkSampleCountFlags counts = physicalDeviceProperties.limits.framebufferDepthSampleCounts;
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if (counts & VK_SAMPLE_COUNT_64_BIT) return VK_SAMPLE_COUNT_64_BIT;
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if (counts & VK_SAMPLE_COUNT_32_BIT) return VK_SAMPLE_COUNT_32_BIT;
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if (counts & VK_SAMPLE_COUNT_16_BIT) return VK_SAMPLE_COUNT_16_BIT;
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if (counts & VK_SAMPLE_COUNT_8_BIT) return VK_SAMPLE_COUNT_8_BIT;
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if (counts & VK_SAMPLE_COUNT_4_BIT) return VK_SAMPLE_COUNT_4_BIT;
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if (counts & VK_SAMPLE_COUNT_2_BIT) return VK_SAMPLE_COUNT_2_BIT;
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return VK_SAMPLE_COUNT_1_BIT;
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}
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void Vulkan::createInstance(){
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void Vulkan::createInstance(){
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if(enableValidationLayers && !checkValidationLayerSupport()){
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if(enableValidationLayers && !checkValidationLayerSupport()){
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throw std::runtime_error("Func: createInstance\nError: Validation Layers requested, but not available!\n");
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throw std::runtime_error("Func: createInstance\nError: Validation Layers requested, but not available!\n");
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@@ -170,6 +191,7 @@ namespace vapp{
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for(VkPhysicalDevice device : devices){
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for(VkPhysicalDevice device : devices){
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if(isDeviceSuitable(device)){
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if(isDeviceSuitable(device)){
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physicalDevice = device;
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physicalDevice = device;
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msaaSamples = getMaxUsableSampleCount();
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break;
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break;
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}
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}
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}
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}
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@@ -408,7 +430,7 @@ namespace vapp{
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swapChainImageViews.resize(swapChainImages.size());
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swapChainImageViews.resize(swapChainImages.size());
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for(uint32_t i = 0; i < swapChainImages.size(); i++){
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for(uint32_t i = 0; i < swapChainImages.size(); i++){
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swapChainImageViews[i] = createImageView(swapChainImages[i], swapChainImageFormat);
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swapChainImageViews[i] = createImageView(swapChainImages[i], swapChainImageFormat, VK_IMAGE_ASPECT_COLOR_BIT, 1);
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}
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}
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}
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}
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@@ -439,14 +461,13 @@ namespace vapp{
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}
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}
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void Vulkan::createGraphicsPipeline(){
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void Vulkan::createGraphicsPipeline(){
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// TODO: find solution for file location
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std::vector<char> vertShaderCode;
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std::vector<char> vertShaderCode;
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std::vector<char> fragShaderCode;
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std::vector<char> fragShaderCode;
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try{
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try{
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vertShaderCode = readFile("shaders/shader.vert.spv");
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vertShaderCode = readFile("shaders/shader.vert.spv");
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fragShaderCode = readFile("shaders/shader.frag.spv");
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fragShaderCode = readFile("shaders/shader.frag.spv");
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}
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}
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catch(std::exception e){
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catch(const std::exception &e){
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std::cout << "Failed to read ./shaders/...\nTrying fallback folders!\n";
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std::cout << "Failed to read ./shaders/...\nTrying fallback folders!\n";
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vertShaderCode = readFile("../shaders/shader.vert.spv");
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vertShaderCode = readFile("../shaders/shader.vert.spv");
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fragShaderCode = readFile("../shaders/shader.frag.spv");
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fragShaderCode = readFile("../shaders/shader.frag.spv");
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@@ -532,7 +553,7 @@ namespace vapp{
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VkPipelineMultisampleStateCreateInfo multisampling{};
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VkPipelineMultisampleStateCreateInfo multisampling{};
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multisampling.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
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multisampling.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
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multisampling.sampleShadingEnable = VK_FALSE;
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multisampling.sampleShadingEnable = VK_FALSE;
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multisampling.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
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multisampling.rasterizationSamples = msaaSamples;
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VkPipelineColorBlendAttachmentState colorBlendAttachment{};
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VkPipelineColorBlendAttachmentState colorBlendAttachment{};
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colorBlendAttachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT
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colorBlendAttachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT
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@@ -553,6 +574,18 @@ namespace vapp{
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colorBlending.attachmentCount = 1;
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colorBlending.attachmentCount = 1;
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colorBlending.pAttachments = &colorBlendAttachment;
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colorBlending.pAttachments = &colorBlendAttachment;
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VkPipelineDepthStencilStateCreateInfo depthStencil{};
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depthStencil.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
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depthStencil.depthTestEnable = VK_TRUE;
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depthStencil.depthWriteEnable = VK_TRUE;
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depthStencil.depthCompareOp = VK_COMPARE_OP_LESS;
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depthStencil.depthBoundsTestEnable = VK_FALSE;
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depthStencil.minDepthBounds = 0.0f;
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depthStencil.maxDepthBounds = 1.0f;
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depthStencil.stencilTestEnable = VK_FALSE;
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depthStencil.front = {};
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depthStencil.back = {};
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VkPipelineLayoutCreateInfo pipelineLayoutInfo{};
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VkPipelineLayoutCreateInfo pipelineLayoutInfo{};
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pipelineLayoutInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
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pipelineLayoutInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
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pipelineLayoutInfo.setLayoutCount = 1;
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pipelineLayoutInfo.setLayoutCount = 1;
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@@ -575,6 +608,7 @@ namespace vapp{
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pipelineInfo.pDepthStencilState = nullptr; // Optional because {} as initializer
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pipelineInfo.pDepthStencilState = nullptr; // Optional because {} as initializer
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pipelineInfo.pColorBlendState = &colorBlending;
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pipelineInfo.pColorBlendState = &colorBlending;
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pipelineInfo.pDynamicState = &dynamicState;
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pipelineInfo.pDynamicState = &dynamicState;
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pipelineInfo.pDepthStencilState = &depthStencil;
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pipelineInfo.layout = pipelineLayout;
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pipelineInfo.layout = pipelineLayout;
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pipelineInfo.renderPass = renderPass;
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pipelineInfo.renderPass = renderPass;
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pipelineInfo.subpass = 0;
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pipelineInfo.subpass = 0;
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@@ -608,37 +642,69 @@ namespace vapp{
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}
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}
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void Vulkan::createRenderPass(){
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void Vulkan::createRenderPass(){
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VkAttachmentDescription depthAttachment{};
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depthAttachment.format = findDepthFormat();
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depthAttachment.samples = msaaSamples;
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depthAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
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depthAttachment.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
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depthAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
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depthAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
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depthAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;;
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depthAttachment.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
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VkAttachmentReference depthAttachmentRef{};
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depthAttachmentRef.attachment = 1;
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depthAttachmentRef.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
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VkAttachmentDescription colorAttachment{};
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VkAttachmentDescription colorAttachment{};
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colorAttachment.format = swapChainImageFormat;
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colorAttachment.format = swapChainImageFormat;
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colorAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
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colorAttachment.samples = msaaSamples;
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colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
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colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
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colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
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colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
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colorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
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colorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
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colorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
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colorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
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colorAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
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colorAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
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colorAttachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
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colorAttachment.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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VkAttachmentReference colorAttachmentRef{};
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VkAttachmentReference colorAttachmentRef{};
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colorAttachmentRef.attachment = 0;
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colorAttachmentRef.attachment = 0;
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colorAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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colorAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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VkAttachmentDescription colorAttachmentResolve{};
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colorAttachmentResolve.format = swapChainImageFormat;
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colorAttachmentResolve.samples = VK_SAMPLE_COUNT_1_BIT;
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colorAttachmentResolve.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
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colorAttachmentResolve.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
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colorAttachmentResolve.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
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colorAttachmentResolve.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
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colorAttachmentResolve.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
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colorAttachmentResolve.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
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VkAttachmentReference colorAttachmentResolveRef{};
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colorAttachmentResolveRef.attachment = 2;
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colorAttachmentResolveRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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VkSubpassDescription subpass{};
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VkSubpassDescription subpass{};
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subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
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subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
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subpass.colorAttachmentCount = 1;
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subpass.colorAttachmentCount = 1;
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subpass.pColorAttachments = &colorAttachmentRef;
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subpass.pColorAttachments = &colorAttachmentRef;
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subpass.pDepthStencilAttachment = &depthAttachmentRef;
|
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subpass.pResolveAttachments = &colorAttachmentResolveRef;
|
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|
|
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VkSubpassDependency dependency{};
|
VkSubpassDependency dependency{};
|
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dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
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dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
|
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dependency.dstSubpass = 0;
|
dependency.dstSubpass = 0;
|
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dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
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dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT;
|
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dependency.srcAccessMask = 0;
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dependency.srcAccessMask = 0;
|
||||||
dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT;;
|
||||||
dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
|
dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;;
|
||||||
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|
||||||
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std::array<VkAttachmentDescription, 3> attachments = { colorAttachment, depthAttachment, colorAttachmentResolve };
|
||||||
|
|
||||||
VkRenderPassCreateInfo renderPassInfo{};
|
VkRenderPassCreateInfo renderPassInfo{};
|
||||||
renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
|
renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
|
||||||
renderPassInfo.attachmentCount = 1;
|
renderPassInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
|
||||||
renderPassInfo.pAttachments = &colorAttachment;
|
renderPassInfo.pAttachments = attachments.data();
|
||||||
renderPassInfo.subpassCount = 1;
|
renderPassInfo.subpassCount = 1;
|
||||||
renderPassInfo.pSubpasses = &subpass;
|
renderPassInfo.pSubpasses = &subpass;
|
||||||
renderPassInfo.dependencyCount = 1;
|
renderPassInfo.dependencyCount = 1;
|
||||||
@@ -649,23 +715,23 @@ namespace vapp{
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Vulkan::createFrameBuffers(){
|
void Vulkan::createFramebuffers(){
|
||||||
swapChainFramebuffers.resize(swapChainImageViews.size());
|
swapChainFramebuffers.resize(swapChainImageViews.size());
|
||||||
|
|
||||||
for(size_t i = 0; i < swapChainImageViews.size(); i++){
|
for(size_t i = 0; i < swapChainImageViews.size(); i++){
|
||||||
VkImageView attachements[] = {swapChainImageViews[i]};
|
std::array<VkImageView, 3> attachments = { colorImageView, depthImageView, swapChainImageViews[i] };
|
||||||
|
|
||||||
VkFramebufferCreateInfo framebufferInfo{};
|
VkFramebufferCreateInfo framebufferInfo{};
|
||||||
framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
|
framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
|
||||||
framebufferInfo.renderPass = renderPass;
|
framebufferInfo.renderPass = renderPass;
|
||||||
framebufferInfo.attachmentCount = 1;
|
framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
|
||||||
framebufferInfo.pAttachments = attachements;
|
framebufferInfo.pAttachments = attachments.data();
|
||||||
framebufferInfo.width = swapChainExtent.width;
|
framebufferInfo.width = swapChainExtent.width;
|
||||||
framebufferInfo.height = swapChainExtent.height;
|
framebufferInfo.height = swapChainExtent.height;
|
||||||
framebufferInfo.layers = 1;
|
framebufferInfo.layers = 1;
|
||||||
|
|
||||||
if(vkCreateFramebuffer(device, &framebufferInfo, nullptr, &swapChainFramebuffers[i]) != VK_SUCCESS){
|
if(vkCreateFramebuffer(device, &framebufferInfo, nullptr, &swapChainFramebuffers[i]) != VK_SUCCESS){
|
||||||
throw std::runtime_error("Func: createFrameBuffers\nError: Failed to create Framebuffer!\n");
|
throw std::runtime_error("Func: createFramebuffers\nError: Failed to create Framebuffer!\n");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -682,6 +748,48 @@ namespace vapp{
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
VkFormat Vulkan::findSupportedFormat(const std::vector<VkFormat> &candidates, VkImageTiling tiling, VkFormatFeatureFlags features){
|
||||||
|
for(VkFormat format : candidates){
|
||||||
|
VkFormatProperties props;
|
||||||
|
vkGetPhysicalDeviceFormatProperties(physicalDevice, format, &props);
|
||||||
|
|
||||||
|
if(tiling == VK_IMAGE_TILING_LINEAR && (props.linearTilingFeatures & features) == features){
|
||||||
|
return format;
|
||||||
|
}
|
||||||
|
if(tiling == VK_IMAGE_TILING_OPTIMAL && (props.optimalTilingFeatures & features) == features){
|
||||||
|
return format;
|
||||||
|
}
|
||||||
|
|
||||||
|
throw std::runtime_error("Func: findSupportedFormat\nError: Failed to find supported Format!\n");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
VkFormat Vulkan::findDepthFormat(){
|
||||||
|
return findSupportedFormat(
|
||||||
|
{ VK_FORMAT_D32_SFLOAT, VK_FORMAT_D32_SFLOAT_S8_UINT, VK_FORMAT_D24_UNORM_S8_UINT },
|
||||||
|
VK_IMAGE_TILING_OPTIMAL,
|
||||||
|
VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool hasStencilComponent(VkFormat format){
|
||||||
|
return format == VK_FORMAT_D32_SFLOAT_S8_UINT || format == VK_FORMAT_D24_UNORM_S8_UINT;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Vulkan::createColorResources()
|
||||||
|
{
|
||||||
|
VkFormat colorFormat = swapChainImageFormat;
|
||||||
|
|
||||||
|
createImage(swapChainExtent.width, swapChainExtent.height, 1, msaaSamples, colorFormat, VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, colorImage, colorImageMemory);
|
||||||
|
colorImageView = createImageView(colorImage, colorFormat, VK_IMAGE_ASPECT_COLOR_BIT, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Vulkan::createDepthResources(){
|
||||||
|
VkFormat depthFormat = findDepthFormat();
|
||||||
|
createImage(swapChainExtent.width, swapChainExtent.height, 1, msaaSamples, depthFormat, VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, depthImage, depthImageMemory);
|
||||||
|
depthImageView = createImageView(depthImage, depthFormat, VK_IMAGE_ASPECT_DEPTH_BIT, 1);
|
||||||
|
}
|
||||||
|
|
||||||
VkCommandBuffer Vulkan::beginSingleTimeCommands(){
|
VkCommandBuffer Vulkan::beginSingleTimeCommands(){
|
||||||
VkCommandBufferAllocateInfo allocInfo{};
|
VkCommandBufferAllocateInfo allocInfo{};
|
||||||
allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
||||||
@@ -724,7 +832,7 @@ namespace vapp{
|
|||||||
endSingleTimeCommands(commandBuffer);
|
endSingleTimeCommands(commandBuffer);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Vulkan::transitionImageLayout(VkImage image, VkFormat format, VkImageLayout oldLayout, VkImageLayout newLayout){
|
void Vulkan::transitionImageLayout(VkImage image, VkFormat format, VkImageLayout oldLayout, VkImageLayout newLayout, uint32_t mipLevels){
|
||||||
VkCommandBuffer commandBuffer = beginSingleTimeCommands();
|
VkCommandBuffer commandBuffer = beginSingleTimeCommands();
|
||||||
|
|
||||||
VkImageMemoryBarrier barrier{};
|
VkImageMemoryBarrier barrier{};
|
||||||
@@ -739,7 +847,7 @@ namespace vapp{
|
|||||||
|
|
||||||
barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||||
barrier.subresourceRange.baseMipLevel = 0;
|
barrier.subresourceRange.baseMipLevel = 0;
|
||||||
barrier.subresourceRange.levelCount = 1;
|
barrier.subresourceRange.levelCount = mipLevels;
|
||||||
barrier.subresourceRange.baseArrayLayer = 0;
|
barrier.subresourceRange.baseArrayLayer = 0;
|
||||||
barrier.subresourceRange.layerCount = 1;
|
barrier.subresourceRange.layerCount = 1;
|
||||||
|
|
||||||
@@ -788,25 +896,25 @@ namespace vapp{
|
|||||||
endSingleTimeCommands(commandBuffer);
|
endSingleTimeCommands(commandBuffer);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Vulkan::createImage(uint32_t width, uint32_t height, VkFormat format, VkImageTiling tiling, VkImageUsageFlags usage, VkMemoryPropertyFlags properties, VkImage& image, VkDeviceMemory &imageMemory){
|
void Vulkan::createImage(uint32_t width, uint32_t height, uint32_t mipLevels, VkSampleCountFlagBits numSamples, VkFormat format, VkImageTiling tiling, VkImageUsageFlags usage, VkMemoryPropertyFlags properties, VkImage &image, VkDeviceMemory &imageMemory){
|
||||||
VkImageCreateInfo imageInfo{};
|
VkImageCreateInfo imageInfo{};
|
||||||
imageInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
|
imageInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
|
||||||
imageInfo.imageType = VK_IMAGE_TYPE_2D; // 3D is used to store voxel volumes
|
imageInfo.imageType = VK_IMAGE_TYPE_2D; // 3D is used to store voxel volumes
|
||||||
imageInfo.extent.width = width;
|
imageInfo.extent.width = width;
|
||||||
imageInfo.extent.height = height;
|
imageInfo.extent.height = height;
|
||||||
imageInfo.extent.depth = 1;
|
imageInfo.extent.depth = 1;
|
||||||
imageInfo.mipLevels = 1;
|
imageInfo.mipLevels = mipLevels;
|
||||||
imageInfo.arrayLayers = 1;
|
imageInfo.arrayLayers = 1;
|
||||||
imageInfo.format = format;
|
imageInfo.format = format;
|
||||||
imageInfo.tiling = tiling; // or LINEAR for direct memory access of texels, OPTIMAL provides efficient access from shader
|
imageInfo.tiling = tiling; // or LINEAR for direct memory access of texels, OPTIMAL provides efficient access from shader
|
||||||
imageInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
imageInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||||
imageInfo.usage = usage;
|
imageInfo.usage = usage;
|
||||||
imageInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
imageInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
||||||
imageInfo.samples = VK_SAMPLE_COUNT_1_BIT;
|
imageInfo.samples = numSamples;
|
||||||
imageInfo.flags = 0; // something tells me this has another value when using voxels
|
imageInfo.flags = 0; // something tells me this has another value when using voxels
|
||||||
|
|
||||||
if(vkCreateImage(device, &imageInfo, nullptr, &image) != VK_SUCCESS){
|
if(vkCreateImage(device, &imageInfo, nullptr, &image) != VK_SUCCESS){
|
||||||
throw std::runtime_error("Func: createTextureImage\nError: Failed to create Image!\n");
|
throw std::runtime_error("Func: createImage\nError: Failed to create Image!\n");
|
||||||
}
|
}
|
||||||
|
|
||||||
VkMemoryRequirements memRequirements;
|
VkMemoryRequirements memRequirements;
|
||||||
@@ -824,10 +932,91 @@ namespace vapp{
|
|||||||
vkBindImageMemory(device, image, imageMemory, 0);
|
vkBindImageMemory(device, image, imageMemory, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Vulkan::generateMipmaps(VkImage image, VkFormat imageFormat, int32_t texWidth, int32_t texHeight, uint32_t mipLevels){
|
||||||
|
// normally mipmaps are stored alongside base level of image
|
||||||
|
VkFormatProperties formatProperties;
|
||||||
|
vkGetPhysicalDeviceFormatProperties(physicalDevice, imageFormat, &formatProperties);
|
||||||
|
|
||||||
|
if (!(formatProperties.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT))
|
||||||
|
{
|
||||||
|
throw std::runtime_error("Func: generateMipmaps\nError: Texture Image Format does not support linear blitting!\n");
|
||||||
|
}
|
||||||
|
|
||||||
|
VkCommandBuffer commandBuffer = beginSingleTimeCommands();
|
||||||
|
|
||||||
|
VkImageMemoryBarrier barrier{};
|
||||||
|
barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
|
||||||
|
barrier.image = image;
|
||||||
|
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||||
|
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||||
|
barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||||
|
barrier.subresourceRange.baseArrayLayer = 0;
|
||||||
|
barrier.subresourceRange.layerCount = 1;
|
||||||
|
barrier.subresourceRange.levelCount = 1;
|
||||||
|
|
||||||
|
int32_t mipWidth = texWidth;
|
||||||
|
int32_t mipHeight = texHeight;
|
||||||
|
|
||||||
|
for (uint32_t i = 1; i < mipLevels; i++)
|
||||||
|
{
|
||||||
|
barrier.subresourceRange.baseMipLevel = i - 1;
|
||||||
|
barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
|
||||||
|
barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
|
||||||
|
barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
||||||
|
barrier.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT;
|
||||||
|
|
||||||
|
vkCmdPipelineBarrier(commandBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &barrier);
|
||||||
|
|
||||||
|
VkImageBlit blit{};
|
||||||
|
blit.srcOffsets[0] = { 0, 0, 0 };
|
||||||
|
blit.srcOffsets[1] = { mipWidth, mipHeight, 1 };
|
||||||
|
blit.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||||
|
blit.srcSubresource.mipLevel = i - 1;
|
||||||
|
blit.srcSubresource.baseArrayLayer = 0;
|
||||||
|
blit.srcSubresource.layerCount = 1;
|
||||||
|
|
||||||
|
blit.dstOffsets[0] = { 0, 0, 0 };
|
||||||
|
blit.dstOffsets[1] = { mipWidth > 1 ? mipWidth / 2 : 1, mipHeight > 1 ? mipHeight / 2 : 1, 1 };
|
||||||
|
blit.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||||
|
blit.dstSubresource.mipLevel = i;
|
||||||
|
blit.dstSubresource.baseArrayLayer = 0;
|
||||||
|
blit.dstSubresource.layerCount = 1;
|
||||||
|
|
||||||
|
vkCmdBlitImage(commandBuffer, image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &blit, VK_FILTER_LINEAR);
|
||||||
|
|
||||||
|
barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
|
||||||
|
barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
||||||
|
barrier.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
|
||||||
|
barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
||||||
|
|
||||||
|
vkCmdPipelineBarrier(commandBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &barrier);
|
||||||
|
|
||||||
|
if (mipWidth > 1) mipWidth /= 2;
|
||||||
|
if (mipHeight > 1) mipHeight /= 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
barrier.subresourceRange.baseMipLevel = mipLevels - 1;
|
||||||
|
barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
|
||||||
|
barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
||||||
|
barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
||||||
|
barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
||||||
|
|
||||||
|
vkCmdPipelineBarrier(commandBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &barrier);
|
||||||
|
|
||||||
|
endSingleTimeCommands(commandBuffer);
|
||||||
|
}
|
||||||
|
|
||||||
void Vulkan::createTextureImage(){
|
void Vulkan::createTextureImage(){
|
||||||
int texWidth, texHeight, texChannels;
|
int texWidth, texHeight, texChannels;
|
||||||
stbi_uc *pixels = stbi_load("textures/texture.jpeg", &texWidth, &texHeight, &texChannels, STBI_rgb_alpha);
|
|
||||||
|
if(MODEL_PATH == "" || TEXTURE_PATH == ""){
|
||||||
|
throw std::runtime_error("Func: createTextureImage\nError: No file was given in MODEL_PATH or TEXTURE_PATH!\n");
|
||||||
|
}
|
||||||
|
|
||||||
|
stbi_uc *pixels = stbi_load(TEXTURE_PATH.c_str(), &texWidth, &texHeight, &texChannels, STBI_rgb_alpha);
|
||||||
|
|
||||||
VkDeviceSize imageSize = texWidth * texHeight * 4; // 4 bytes per pixel
|
VkDeviceSize imageSize = texWidth * texHeight * 4; // 4 bytes per pixel
|
||||||
|
mipLevels = static_cast<uint32_t>(std::floor(std::log2(std::max(texWidth, texHeight)))) + 1;
|
||||||
|
|
||||||
if(!pixels) throw std::runtime_error("Func: createTextureImage\nError: Failed to load Texture Image!\n");
|
if(!pixels) throw std::runtime_error("Func: createTextureImage\nError: Failed to load Texture Image!\n");
|
||||||
|
|
||||||
@@ -843,23 +1032,26 @@ namespace vapp{
|
|||||||
|
|
||||||
stbi_image_free(pixels);
|
stbi_image_free(pixels);
|
||||||
|
|
||||||
createImage(texWidth, texHeight, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, textureImage, textureImageMemory);
|
createImage(texWidth, texHeight, mipLevels, VK_SAMPLE_COUNT_1_BIT, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, textureImage, textureImageMemory);
|
||||||
transitionImageLayout(textureImage, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
|
transitionImageLayout(textureImage, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, mipLevels);
|
||||||
copyBufferToImage(stagingBuffer, textureImage, static_cast<uint32_t>(texWidth), static_cast<uint32_t>(texHeight));
|
copyBufferToImage(stagingBuffer, textureImage, static_cast<uint32_t>(texWidth), static_cast<uint32_t>(texHeight));
|
||||||
transitionImageLayout(textureImage, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
|
// removed because of mipmapping
|
||||||
|
// transitionImageLayout(textureImage, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_LAYOUT_UNDEFINED /*TRANSFER_DST_OPTIMAL*/, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL /*SHADER_READ_ONLY_OPTIMAL*/, mipLevels);
|
||||||
vkDestroyBuffer(device, stagingBuffer, nullptr);
|
vkDestroyBuffer(device, stagingBuffer, nullptr);
|
||||||
vkFreeMemory(device, stagingBufferMemory, nullptr);
|
vkFreeMemory(device, stagingBufferMemory, nullptr);
|
||||||
|
|
||||||
|
generateMipmaps(textureImage, VK_FORMAT_R8G8B8A8_SRGB, texWidth, texHeight, mipLevels);
|
||||||
}
|
}
|
||||||
|
|
||||||
VkImageView Vulkan::createImageView(VkImage image, VkFormat format){
|
VkImageView Vulkan::createImageView(VkImage image, VkFormat format, VkImageAspectFlags aspectFlags, uint32_t mipLevels){
|
||||||
VkImageViewCreateInfo viewInfo{};
|
VkImageViewCreateInfo viewInfo{};
|
||||||
viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
||||||
viewInfo.image = image;
|
viewInfo.image = image;
|
||||||
viewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
viewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
||||||
viewInfo.format = VK_FORMAT_R8G8B8A8_SRGB;
|
viewInfo.format = format;
|
||||||
viewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
viewInfo.subresourceRange.aspectMask = aspectFlags;
|
||||||
viewInfo.subresourceRange.baseMipLevel = 0;
|
viewInfo.subresourceRange.baseMipLevel = 0;
|
||||||
viewInfo.subresourceRange.levelCount = 1;
|
viewInfo.subresourceRange.levelCount = mipLevels;
|
||||||
viewInfo.subresourceRange.baseArrayLayer = 0;
|
viewInfo.subresourceRange.baseArrayLayer = 0;
|
||||||
viewInfo.subresourceRange.layerCount = 1;
|
viewInfo.subresourceRange.layerCount = 1;
|
||||||
|
|
||||||
@@ -872,7 +1064,7 @@ namespace vapp{
|
|||||||
}
|
}
|
||||||
|
|
||||||
void Vulkan::createTextureImageView(){
|
void Vulkan::createTextureImageView(){
|
||||||
textureImageView = createImageView(textureImage, VK_FORMAT_R8G8B8A8_SRGB);
|
textureImageView = createImageView(textureImage, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_ASPECT_COLOR_BIT, mipLevels);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Vulkan::createTextureSampler(){
|
void Vulkan::createTextureSampler(){
|
||||||
@@ -899,9 +1091,9 @@ namespace vapp{
|
|||||||
samplerInfo.compareEnable = VK_FALSE;
|
samplerInfo.compareEnable = VK_FALSE;
|
||||||
samplerInfo.compareOp = VK_COMPARE_OP_ALWAYS;
|
samplerInfo.compareOp = VK_COMPARE_OP_ALWAYS;
|
||||||
samplerInfo.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
|
samplerInfo.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
|
||||||
|
samplerInfo.minLod = /*static_cast<float>(mipLevels / 2);*/ 0.0f;
|
||||||
|
samplerInfo.maxLod = static_cast<float>(mipLevels);
|
||||||
samplerInfo.mipLodBias = 0.0f;
|
samplerInfo.mipLodBias = 0.0f;
|
||||||
samplerInfo.minLod = 0.0f;
|
|
||||||
samplerInfo.maxLod = 0.0f;
|
|
||||||
|
|
||||||
if(vkCreateSampler(device, &samplerInfo, nullptr, &textureSampler) != VK_SUCCESS){
|
if(vkCreateSampler(device, &samplerInfo, nullptr, &textureSampler) != VK_SUCCESS){
|
||||||
throw std::runtime_error("Func: createTextureSampler\nError: Failed to create Texture Sampler!\n");
|
throw std::runtime_error("Func: createTextureSampler\nError: Failed to create Texture Sampler!\n");
|
||||||
@@ -979,6 +1171,47 @@ namespace vapp{
|
|||||||
vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer);
|
vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Vulkan::loadModel(){
|
||||||
|
tinyobj::attrib_t attrib;
|
||||||
|
std::vector<tinyobj::shape_t> shapes;
|
||||||
|
std::vector<tinyobj::material_t> materials;
|
||||||
|
std::string warn, err;
|
||||||
|
|
||||||
|
if(!tinyobj::LoadObj(&attrib, &shapes, &materials, &warn, &err, MODEL_PATH.c_str())){
|
||||||
|
throw std::runtime_error("Func: loadModel\nError: " + warn + err + "\n");
|
||||||
|
}
|
||||||
|
|
||||||
|
std::unordered_map<Vertex, uint32_t> uniqueVertices{};
|
||||||
|
|
||||||
|
for(const auto &shape : shapes){
|
||||||
|
for(const auto &index : shape.mesh.indices){
|
||||||
|
Vertex vertex{};
|
||||||
|
|
||||||
|
vertex.pos = {
|
||||||
|
attrib.vertices[3 * index.vertex_index + 0],
|
||||||
|
attrib.vertices[3 * index.vertex_index + 1],
|
||||||
|
attrib.vertices[3 * index.vertex_index + 2],
|
||||||
|
};
|
||||||
|
|
||||||
|
vertex.texCoord = {
|
||||||
|
attrib.texcoords[2 * index.texcoord_index + 0],
|
||||||
|
1.0f - attrib.texcoords[2 * index.texcoord_index + 1],
|
||||||
|
};
|
||||||
|
|
||||||
|
vertex.color = { 1.0f, 1.0f, 1.0f };
|
||||||
|
|
||||||
|
|
||||||
|
if(!uniqueVertices.contains(vertex)){
|
||||||
|
uniqueVertices[vertex] = static_cast<uint32_t>(vertices.size());
|
||||||
|
vertices.push_back(vertex);
|
||||||
|
}
|
||||||
|
|
||||||
|
indices.push_back(uniqueVertices[vertex]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
void Vulkan::createVertexBuffer(){
|
void Vulkan::createVertexBuffer(){
|
||||||
VkDeviceSize bufferSize = sizeof(vertices[0]) * vertices.size();
|
VkDeviceSize bufferSize = sizeof(vertices[0]) * vertices.size();
|
||||||
|
|
||||||
@@ -1128,9 +1361,12 @@ namespace vapp{
|
|||||||
renderPassInfo.renderArea.offset = {0, 0};
|
renderPassInfo.renderArea.offset = {0, 0};
|
||||||
renderPassInfo.renderArea.extent = swapChainExtent;
|
renderPassInfo.renderArea.extent = swapChainExtent;
|
||||||
|
|
||||||
VkClearValue clearColor = {{{0.01f, 0.01f, 0.01f, 1.0f}}}; // Background color after clear (Black 100%)
|
std::array<VkClearValue, 2> clearValues{};
|
||||||
renderPassInfo.clearValueCount = 1;
|
clearValues[0].color = {{0.01f, 0.01f, 0.01f, 1.0f}}; // Background color after clear (Black 100%)
|
||||||
renderPassInfo.pClearValues = &clearColor;
|
clearValues[1].depthStencil = { 1.0f, 0 };
|
||||||
|
|
||||||
|
renderPassInfo.clearValueCount = static_cast<uint32_t>(clearValues.size());
|
||||||
|
renderPassInfo.pClearValues = clearValues.data();
|
||||||
|
|
||||||
vkCmdBeginRenderPass(commandBuffer, &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE);
|
vkCmdBeginRenderPass(commandBuffer, &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE);
|
||||||
vkCmdBindPipeline(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, graphicsPipeline);
|
vkCmdBindPipeline(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, graphicsPipeline);
|
||||||
@@ -1199,7 +1435,7 @@ namespace vapp{
|
|||||||
|
|
||||||
UniformBufferObject ubo{};
|
UniformBufferObject ubo{};
|
||||||
// INFO: Change here for other angles
|
// INFO: Change here for other angles
|
||||||
ubo.model = glm::rotate(glm::mat4(1.0f), time * glm::radians(60.0f), glm::vec3(0.2f, 0.2f, 0.8f));
|
ubo.model = glm::rotate(glm::mat4(1.0f), time * glm::radians(60.0f), glm::vec3(0.0f, 0.0f, 1.0f));
|
||||||
ubo.view = glm::lookAt(glm::vec3(2.0f, 2.0f, 2.0f), glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, 0.0f, 1.0f));
|
ubo.view = glm::lookAt(glm::vec3(2.0f, 2.0f, 2.0f), glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, 0.0f, 1.0f));
|
||||||
ubo.proj = glm::perspective(glm::radians(45.0f), swapChainExtent.width / (float)swapChainExtent.height, 0.1f, 10.0f);
|
ubo.proj = glm::perspective(glm::radians(45.0f), swapChainExtent.width / (float)swapChainExtent.height, 0.1f, 10.0f);
|
||||||
|
|
||||||
@@ -1268,6 +1504,14 @@ namespace vapp{
|
|||||||
}
|
}
|
||||||
|
|
||||||
void Vulkan::cleanupSwapChain(){
|
void Vulkan::cleanupSwapChain(){
|
||||||
|
vkDestroyImageView(device, colorImageView, nullptr);
|
||||||
|
vkDestroyImage(device, colorImage, nullptr);
|
||||||
|
vkFreeMemory(device, colorImageMemory, nullptr);
|
||||||
|
|
||||||
|
vkDestroyImageView(device, depthImageView, nullptr);
|
||||||
|
vkDestroyImage(device, depthImage, nullptr);
|
||||||
|
vkFreeMemory(device, depthImageMemory, nullptr);
|
||||||
|
|
||||||
for(const auto & swapChainFramebuffer : swapChainFramebuffers)
|
for(const auto & swapChainFramebuffer : swapChainFramebuffers)
|
||||||
{ vkDestroyFramebuffer(device, swapChainFramebuffer, nullptr); }
|
{ vkDestroyFramebuffer(device, swapChainFramebuffer, nullptr); }
|
||||||
for(const auto & swapChainImageView : swapChainImageViews)
|
for(const auto & swapChainImageView : swapChainImageViews)
|
||||||
@@ -1278,7 +1522,6 @@ namespace vapp{
|
|||||||
|
|
||||||
void Vulkan::recreateSwapChain(){
|
void Vulkan::recreateSwapChain(){
|
||||||
int width = 0, height = 0;
|
int width = 0, height = 0;
|
||||||
glfwGetFramebufferSize(window, &width, &height);
|
|
||||||
while(width == 0 || height == 0){
|
while(width == 0 || height == 0){
|
||||||
glfwGetFramebufferSize(window, &width, &height);
|
glfwGetFramebufferSize(window, &width, &height);
|
||||||
glfwPollEvents();
|
glfwPollEvents();
|
||||||
@@ -1290,7 +1533,9 @@ namespace vapp{
|
|||||||
|
|
||||||
createSwapChain();
|
createSwapChain();
|
||||||
createImageViews();
|
createImageViews();
|
||||||
createFrameBuffers();
|
createColorResources();
|
||||||
|
createDepthResources();
|
||||||
|
createFramebuffers();
|
||||||
}
|
}
|
||||||
|
|
||||||
static void framebufferResizeCallback(GLFWwindow *window, int width, int height){
|
static void framebufferResizeCallback(GLFWwindow *window, int width, int height){
|
||||||
@@ -1301,7 +1546,7 @@ namespace vapp{
|
|||||||
void Vulkan::initWindow(const char *windowName){
|
void Vulkan::initWindow(const char *windowName){
|
||||||
glfwInit();
|
glfwInit();
|
||||||
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API); // tell glfw to not use opengl
|
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API); // tell glfw to not use opengl
|
||||||
glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE); // disable window resize
|
glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE); // disable window resize
|
||||||
this->window = glfwCreateWindow(static_cast<int>(_width), static_cast<int>(_height), windowName, nullptr, nullptr);
|
this->window = glfwCreateWindow(static_cast<int>(_width), static_cast<int>(_height), windowName, nullptr, nullptr);
|
||||||
glfwSetWindowUserPointer(window, this);
|
glfwSetWindowUserPointer(window, this);
|
||||||
glfwSetFramebufferSizeCallback(window, framebufferResizeCallback);
|
glfwSetFramebufferSizeCallback(window, framebufferResizeCallback);
|
||||||
@@ -1318,11 +1563,14 @@ namespace vapp{
|
|||||||
createRenderPass();
|
createRenderPass();
|
||||||
createDescriptorSetLayout();
|
createDescriptorSetLayout();
|
||||||
createGraphicsPipeline();
|
createGraphicsPipeline();
|
||||||
createFrameBuffers();
|
|
||||||
createCommandPool();
|
createCommandPool();
|
||||||
|
createColorResources();
|
||||||
|
createDepthResources();
|
||||||
|
createFramebuffers();
|
||||||
createTextureImage();
|
createTextureImage();
|
||||||
createTextureImageView();
|
createTextureImageView();
|
||||||
createTextureSampler();
|
createTextureSampler();
|
||||||
|
loadModel();
|
||||||
createVertexBuffer();
|
createVertexBuffer();
|
||||||
createIndexBuffer();
|
createIndexBuffer();
|
||||||
createUniformBuffers();
|
createUniformBuffers();
|
||||||
|
|||||||
+67
-19
@@ -10,29 +10,29 @@
|
|||||||
|
|
||||||
#define GLM_FORCE_RADIANS
|
#define GLM_FORCE_RADIANS
|
||||||
#define GLM_FORCE_DEFAULT_ALIGNED_GENTYPES
|
#define GLM_FORCE_DEFAULT_ALIGNED_GENTYPES
|
||||||
|
#define GLM_FORCE_DEPTH_ZERO_TO_ONE
|
||||||
#include <glm/glm.hpp>
|
#include <glm/glm.hpp>
|
||||||
#include <glm/gtc/matrix_transform.hpp>
|
#include <glm/gtc/matrix_transform.hpp>
|
||||||
|
#define GLM_ENABLE_EXPERIMENTAL
|
||||||
|
#include <glm/gtx/hash.hpp>
|
||||||
|
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
#include <stdexcept>
|
|
||||||
#include <cstdlib>
|
|
||||||
#include <cstring>
|
#include <cstring>
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
#include <optional>
|
#include <optional>
|
||||||
#include <set>
|
#include <set>
|
||||||
#include <limits>
|
|
||||||
#include <algorithm>
|
|
||||||
#include <fstream>
|
#include <fstream>
|
||||||
#include <array>
|
#include <array>
|
||||||
#include <chrono>
|
#include <chrono>
|
||||||
|
#include <unordered_map>
|
||||||
|
|
||||||
namespace vapp{
|
namespace vapp{
|
||||||
// Change here for other presentMode
|
// Change here for other presentMode
|
||||||
const VkPresentModeKHR WISHED_PRESENT_MODE = VK_PRESENT_MODE_MAILBOX_KHR;
|
const VkPresentModeKHR WISHED_PRESENT_MODE = VK_PRESENT_MODE_MAILBOX_KHR;
|
||||||
|
|
||||||
struct Vertex{
|
struct Vertex{
|
||||||
glm::vec2 pos;
|
glm::vec3 pos;
|
||||||
glm::vec3 color;
|
glm::vec3 color;
|
||||||
glm::vec2 texCoord;
|
glm::vec2 texCoord;
|
||||||
|
|
||||||
@@ -51,7 +51,7 @@ namespace vapp{
|
|||||||
|
|
||||||
attributeDescriptions[0].binding = 0;
|
attributeDescriptions[0].binding = 0;
|
||||||
attributeDescriptions[0].location = 0;
|
attributeDescriptions[0].location = 0;
|
||||||
attributeDescriptions[0].format = VK_FORMAT_R32G32_SFLOAT;
|
attributeDescriptions[0].format = VK_FORMAT_R32G32B32_SFLOAT;
|
||||||
attributeDescriptions[0].offset = offsetof(Vertex, pos);
|
attributeDescriptions[0].offset = offsetof(Vertex, pos);
|
||||||
|
|
||||||
attributeDescriptions[1].binding = 0;
|
attributeDescriptions[1].binding = 0;
|
||||||
@@ -66,18 +66,31 @@ namespace vapp{
|
|||||||
|
|
||||||
return attributeDescriptions;
|
return attributeDescriptions;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool operator==(const Vertex &other) const{
|
||||||
|
return pos == other.pos && color == other.color && texCoord == other.texCoord;
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
// TODO: Remove
|
/*
|
||||||
const std::vector<Vertex> vertices = {
|
const std::vector<Vertex> vertices = {
|
||||||
{{-0.5f, -0.5f}, {0.0f, 1.0f, 0.0f}, {1.0f, 0.0f}},
|
{{-0.5f, -0.5f, 0.0f}, {0.0f, 1.0f, 0.0f}, {0.0f, 0.0f}},
|
||||||
{{0.5f, -0.5f}, {0.0f, 0.0f, 1.0f}, {0.0f, 0.0f}},
|
{{0.5f, -0.5f, 0.0f}, {0.0f, 0.0f, 1.0f}, {1.0f, 0.0f}},
|
||||||
{{0.5f, 0.5f}, {0.0f, 1.0f, 0.0f}, {0.0f, 1.0f}},
|
{{0.5f, 0.5f, 0.0f}, {0.0f, 1.0f, 0.0f}, {1.0f, 1.0f}},
|
||||||
{{-0.5f, 0.5f}, {1.0f, 0.0f, 0.0f}, {1.0f, 1.0f}}
|
{{-0.5f, 0.5f, 0.0f}, {1.0f, 0.0f, 0.0f}, {0.0f, 1.0f}},
|
||||||
|
|
||||||
|
{{-0.5f, -0.5f, -0.5f}, {0.0f, 1.0f, 0.0f}, {0.0f, 0.0f}},
|
||||||
|
{{0.5f, -0.5f, -0.5f}, {0.0f, 0.0f, 1.0f}, {1.0f, 0.0f}},
|
||||||
|
{{0.5f, 0.5f, -0.5f}, {0.0f, 1.0f, 0.0f}, {1.0f, 1.0f}},
|
||||||
|
{{-0.5f, 0.5f, -0.5f}, {1.0f, 0.0f, 0.0f}, {0.0f, 1.0f}}
|
||||||
};
|
};
|
||||||
|
|
||||||
// uint16_t also possible -> change in vkCmdBindIndexBuffer also
|
// uint16_t also possible -> change in vkCmdBindIndexBuffer also
|
||||||
const std::vector<uint32_t> indices = { 0, 1, 2, 2, 3, 0 };
|
const std::vector<uint32_t> indices = {
|
||||||
|
0, 1, 2, 2, 3, 0,
|
||||||
|
4, 5, 6, 6, 7, 4
|
||||||
|
};
|
||||||
|
*/
|
||||||
// END Remove
|
// END Remove
|
||||||
|
|
||||||
struct UniformBufferObject{
|
struct UniformBufferObject{
|
||||||
@@ -107,7 +120,7 @@ namespace vapp{
|
|||||||
|
|
||||||
class Vulkan{
|
class Vulkan{
|
||||||
private:
|
private:
|
||||||
#pragma region Fields
|
#pragma region PrivateFields
|
||||||
GLFWwindow *window;
|
GLFWwindow *window;
|
||||||
uint32_t _width, _height;
|
uint32_t _width, _height;
|
||||||
|
|
||||||
@@ -146,6 +159,8 @@ namespace vapp{
|
|||||||
const int MAX_FRAMES_IN_FLIGHT = 2;
|
const int MAX_FRAMES_IN_FLIGHT = 2;
|
||||||
uint32_t currentFrame = 0;
|
uint32_t currentFrame = 0;
|
||||||
|
|
||||||
|
std::vector<Vertex> vertices;
|
||||||
|
std::vector<uint32_t> indices;
|
||||||
VkBuffer vertexBuffer;
|
VkBuffer vertexBuffer;
|
||||||
VkDeviceMemory vertexBufferMemory;
|
VkDeviceMemory vertexBufferMemory;
|
||||||
VkBuffer indexBuffer;
|
VkBuffer indexBuffer;
|
||||||
@@ -158,15 +173,25 @@ namespace vapp{
|
|||||||
VkDescriptorPool descriptorPool;
|
VkDescriptorPool descriptorPool;
|
||||||
std::vector<VkDescriptorSet> descriptorSets;
|
std::vector<VkDescriptorSet> descriptorSets;
|
||||||
|
|
||||||
|
int32_t mipLevels;
|
||||||
VkImage textureImage;
|
VkImage textureImage;
|
||||||
VkDeviceMemory textureImageMemory;
|
VkDeviceMemory textureImageMemory;
|
||||||
|
|
||||||
VkImageView textureImageView;
|
VkImageView textureImageView;
|
||||||
VkSampler textureSampler;
|
VkSampler textureSampler;
|
||||||
#pragma endregion
|
|
||||||
|
|
||||||
|
VkImage depthImage;
|
||||||
|
VkDeviceMemory depthImageMemory;
|
||||||
|
VkImageView depthImageView;
|
||||||
|
|
||||||
|
VkImage colorImage;
|
||||||
|
VkDeviceMemory colorImageMemory;
|
||||||
|
VkImageView colorImageView;
|
||||||
|
#pragma endregion
|
||||||
|
#pragma region PrivateFunctions
|
||||||
bool checkValidationLayerSupport();
|
bool checkValidationLayerSupport();
|
||||||
std::vector<const char*> getRequiredExtensions();
|
std::vector<const char*> getRequiredExtensions();
|
||||||
|
VkSampleCountFlagBits getMaxUsableSampleCount();
|
||||||
|
|
||||||
void createInstance();
|
void createInstance();
|
||||||
void setupDebugMessenger();
|
void setupDebugMessenger();
|
||||||
@@ -186,21 +211,27 @@ namespace vapp{
|
|||||||
void createGraphicsPipeline();
|
void createGraphicsPipeline();
|
||||||
VkShaderModule createShaderModule(const std::vector<char>& code);
|
VkShaderModule createShaderModule(const std::vector<char>& code);
|
||||||
void createRenderPass();
|
void createRenderPass();
|
||||||
void createFrameBuffers();
|
void createFramebuffers();
|
||||||
void createCommandPool();
|
void createCommandPool();
|
||||||
|
VkFormat findSupportedFormat(const std::vector<VkFormat> &candidates, VkImageTiling tiling, VkFormatFeatureFlags features);
|
||||||
|
VkFormat findDepthFormat();
|
||||||
|
void createColorResources();
|
||||||
|
void createDepthResources();
|
||||||
VkCommandBuffer beginSingleTimeCommands();
|
VkCommandBuffer beginSingleTimeCommands();
|
||||||
void endSingleTimeCommands(VkCommandBuffer commandBuffer);
|
void endSingleTimeCommands(VkCommandBuffer commandBuffer);
|
||||||
void transitionImageLayout(VkImage image, VkFormat format, VkImageLayout oldLayout, VkImageLayout newLayout);
|
void transitionImageLayout(VkImage image, VkFormat format, VkImageLayout oldLayout, VkImageLayout newLayout, uint32_t mipLevels);
|
||||||
void copyBufferToImage(VkBuffer buffer, VkImage image, uint32_t width, uint32_t height);
|
void copyBufferToImage(VkBuffer buffer, VkImage image, uint32_t width, uint32_t height);
|
||||||
void createImage(uint32_t width, uint32_t height, VkFormat format, VkImageTiling tiling, VkImageUsageFlags usage, VkMemoryPropertyFlags properties, VkImage& image, VkDeviceMemory &imageMemory);
|
void createImage(uint32_t width, uint32_t height, uint32_t mipLevels, VkSampleCountFlagBits numSamples, VkFormat format, VkImageTiling tiling, VkImageUsageFlags usage, VkMemoryPropertyFlags properties, VkImage& image, VkDeviceMemory &imageMemory);
|
||||||
|
void generateMipmaps(VkImage image, VkFormat imageFormat, int32_t texWidth, int32_t texHeight, uint32_t mipLevels);
|
||||||
void createTextureImage();
|
void createTextureImage();
|
||||||
VkImageView createImageView(VkImage image, VkFormat format);
|
VkImageView createImageView(VkImage image, VkFormat format, VkImageAspectFlags aspectFlags, uint32_t mipLevels);
|
||||||
void createTextureImageView();
|
void createTextureImageView();
|
||||||
void createTextureSampler();
|
void createTextureSampler();
|
||||||
uint32_t findMemoryType(uint32_t typeFilter, VkMemoryPropertyFlags properties);
|
uint32_t findMemoryType(uint32_t typeFilter, VkMemoryPropertyFlags properties);
|
||||||
void createBuffer(VkDeviceSize size, VkBufferUsageFlags usage, VkMemoryPropertyFlags properties, VkBuffer &buffer, VkDeviceMemory &bufferMemory);
|
void createBuffer(VkDeviceSize size, VkBufferUsageFlags usage, VkMemoryPropertyFlags properties, VkBuffer &buffer, VkDeviceMemory &bufferMemory);
|
||||||
void copyBuffer(VkBuffer srcBuffer, VkBuffer dstBuffer, VkDeviceSize size);
|
void copyBuffer(VkBuffer srcBuffer, VkBuffer dstBuffer, VkDeviceSize size);
|
||||||
void copyBufferOld(VkBuffer srcBuffer, VkBuffer dstBuffer, VkDeviceSize size);
|
void copyBufferOld(VkBuffer srcBuffer, VkBuffer dstBuffer, VkDeviceSize size);
|
||||||
|
void loadModel();
|
||||||
void createVertexBuffer();
|
void createVertexBuffer();
|
||||||
void createIndexBuffer();
|
void createIndexBuffer();
|
||||||
void createUniformBuffers();
|
void createUniformBuffers();
|
||||||
@@ -217,8 +248,9 @@ namespace vapp{
|
|||||||
void initVulkan();
|
void initVulkan();
|
||||||
void mainLoop();
|
void mainLoop();
|
||||||
void cleanup();
|
void cleanup();
|
||||||
|
#pragma endregion
|
||||||
public:
|
public:
|
||||||
|
#pragma region PublicFields
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
const bool enableValidationLayers = true;
|
const bool enableValidationLayers = true;
|
||||||
#else
|
#else
|
||||||
@@ -226,9 +258,25 @@ namespace vapp{
|
|||||||
#endif
|
#endif
|
||||||
|
|
||||||
bool framebufferResized = false;
|
bool framebufferResized = false;
|
||||||
|
std::string MODEL_PATH;
|
||||||
|
std::string TEXTURE_PATH;
|
||||||
|
|
||||||
|
VkSampleCountFlagBits msaaSamples = VK_SAMPLE_COUNT_1_BIT;
|
||||||
|
#pragma endregion
|
||||||
|
#pragma region PublicFunctions
|
||||||
void run(const char *windowName, const uint32_t width = 800, const uint32_t height = 600);
|
void run(const char *windowName, const uint32_t width = 800, const uint32_t height = 600);
|
||||||
|
#pragma endregion
|
||||||
};
|
};
|
||||||
} // vapp
|
} // vapp
|
||||||
|
|
||||||
|
namespace std{
|
||||||
|
template<> struct hash<vapp::Vertex>{
|
||||||
|
size_t operator()(vapp::Vertex const &vertex) const{
|
||||||
|
return ((hash<glm::vec3>()(vertex.pos) ^
|
||||||
|
(hash<glm::vec3>()(vertex.color) << 1)) >> 1) ^
|
||||||
|
(hash<glm::vec2>()(vertex.texCoord) << 1);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
#endif //VULKAN_APP_H
|
#endif //VULKAN_APP_H
|
||||||
|
|||||||
Reference in New Issue
Block a user