Compare commits
8 Commits
45b362be82
...
main
| Author | SHA1 | Date | |
|---|---|---|---|
| ce8bc3a96b | |||
| 2f485d11e6 | |||
| a4a1847f95 | |||
| edc4931b67 | |||
| b458f432ff | |||
| 6d986f496e | |||
| 881a43177e | |||
| 80012fc7e7 |
@@ -20,6 +20,14 @@ foreach(TEXTURE ${TEXTURE_FILES})
|
||||
file(COPY ${TEXTURE_FILES} DESTINATION "${CMAKE_CURRENT_BINARY_DIR}/textures/")
|
||||
endforeach()
|
||||
|
||||
# Copy models into cmake output
|
||||
file(GLOB MODEL_FILES
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/models/*"
|
||||
)
|
||||
foreach(MODEL ${MODEL_FILES})
|
||||
file(COPY ${MODEL_FILES} DESTINATION "${CMAKE_CURRENT_BINARY_DIR}/models/")
|
||||
endforeach()
|
||||
|
||||
# Copy shaders into cmake output
|
||||
file(GLOB SHADER_FILES
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/shaders/*.vert"
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
* - glfw
|
||||
* - glm
|
||||
* - stb
|
||||
* - tinyobjloader
|
||||
*/
|
||||
|
||||
#define DEBUG 1
|
||||
@@ -14,7 +15,11 @@ int main(int argc, char **argv){
|
||||
std::cout << "Program path: " << argv[0] << std::endl;
|
||||
try{
|
||||
vapp::Vulkan app;
|
||||
app.run("Vulkan", 1200, 900);
|
||||
|
||||
app.MODEL_PATH = "models/viking_room.obj";
|
||||
app.TEXTURE_PATH = "textures/viking_room.png";
|
||||
|
||||
app.run("Vulkan", 800, 800);
|
||||
}
|
||||
catch(const std::exception& e){
|
||||
std::cerr << e.what() << std::endl;
|
||||
|
||||
+16053
File diff suppressed because it is too large
Load Diff
+5
-1
@@ -1,9 +1,13 @@
|
||||
#version 450
|
||||
|
||||
layout(location = 0) in vec3 fragColor;
|
||||
layout(location = 1) in vec2 fragTexCoord;
|
||||
|
||||
layout(location = 0) out vec4 outColor;
|
||||
|
||||
layout(binding = 1) uniform sampler2D texSampler;
|
||||
|
||||
void main(){
|
||||
outColor = vec4(fragColor, 1.0);
|
||||
// outColor = vec4(fragTexCoord, 0.0, 1.0);
|
||||
outColor = texture(texSampler, fragTexCoord);
|
||||
}
|
||||
|
||||
+5
-19
@@ -6,29 +6,15 @@ layout(set = 0, binding = 0) uniform UniformBufferObject{
|
||||
mat4 proj;
|
||||
}ubo;
|
||||
|
||||
layout(location = 0) in vec2 inPosition;
|
||||
layout(location = 0) in vec3 inPosition;
|
||||
layout(location = 1) in vec3 inColor;
|
||||
layout(location = 2) in vec2 inTexCoord;
|
||||
|
||||
layout(location = 0) out vec3 fragColor;
|
||||
|
||||
/*
|
||||
vec2 positions[3] = vec2[](
|
||||
vec2(0.0, -0.5),
|
||||
vec2(0.5, 0.5),
|
||||
vec2(-0.5, 0.5)
|
||||
);
|
||||
|
||||
vec3 colors[3] = vec3[](
|
||||
vec3(0.0, 1.0, 1.0),
|
||||
vec3(0.0, 1.0, 0.0),
|
||||
vec3(0.0, 0.0, 1.0)
|
||||
);
|
||||
*/
|
||||
layout(location = 1) out vec2 fragTexCoord;
|
||||
|
||||
void main(){
|
||||
// gl_Position = vec4(positions[gl_VertexIndex], 0.0, 1.0);
|
||||
// fragColor = colors[gl_VertexIndex];
|
||||
// gl_Position = vec4(inPosition, 0.0, 1.0);
|
||||
gl_Position = ubo.proj * ubo.view * ubo.model * vec4(inPosition, 0.0, 1.0);
|
||||
gl_Position = ubo.proj * ubo.view * ubo.model * vec4(inPosition, 1.0);
|
||||
fragColor = inColor;
|
||||
fragTexCoord = inTexCoord;
|
||||
}
|
||||
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 3.0 MiB |
Binary file not shown.
|
After Width: | Height: | Size: 940 KiB |
+390
-82
@@ -7,6 +7,10 @@
|
||||
#define STB_IMAGE_IMPLEMENTATION
|
||||
#include <stb/stb_image.h>
|
||||
|
||||
// same as stb
|
||||
#define TINYOBJLOADER_IMPLEMENTATION
|
||||
#include <tiny_obj_loader.h>
|
||||
|
||||
namespace vapp{
|
||||
const std::vector<const char*> validationLayers = {
|
||||
"VK_LAYER_KHRONOS_validation"
|
||||
@@ -97,6 +101,23 @@ namespace vapp{
|
||||
return extensions;
|
||||
}
|
||||
|
||||
VkSampleCountFlagBits Vulkan::getMaxUsableSampleCount()
|
||||
{
|
||||
VkPhysicalDeviceProperties physicalDeviceProperties;
|
||||
vkGetPhysicalDeviceProperties(physicalDevice, &physicalDeviceProperties);
|
||||
|
||||
VkSampleCountFlags counts = physicalDeviceProperties.limits.framebufferDepthSampleCounts;
|
||||
|
||||
if (counts & VK_SAMPLE_COUNT_64_BIT) return VK_SAMPLE_COUNT_64_BIT;
|
||||
if (counts & VK_SAMPLE_COUNT_32_BIT) return VK_SAMPLE_COUNT_32_BIT;
|
||||
if (counts & VK_SAMPLE_COUNT_16_BIT) return VK_SAMPLE_COUNT_16_BIT;
|
||||
if (counts & VK_SAMPLE_COUNT_8_BIT) return VK_SAMPLE_COUNT_8_BIT;
|
||||
if (counts & VK_SAMPLE_COUNT_4_BIT) return VK_SAMPLE_COUNT_4_BIT;
|
||||
if (counts & VK_SAMPLE_COUNT_2_BIT) return VK_SAMPLE_COUNT_2_BIT;
|
||||
|
||||
return VK_SAMPLE_COUNT_1_BIT;
|
||||
}
|
||||
|
||||
void Vulkan::createInstance(){
|
||||
if(enableValidationLayers && !checkValidationLayerSupport()){
|
||||
throw std::runtime_error("Func: createInstance\nError: Validation Layers requested, but not available!\n");
|
||||
@@ -170,6 +191,7 @@ namespace vapp{
|
||||
for(VkPhysicalDevice device : devices){
|
||||
if(isDeviceSuitable(device)){
|
||||
physicalDevice = device;
|
||||
msaaSamples = getMaxUsableSampleCount();
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -196,6 +218,7 @@ namespace vapp{
|
||||
}
|
||||
|
||||
VkPhysicalDeviceFeatures deviceFeatures{};
|
||||
deviceFeatures.samplerAnisotropy = VK_TRUE;
|
||||
|
||||
VkDeviceCreateInfo createInfo{};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
|
||||
@@ -263,15 +286,6 @@ namespace vapp{
|
||||
}
|
||||
|
||||
bool Vulkan::isDeviceSuitable(VkPhysicalDevice device){
|
||||
/*
|
||||
VkPhysicalDeviceProperties deviceProperties;
|
||||
vkGetPhysicalDeviceProperties(device, &deviceProperties);
|
||||
|
||||
VkPhysicalDeviceFeatures deviceFeatures;
|
||||
vkGetPhysicalDeviceFeatures(device, &deviceFeatures);
|
||||
|
||||
return deviceProperties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU && deviceFeatures.geometryShader;
|
||||
*/
|
||||
QueueFamilyIndices indices = findQueueFamilies(device);
|
||||
bool extensionSupported = checkDeviceExtensionSupport(device);
|
||||
bool swapChainAdequate = false;
|
||||
@@ -279,7 +293,11 @@ namespace vapp{
|
||||
SwapChainSupportDetails swapChainSupport = querySwapChainSupport(device);
|
||||
swapChainAdequate = !swapChainSupport.formats.empty() && !swapChainSupport.presentModes.empty();
|
||||
}
|
||||
return indices.isComplete() && extensionSupported && swapChainAdequate;
|
||||
|
||||
VkPhysicalDeviceFeatures supportedFeatures;
|
||||
vkGetPhysicalDeviceFeatures(device, &supportedFeatures);
|
||||
|
||||
return indices.isComplete() && extensionSupported && swapChainAdequate && supportedFeatures.samplerAnisotropy;
|
||||
}
|
||||
|
||||
void Vulkan::createSurface(){
|
||||
@@ -314,7 +332,7 @@ namespace vapp{
|
||||
|
||||
VkSurfaceFormatKHR Vulkan::chooseSwapSurfaceFormat(const std::vector<VkSurfaceFormatKHR>& availableFormats){
|
||||
for(const VkSurfaceFormatKHR availableFormat : availableFormats){
|
||||
if(availableFormat.format == VK_FORMAT_B8G8R8A8_SRGB && availableFormat.colorSpace ==
|
||||
if(availableFormat.format == VK_FORMAT_R8G8B8A8_SRGB && availableFormat.colorSpace ==
|
||||
VK_COLOR_SPACE_SRGB_NONLINEAR_KHR){
|
||||
return availableFormat;
|
||||
}
|
||||
@@ -411,28 +429,8 @@ namespace vapp{
|
||||
void Vulkan::createImageViews(){
|
||||
swapChainImageViews.resize(swapChainImages.size());
|
||||
|
||||
for(size_t i = 0; i < swapChainImages.size(); i++){
|
||||
VkImageViewCreateInfo createInfo{};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
||||
createInfo.image = swapChainImages[i];
|
||||
|
||||
createInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
||||
createInfo.format = swapChainImageFormat;
|
||||
|
||||
createInfo.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
|
||||
createInfo.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
|
||||
createInfo.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
|
||||
createInfo.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
|
||||
|
||||
createInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
createInfo.subresourceRange.baseMipLevel = 0;
|
||||
createInfo.subresourceRange.levelCount = 1;
|
||||
createInfo.subresourceRange.baseArrayLayer = 0;
|
||||
createInfo.subresourceRange.layerCount = 1;
|
||||
|
||||
if(vkCreateImageView(device, &createInfo, nullptr, &swapChainImageViews[i]) != VK_SUCCESS){
|
||||
throw std::runtime_error("Func: createImageViews\nError: Failed to create Image Views!\n");
|
||||
}
|
||||
for(uint32_t i = 0; i < swapChainImages.size(); i++){
|
||||
swapChainImageViews[i] = createImageView(swapChainImages[i], swapChainImageFormat, VK_IMAGE_ASPECT_COLOR_BIT, 1);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -443,10 +441,19 @@ namespace vapp{
|
||||
uboLayoutBinding.descriptorCount = 1;
|
||||
uboLayoutBinding.stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
|
||||
|
||||
VkDescriptorSetLayoutBinding samplerLayoutBinding{};
|
||||
samplerLayoutBinding.binding = 1;
|
||||
samplerLayoutBinding.descriptorCount = 1;
|
||||
samplerLayoutBinding.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
|
||||
samplerLayoutBinding.pImmutableSamplers = nullptr;
|
||||
samplerLayoutBinding.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
|
||||
|
||||
std::array<VkDescriptorSetLayoutBinding, 2> bindings = { uboLayoutBinding, samplerLayoutBinding };
|
||||
|
||||
VkDescriptorSetLayoutCreateInfo layoutInfo{};
|
||||
layoutInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
|
||||
layoutInfo.bindingCount = 1;
|
||||
layoutInfo.pBindings = &uboLayoutBinding;
|
||||
layoutInfo.bindingCount = static_cast<uint32_t>(bindings.size());
|
||||
layoutInfo.pBindings = bindings.data();
|
||||
|
||||
if(vkCreateDescriptorSetLayout(device, &layoutInfo, nullptr, &descriptorSetLayout) != VK_SUCCESS){
|
||||
throw std::runtime_error("Func: createDescriptorSetLayout\nError: Failed to create Descriptor Set Layout!\n");
|
||||
@@ -454,14 +461,13 @@ namespace vapp{
|
||||
}
|
||||
|
||||
void Vulkan::createGraphicsPipeline(){
|
||||
// TODO: find solution for file location
|
||||
std::vector<char> vertShaderCode;
|
||||
std::vector<char> fragShaderCode;
|
||||
try{
|
||||
vertShaderCode = readFile("shaders/shader.vert.spv");
|
||||
fragShaderCode = readFile("shaders/shader.frag.spv");
|
||||
}
|
||||
catch(std::exception e){
|
||||
catch(const std::exception &e){
|
||||
std::cout << "Failed to read ./shaders/...\nTrying fallback folders!\n";
|
||||
vertShaderCode = readFile("../shaders/shader.vert.spv");
|
||||
fragShaderCode = readFile("../shaders/shader.frag.spv");
|
||||
@@ -547,7 +553,7 @@ namespace vapp{
|
||||
VkPipelineMultisampleStateCreateInfo multisampling{};
|
||||
multisampling.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
|
||||
multisampling.sampleShadingEnable = VK_FALSE;
|
||||
multisampling.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
|
||||
multisampling.rasterizationSamples = msaaSamples;
|
||||
|
||||
VkPipelineColorBlendAttachmentState colorBlendAttachment{};
|
||||
colorBlendAttachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT
|
||||
@@ -568,6 +574,18 @@ namespace vapp{
|
||||
colorBlending.attachmentCount = 1;
|
||||
colorBlending.pAttachments = &colorBlendAttachment;
|
||||
|
||||
VkPipelineDepthStencilStateCreateInfo depthStencil{};
|
||||
depthStencil.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
|
||||
depthStencil.depthTestEnable = VK_TRUE;
|
||||
depthStencil.depthWriteEnable = VK_TRUE;
|
||||
depthStencil.depthCompareOp = VK_COMPARE_OP_LESS;
|
||||
depthStencil.depthBoundsTestEnable = VK_FALSE;
|
||||
depthStencil.minDepthBounds = 0.0f;
|
||||
depthStencil.maxDepthBounds = 1.0f;
|
||||
depthStencil.stencilTestEnable = VK_FALSE;
|
||||
depthStencil.front = {};
|
||||
depthStencil.back = {};
|
||||
|
||||
VkPipelineLayoutCreateInfo pipelineLayoutInfo{};
|
||||
pipelineLayoutInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
|
||||
pipelineLayoutInfo.setLayoutCount = 1;
|
||||
@@ -590,6 +608,7 @@ namespace vapp{
|
||||
pipelineInfo.pDepthStencilState = nullptr; // Optional because {} as initializer
|
||||
pipelineInfo.pColorBlendState = &colorBlending;
|
||||
pipelineInfo.pDynamicState = &dynamicState;
|
||||
pipelineInfo.pDepthStencilState = &depthStencil;
|
||||
pipelineInfo.layout = pipelineLayout;
|
||||
pipelineInfo.renderPass = renderPass;
|
||||
pipelineInfo.subpass = 0;
|
||||
@@ -623,37 +642,69 @@ namespace vapp{
|
||||
}
|
||||
|
||||
void Vulkan::createRenderPass(){
|
||||
VkAttachmentDescription depthAttachment{};
|
||||
depthAttachment.format = findDepthFormat();
|
||||
depthAttachment.samples = msaaSamples;
|
||||
depthAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
|
||||
depthAttachment.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
||||
depthAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
||||
depthAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
||||
depthAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;;
|
||||
depthAttachment.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
||||
|
||||
VkAttachmentReference depthAttachmentRef{};
|
||||
depthAttachmentRef.attachment = 1;
|
||||
depthAttachmentRef.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
||||
|
||||
VkAttachmentDescription colorAttachment{};
|
||||
colorAttachment.format = swapChainImageFormat;
|
||||
colorAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
|
||||
colorAttachment.samples = msaaSamples;
|
||||
colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
|
||||
colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
||||
colorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
||||
colorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
||||
colorAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
colorAttachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
|
||||
colorAttachment.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
||||
|
||||
VkAttachmentReference colorAttachmentRef{};
|
||||
colorAttachmentRef.attachment = 0;
|
||||
colorAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
||||
|
||||
VkAttachmentDescription colorAttachmentResolve{};
|
||||
colorAttachmentResolve.format = swapChainImageFormat;
|
||||
colorAttachmentResolve.samples = VK_SAMPLE_COUNT_1_BIT;
|
||||
colorAttachmentResolve.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
||||
colorAttachmentResolve.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
||||
colorAttachmentResolve.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
||||
colorAttachmentResolve.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
||||
colorAttachmentResolve.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
colorAttachmentResolve.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
|
||||
|
||||
VkAttachmentReference colorAttachmentResolveRef{};
|
||||
colorAttachmentResolveRef.attachment = 2;
|
||||
colorAttachmentResolveRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
||||
|
||||
VkSubpassDescription subpass{};
|
||||
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
|
||||
subpass.colorAttachmentCount = 1;
|
||||
subpass.pColorAttachments = &colorAttachmentRef;
|
||||
subpass.pDepthStencilAttachment = &depthAttachmentRef;
|
||||
subpass.pResolveAttachments = &colorAttachmentResolveRef;
|
||||
|
||||
VkSubpassDependency dependency{};
|
||||
dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
|
||||
dependency.dstSubpass = 0;
|
||||
dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
||||
dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT;
|
||||
dependency.srcAccessMask = 0;
|
||||
dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
||||
dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
|
||||
dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT;;
|
||||
dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;;
|
||||
|
||||
std::array<VkAttachmentDescription, 3> attachments = { colorAttachment, depthAttachment, colorAttachmentResolve };
|
||||
|
||||
VkRenderPassCreateInfo renderPassInfo{};
|
||||
renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
|
||||
renderPassInfo.attachmentCount = 1;
|
||||
renderPassInfo.pAttachments = &colorAttachment;
|
||||
renderPassInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
|
||||
renderPassInfo.pAttachments = attachments.data();
|
||||
renderPassInfo.subpassCount = 1;
|
||||
renderPassInfo.pSubpasses = &subpass;
|
||||
renderPassInfo.dependencyCount = 1;
|
||||
@@ -664,23 +715,23 @@ namespace vapp{
|
||||
}
|
||||
}
|
||||
|
||||
void Vulkan::createFrameBuffers(){
|
||||
void Vulkan::createFramebuffers(){
|
||||
swapChainFramebuffers.resize(swapChainImageViews.size());
|
||||
|
||||
for(size_t i = 0; i < swapChainImageViews.size(); i++){
|
||||
VkImageView attachements[] = {swapChainImageViews[i]};
|
||||
std::array<VkImageView, 3> attachments = { colorImageView, depthImageView, swapChainImageViews[i] };
|
||||
|
||||
VkFramebufferCreateInfo framebufferInfo{};
|
||||
framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
|
||||
framebufferInfo.renderPass = renderPass;
|
||||
framebufferInfo.attachmentCount = 1;
|
||||
framebufferInfo.pAttachments = attachements;
|
||||
framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
|
||||
framebufferInfo.pAttachments = attachments.data();
|
||||
framebufferInfo.width = swapChainExtent.width;
|
||||
framebufferInfo.height = swapChainExtent.height;
|
||||
framebufferInfo.layers = 1;
|
||||
|
||||
if(vkCreateFramebuffer(device, &framebufferInfo, nullptr, &swapChainFramebuffers[i]) != VK_SUCCESS){
|
||||
throw std::runtime_error("Func: createFrameBuffers\nError: Failed to create Framebuffer!\n");
|
||||
throw std::runtime_error("Func: createFramebuffers\nError: Failed to create Framebuffer!\n");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -697,6 +748,48 @@ namespace vapp{
|
||||
}
|
||||
}
|
||||
|
||||
VkFormat Vulkan::findSupportedFormat(const std::vector<VkFormat> &candidates, VkImageTiling tiling, VkFormatFeatureFlags features){
|
||||
for(VkFormat format : candidates){
|
||||
VkFormatProperties props;
|
||||
vkGetPhysicalDeviceFormatProperties(physicalDevice, format, &props);
|
||||
|
||||
if(tiling == VK_IMAGE_TILING_LINEAR && (props.linearTilingFeatures & features) == features){
|
||||
return format;
|
||||
}
|
||||
if(tiling == VK_IMAGE_TILING_OPTIMAL && (props.optimalTilingFeatures & features) == features){
|
||||
return format;
|
||||
}
|
||||
|
||||
throw std::runtime_error("Func: findSupportedFormat\nError: Failed to find supported Format!\n");
|
||||
}
|
||||
}
|
||||
|
||||
VkFormat Vulkan::findDepthFormat(){
|
||||
return findSupportedFormat(
|
||||
{ VK_FORMAT_D32_SFLOAT, VK_FORMAT_D32_SFLOAT_S8_UINT, VK_FORMAT_D24_UNORM_S8_UINT },
|
||||
VK_IMAGE_TILING_OPTIMAL,
|
||||
VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT
|
||||
);
|
||||
}
|
||||
|
||||
bool hasStencilComponent(VkFormat format){
|
||||
return format == VK_FORMAT_D32_SFLOAT_S8_UINT || format == VK_FORMAT_D24_UNORM_S8_UINT;
|
||||
}
|
||||
|
||||
void Vulkan::createColorResources()
|
||||
{
|
||||
VkFormat colorFormat = swapChainImageFormat;
|
||||
|
||||
createImage(swapChainExtent.width, swapChainExtent.height, 1, msaaSamples, colorFormat, VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, colorImage, colorImageMemory);
|
||||
colorImageView = createImageView(colorImage, colorFormat, VK_IMAGE_ASPECT_COLOR_BIT, 1);
|
||||
}
|
||||
|
||||
void Vulkan::createDepthResources(){
|
||||
VkFormat depthFormat = findDepthFormat();
|
||||
createImage(swapChainExtent.width, swapChainExtent.height, 1, msaaSamples, depthFormat, VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, depthImage, depthImageMemory);
|
||||
depthImageView = createImageView(depthImage, depthFormat, VK_IMAGE_ASPECT_DEPTH_BIT, 1);
|
||||
}
|
||||
|
||||
VkCommandBuffer Vulkan::beginSingleTimeCommands(){
|
||||
VkCommandBufferAllocateInfo allocInfo{};
|
||||
allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
||||
@@ -739,7 +832,7 @@ namespace vapp{
|
||||
endSingleTimeCommands(commandBuffer);
|
||||
}
|
||||
|
||||
void Vulkan::transitionImageLayout(VkImage image, VkFormat format, VkImageLayout oldLayout, VkImageLayout newLayout){
|
||||
void Vulkan::transitionImageLayout(VkImage image, VkFormat format, VkImageLayout oldLayout, VkImageLayout newLayout, uint32_t mipLevels){
|
||||
VkCommandBuffer commandBuffer = beginSingleTimeCommands();
|
||||
|
||||
VkImageMemoryBarrier barrier{};
|
||||
@@ -754,7 +847,7 @@ namespace vapp{
|
||||
|
||||
barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
barrier.subresourceRange.baseMipLevel = 0;
|
||||
barrier.subresourceRange.levelCount = 1;
|
||||
barrier.subresourceRange.levelCount = mipLevels;
|
||||
barrier.subresourceRange.baseArrayLayer = 0;
|
||||
barrier.subresourceRange.layerCount = 1;
|
||||
|
||||
@@ -803,25 +896,25 @@ namespace vapp{
|
||||
endSingleTimeCommands(commandBuffer);
|
||||
}
|
||||
|
||||
void Vulkan::createImage(uint32_t width, uint32_t height, VkFormat format, VkImageTiling tiling, VkImageUsageFlags usage, VkMemoryPropertyFlags properties, VkImage& image, VkDeviceMemory &imageMemory){
|
||||
void Vulkan::createImage(uint32_t width, uint32_t height, uint32_t mipLevels, VkSampleCountFlagBits numSamples, VkFormat format, VkImageTiling tiling, VkImageUsageFlags usage, VkMemoryPropertyFlags properties, VkImage &image, VkDeviceMemory &imageMemory){
|
||||
VkImageCreateInfo imageInfo{};
|
||||
imageInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
|
||||
imageInfo.imageType = VK_IMAGE_TYPE_2D; // 3D is used to store voxel volumes
|
||||
imageInfo.extent.width = width;
|
||||
imageInfo.extent.height = height;
|
||||
imageInfo.extent.depth = 1;
|
||||
imageInfo.mipLevels = 1;
|
||||
imageInfo.mipLevels = mipLevels;
|
||||
imageInfo.arrayLayers = 1;
|
||||
imageInfo.format = format;
|
||||
imageInfo.tiling = tiling; // or LINEAR for direct memory access of texels, OPTIMAL provides efficient access from shader
|
||||
imageInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
imageInfo.usage = usage;
|
||||
imageInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
||||
imageInfo.samples = VK_SAMPLE_COUNT_1_BIT;
|
||||
imageInfo.samples = numSamples;
|
||||
imageInfo.flags = 0; // something tells me this has another value when using voxels
|
||||
|
||||
if(vkCreateImage(device, &imageInfo, nullptr, &image) != VK_SUCCESS){
|
||||
throw std::runtime_error("Func: createTextureImage\nError: Failed to create Image!\n");
|
||||
throw std::runtime_error("Func: createImage\nError: Failed to create Image!\n");
|
||||
}
|
||||
|
||||
VkMemoryRequirements memRequirements;
|
||||
@@ -839,10 +932,91 @@ namespace vapp{
|
||||
vkBindImageMemory(device, image, imageMemory, 0);
|
||||
}
|
||||
|
||||
void Vulkan::generateMipmaps(VkImage image, VkFormat imageFormat, int32_t texWidth, int32_t texHeight, uint32_t mipLevels){
|
||||
// normally mipmaps are stored alongside base level of image
|
||||
VkFormatProperties formatProperties;
|
||||
vkGetPhysicalDeviceFormatProperties(physicalDevice, imageFormat, &formatProperties);
|
||||
|
||||
if (!(formatProperties.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT))
|
||||
{
|
||||
throw std::runtime_error("Func: generateMipmaps\nError: Texture Image Format does not support linear blitting!\n");
|
||||
}
|
||||
|
||||
VkCommandBuffer commandBuffer = beginSingleTimeCommands();
|
||||
|
||||
VkImageMemoryBarrier barrier{};
|
||||
barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
|
||||
barrier.image = image;
|
||||
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
barrier.subresourceRange.baseArrayLayer = 0;
|
||||
barrier.subresourceRange.layerCount = 1;
|
||||
barrier.subresourceRange.levelCount = 1;
|
||||
|
||||
int32_t mipWidth = texWidth;
|
||||
int32_t mipHeight = texHeight;
|
||||
|
||||
for (uint32_t i = 1; i < mipLevels; i++)
|
||||
{
|
||||
barrier.subresourceRange.baseMipLevel = i - 1;
|
||||
barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
|
||||
barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
|
||||
barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
||||
barrier.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT;
|
||||
|
||||
vkCmdPipelineBarrier(commandBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &barrier);
|
||||
|
||||
VkImageBlit blit{};
|
||||
blit.srcOffsets[0] = { 0, 0, 0 };
|
||||
blit.srcOffsets[1] = { mipWidth, mipHeight, 1 };
|
||||
blit.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
blit.srcSubresource.mipLevel = i - 1;
|
||||
blit.srcSubresource.baseArrayLayer = 0;
|
||||
blit.srcSubresource.layerCount = 1;
|
||||
|
||||
blit.dstOffsets[0] = { 0, 0, 0 };
|
||||
blit.dstOffsets[1] = { mipWidth > 1 ? mipWidth / 2 : 1, mipHeight > 1 ? mipHeight / 2 : 1, 1 };
|
||||
blit.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
blit.dstSubresource.mipLevel = i;
|
||||
blit.dstSubresource.baseArrayLayer = 0;
|
||||
blit.dstSubresource.layerCount = 1;
|
||||
|
||||
vkCmdBlitImage(commandBuffer, image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &blit, VK_FILTER_LINEAR);
|
||||
|
||||
barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
|
||||
barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
||||
barrier.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
|
||||
barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
||||
|
||||
vkCmdPipelineBarrier(commandBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &barrier);
|
||||
|
||||
if (mipWidth > 1) mipWidth /= 2;
|
||||
if (mipHeight > 1) mipHeight /= 2;
|
||||
}
|
||||
|
||||
barrier.subresourceRange.baseMipLevel = mipLevels - 1;
|
||||
barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
|
||||
barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
||||
barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
||||
barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
||||
|
||||
vkCmdPipelineBarrier(commandBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &barrier);
|
||||
|
||||
endSingleTimeCommands(commandBuffer);
|
||||
}
|
||||
|
||||
void Vulkan::createTextureImage(){
|
||||
int texWidth, texHeight, texChannels;
|
||||
stbi_uc *pixels = stbi_load("textures/texture.jpeg", &texWidth, &texHeight, &texChannels, STBI_rgb_alpha);
|
||||
|
||||
if(MODEL_PATH == "" || TEXTURE_PATH == ""){
|
||||
throw std::runtime_error("Func: createTextureImage\nError: No file was given in MODEL_PATH or TEXTURE_PATH!\n");
|
||||
}
|
||||
|
||||
stbi_uc *pixels = stbi_load(TEXTURE_PATH.c_str(), &texWidth, &texHeight, &texChannels, STBI_rgb_alpha);
|
||||
|
||||
VkDeviceSize imageSize = texWidth * texHeight * 4; // 4 bytes per pixel
|
||||
mipLevels = static_cast<uint32_t>(std::floor(std::log2(std::max(texWidth, texHeight)))) + 1;
|
||||
|
||||
if(!pixels) throw std::runtime_error("Func: createTextureImage\nError: Failed to load Texture Image!\n");
|
||||
|
||||
@@ -858,12 +1032,72 @@ namespace vapp{
|
||||
|
||||
stbi_image_free(pixels);
|
||||
|
||||
createImage(texWidth, texHeight, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, textureImage, textureImageMemory);
|
||||
transitionImageLayout(textureImage, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
|
||||
createImage(texWidth, texHeight, mipLevels, VK_SAMPLE_COUNT_1_BIT, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, textureImage, textureImageMemory);
|
||||
transitionImageLayout(textureImage, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, mipLevels);
|
||||
copyBufferToImage(stagingBuffer, textureImage, static_cast<uint32_t>(texWidth), static_cast<uint32_t>(texHeight));
|
||||
transitionImageLayout(textureImage, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
|
||||
// removed because of mipmapping
|
||||
// transitionImageLayout(textureImage, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_LAYOUT_UNDEFINED /*TRANSFER_DST_OPTIMAL*/, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL /*SHADER_READ_ONLY_OPTIMAL*/, mipLevels);
|
||||
vkDestroyBuffer(device, stagingBuffer, nullptr);
|
||||
vkFreeMemory(device, stagingBufferMemory, nullptr);
|
||||
|
||||
generateMipmaps(textureImage, VK_FORMAT_R8G8B8A8_SRGB, texWidth, texHeight, mipLevels);
|
||||
}
|
||||
|
||||
VkImageView Vulkan::createImageView(VkImage image, VkFormat format, VkImageAspectFlags aspectFlags, uint32_t mipLevels){
|
||||
VkImageViewCreateInfo viewInfo{};
|
||||
viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
||||
viewInfo.image = image;
|
||||
viewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
||||
viewInfo.format = format;
|
||||
viewInfo.subresourceRange.aspectMask = aspectFlags;
|
||||
viewInfo.subresourceRange.baseMipLevel = 0;
|
||||
viewInfo.subresourceRange.levelCount = mipLevels;
|
||||
viewInfo.subresourceRange.baseArrayLayer = 0;
|
||||
viewInfo.subresourceRange.layerCount = 1;
|
||||
|
||||
VkImageView imageView;
|
||||
if(vkCreateImageView(device, &viewInfo, nullptr, &imageView) != VK_SUCCESS){
|
||||
throw std::runtime_error("Func: createTextureImageView\nError: Failed to create Texture Image View!\n");
|
||||
}
|
||||
|
||||
return imageView;
|
||||
}
|
||||
|
||||
void Vulkan::createTextureImageView(){
|
||||
textureImageView = createImageView(textureImage, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_ASPECT_COLOR_BIT, mipLevels);
|
||||
}
|
||||
|
||||
void Vulkan::createTextureSampler(){
|
||||
VkSamplerCreateInfo samplerInfo{};
|
||||
samplerInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
|
||||
samplerInfo.magFilter = VK_FILTER_LINEAR;
|
||||
samplerInfo.minFilter = VK_FILTER_LINEAR;
|
||||
|
||||
// INFO: Here can preferences be used -> instead of REPEAT I use CLAMP_TO_EDGE to get this nice eye cancer
|
||||
samplerInfo.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
|
||||
samplerInfo.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
|
||||
samplerInfo.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
|
||||
|
||||
// INFO: filter user preferences here
|
||||
samplerInfo.anisotropyEnable = VK_TRUE;
|
||||
|
||||
VkPhysicalDeviceProperties properties{};
|
||||
vkGetPhysicalDeviceProperties(physicalDevice, &properties);
|
||||
|
||||
samplerInfo.maxAnisotropy = properties.limits.maxSamplerAnisotropy;
|
||||
|
||||
samplerInfo.borderColor = VK_BORDER_COLOR_INT_OPAQUE_BLACK;
|
||||
samplerInfo.unnormalizedCoordinates = VK_FALSE;
|
||||
samplerInfo.compareEnable = VK_FALSE;
|
||||
samplerInfo.compareOp = VK_COMPARE_OP_ALWAYS;
|
||||
samplerInfo.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
|
||||
samplerInfo.minLod = /*static_cast<float>(mipLevels / 2);*/ 0.0f;
|
||||
samplerInfo.maxLod = static_cast<float>(mipLevels);
|
||||
samplerInfo.mipLodBias = 0.0f;
|
||||
|
||||
if(vkCreateSampler(device, &samplerInfo, nullptr, &textureSampler) != VK_SUCCESS){
|
||||
throw std::runtime_error("Func: createTextureSampler\nError: Failed to create Texture Sampler!\n");
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t Vulkan::findMemoryType(uint32_t typeFilter, VkMemoryPropertyFlags properties){
|
||||
@@ -937,6 +1171,47 @@ namespace vapp{
|
||||
vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer);
|
||||
}
|
||||
|
||||
void Vulkan::loadModel(){
|
||||
tinyobj::attrib_t attrib;
|
||||
std::vector<tinyobj::shape_t> shapes;
|
||||
std::vector<tinyobj::material_t> materials;
|
||||
std::string warn, err;
|
||||
|
||||
if(!tinyobj::LoadObj(&attrib, &shapes, &materials, &warn, &err, MODEL_PATH.c_str())){
|
||||
throw std::runtime_error("Func: loadModel\nError: " + warn + err + "\n");
|
||||
}
|
||||
|
||||
std::unordered_map<Vertex, uint32_t> uniqueVertices{};
|
||||
|
||||
for(const auto &shape : shapes){
|
||||
for(const auto &index : shape.mesh.indices){
|
||||
Vertex vertex{};
|
||||
|
||||
vertex.pos = {
|
||||
attrib.vertices[3 * index.vertex_index + 0],
|
||||
attrib.vertices[3 * index.vertex_index + 1],
|
||||
attrib.vertices[3 * index.vertex_index + 2],
|
||||
};
|
||||
|
||||
vertex.texCoord = {
|
||||
attrib.texcoords[2 * index.texcoord_index + 0],
|
||||
1.0f - attrib.texcoords[2 * index.texcoord_index + 1],
|
||||
};
|
||||
|
||||
vertex.color = { 1.0f, 1.0f, 1.0f };
|
||||
|
||||
|
||||
if(!uniqueVertices.contains(vertex)){
|
||||
uniqueVertices[vertex] = static_cast<uint32_t>(vertices.size());
|
||||
vertices.push_back(vertex);
|
||||
}
|
||||
|
||||
indices.push_back(uniqueVertices[vertex]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void Vulkan::createVertexBuffer(){
|
||||
VkDeviceSize bufferSize = sizeof(vertices[0]) * vertices.size();
|
||||
|
||||
@@ -993,14 +1268,16 @@ namespace vapp{
|
||||
}
|
||||
|
||||
void Vulkan::createDescriptorPool(){
|
||||
VkDescriptorPoolSize poolSize{};
|
||||
poolSize.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
||||
poolSize.descriptorCount = static_cast<uint32_t>(MAX_FRAMES_IN_FLIGHT);
|
||||
std::array<VkDescriptorPoolSize, 2> poolSizes{};
|
||||
poolSizes[0].type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
||||
poolSizes[0].descriptorCount = static_cast<uint32_t>(MAX_FRAMES_IN_FLIGHT);
|
||||
poolSizes[1].type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
|
||||
poolSizes[1].descriptorCount = static_cast<uint32_t>(MAX_FRAMES_IN_FLIGHT);
|
||||
|
||||
VkDescriptorPoolCreateInfo poolInfo{};
|
||||
poolInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
|
||||
poolInfo.poolSizeCount = 1;
|
||||
poolInfo.pPoolSizes = &poolSize;
|
||||
poolInfo.poolSizeCount = static_cast<uint32_t>(poolSizes.size());
|
||||
poolInfo.pPoolSizes = poolSizes.data();
|
||||
poolInfo.maxSets = static_cast<uint32_t>(MAX_FRAMES_IN_FLIGHT);
|
||||
|
||||
if(vkCreateDescriptorPool(device, &poolInfo, nullptr, &descriptorPool) != VK_SUCCESS){
|
||||
@@ -1029,18 +1306,29 @@ namespace vapp{
|
||||
bufferInfo.offset = 0;
|
||||
bufferInfo.range = sizeof(UniformBufferObject);
|
||||
|
||||
VkWriteDescriptorSet descriptorWrite{};
|
||||
descriptorWrite.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
||||
descriptorWrite.dstSet = descriptorSets[i];
|
||||
descriptorWrite.dstBinding = 0;
|
||||
descriptorWrite.dstArrayElement = 0;
|
||||
VkDescriptorImageInfo imageInfo{};
|
||||
imageInfo.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
||||
imageInfo.imageView = textureImageView;
|
||||
imageInfo.sampler = textureSampler;
|
||||
|
||||
descriptorWrite.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
||||
descriptorWrite.descriptorCount = 1;
|
||||
std::array<VkWriteDescriptorSet, 2> descriptorWrites{};
|
||||
descriptorWrites[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
||||
descriptorWrites[0].dstSet = descriptorSets[i];
|
||||
descriptorWrites[0].dstBinding = 0;
|
||||
descriptorWrites[0].dstArrayElement = 0;
|
||||
descriptorWrites[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
||||
descriptorWrites[0].descriptorCount = 1;
|
||||
descriptorWrites[0].pBufferInfo = &bufferInfo;
|
||||
|
||||
descriptorWrite.pBufferInfo = &bufferInfo;
|
||||
descriptorWrites[1].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
||||
descriptorWrites[1].dstSet = descriptorSets[i];
|
||||
descriptorWrites[1].dstBinding = 1;
|
||||
descriptorWrites[1].dstArrayElement = 0;
|
||||
descriptorWrites[1].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
|
||||
descriptorWrites[1].descriptorCount = 1;
|
||||
descriptorWrites[1].pImageInfo = &imageInfo;
|
||||
|
||||
vkUpdateDescriptorSets(device, 1, &descriptorWrite, 0, nullptr);
|
||||
vkUpdateDescriptorSets(device, static_cast<uint32_t>(descriptorWrites.size()), descriptorWrites.data(), 0, nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1073,9 +1361,12 @@ namespace vapp{
|
||||
renderPassInfo.renderArea.offset = {0, 0};
|
||||
renderPassInfo.renderArea.extent = swapChainExtent;
|
||||
|
||||
VkClearValue clearColor = {{{0.01f, 0.01f, 0.01f, 1.0f}}}; // Background color after clear (Black 100%)
|
||||
renderPassInfo.clearValueCount = 1;
|
||||
renderPassInfo.pClearValues = &clearColor;
|
||||
std::array<VkClearValue, 2> clearValues{};
|
||||
clearValues[0].color = {{0.01f, 0.01f, 0.01f, 1.0f}}; // Background color after clear (Black 100%)
|
||||
clearValues[1].depthStencil = { 1.0f, 0 };
|
||||
|
||||
renderPassInfo.clearValueCount = static_cast<uint32_t>(clearValues.size());
|
||||
renderPassInfo.pClearValues = clearValues.data();
|
||||
|
||||
vkCmdBeginRenderPass(commandBuffer, &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE);
|
||||
vkCmdBindPipeline(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, graphicsPipeline);
|
||||
@@ -1144,7 +1435,7 @@ namespace vapp{
|
||||
|
||||
UniformBufferObject ubo{};
|
||||
// INFO: Change here for other angles
|
||||
ubo.model = glm::rotate(glm::mat4(1.0f), time * glm::radians(60.0f), glm::vec3(0.2f, 0.2f, 0.8f));
|
||||
ubo.model = glm::rotate(glm::mat4(1.0f), time * glm::radians(60.0f), glm::vec3(0.0f, 0.0f, 1.0f));
|
||||
ubo.view = glm::lookAt(glm::vec3(2.0f, 2.0f, 2.0f), glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, 0.0f, 1.0f));
|
||||
ubo.proj = glm::perspective(glm::radians(45.0f), swapChainExtent.width / (float)swapChainExtent.height, 0.1f, 10.0f);
|
||||
|
||||
@@ -1213,6 +1504,14 @@ namespace vapp{
|
||||
}
|
||||
|
||||
void Vulkan::cleanupSwapChain(){
|
||||
vkDestroyImageView(device, colorImageView, nullptr);
|
||||
vkDestroyImage(device, colorImage, nullptr);
|
||||
vkFreeMemory(device, colorImageMemory, nullptr);
|
||||
|
||||
vkDestroyImageView(device, depthImageView, nullptr);
|
||||
vkDestroyImage(device, depthImage, nullptr);
|
||||
vkFreeMemory(device, depthImageMemory, nullptr);
|
||||
|
||||
for(const auto & swapChainFramebuffer : swapChainFramebuffers)
|
||||
{ vkDestroyFramebuffer(device, swapChainFramebuffer, nullptr); }
|
||||
for(const auto & swapChainImageView : swapChainImageViews)
|
||||
@@ -1223,7 +1522,6 @@ namespace vapp{
|
||||
|
||||
void Vulkan::recreateSwapChain(){
|
||||
int width = 0, height = 0;
|
||||
glfwGetFramebufferSize(window, &width, &height);
|
||||
while(width == 0 || height == 0){
|
||||
glfwGetFramebufferSize(window, &width, &height);
|
||||
glfwPollEvents();
|
||||
@@ -1235,7 +1533,9 @@ namespace vapp{
|
||||
|
||||
createSwapChain();
|
||||
createImageViews();
|
||||
createFrameBuffers();
|
||||
createColorResources();
|
||||
createDepthResources();
|
||||
createFramebuffers();
|
||||
}
|
||||
|
||||
static void framebufferResizeCallback(GLFWwindow *window, int width, int height){
|
||||
@@ -1246,7 +1546,7 @@ namespace vapp{
|
||||
void Vulkan::initWindow(const char *windowName){
|
||||
glfwInit();
|
||||
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API); // tell glfw to not use opengl
|
||||
glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE); // disable window resize
|
||||
glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE); // disable window resize
|
||||
this->window = glfwCreateWindow(static_cast<int>(_width), static_cast<int>(_height), windowName, nullptr, nullptr);
|
||||
glfwSetWindowUserPointer(window, this);
|
||||
glfwSetFramebufferSizeCallback(window, framebufferResizeCallback);
|
||||
@@ -1263,9 +1563,14 @@ namespace vapp{
|
||||
createRenderPass();
|
||||
createDescriptorSetLayout();
|
||||
createGraphicsPipeline();
|
||||
createFrameBuffers();
|
||||
createCommandPool();
|
||||
createColorResources();
|
||||
createDepthResources();
|
||||
createFramebuffers();
|
||||
createTextureImage();
|
||||
createTextureImageView();
|
||||
createTextureSampler();
|
||||
loadModel();
|
||||
createVertexBuffer();
|
||||
createIndexBuffer();
|
||||
createUniformBuffers();
|
||||
@@ -1288,6 +1593,9 @@ namespace vapp{
|
||||
// Vulkan
|
||||
cleanupSwapChain();
|
||||
|
||||
vkDestroySampler(device, textureSampler, nullptr);
|
||||
vkDestroyImageView(device, textureImageView, nullptr);
|
||||
|
||||
vkDestroyImage(device, textureImage, nullptr);
|
||||
vkFreeMemory(device, textureImageMemory, nullptr);
|
||||
|
||||
|
||||
+82
-20
@@ -10,45 +10,48 @@
|
||||
|
||||
#define GLM_FORCE_RADIANS
|
||||
#define GLM_FORCE_DEFAULT_ALIGNED_GENTYPES
|
||||
#define GLM_FORCE_DEPTH_ZERO_TO_ONE
|
||||
#include <glm/glm.hpp>
|
||||
#include <glm/gtc/matrix_transform.hpp>
|
||||
#define GLM_ENABLE_EXPERIMENTAL
|
||||
#include <glm/gtx/hash.hpp>
|
||||
|
||||
#include <iostream>
|
||||
#include <stdexcept>
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
#include <cstdint>
|
||||
#include <vector>
|
||||
#include <optional>
|
||||
#include <set>
|
||||
#include <limits>
|
||||
#include <algorithm>
|
||||
#include <fstream>
|
||||
#include <array>
|
||||
#include <chrono>
|
||||
#include <unordered_map>
|
||||
|
||||
namespace vapp{
|
||||
// Change here for other presentMode
|
||||
const VkPresentModeKHR WISHED_PRESENT_MODE = VK_PRESENT_MODE_MAILBOX_KHR;
|
||||
|
||||
struct Vertex{
|
||||
glm::vec2 pos;
|
||||
glm::vec3 pos;
|
||||
glm::vec3 color;
|
||||
glm::vec2 texCoord;
|
||||
|
||||
static VkVertexInputBindingDescription getBindingDescription(){
|
||||
VkVertexInputBindingDescription bindingDescription{};
|
||||
|
||||
bindingDescription.binding = 0;
|
||||
bindingDescription.stride = sizeof(Vertex);
|
||||
bindingDescription.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
|
||||
|
||||
return bindingDescription;
|
||||
}
|
||||
|
||||
static std::array<VkVertexInputAttributeDescription, 2> getAttributeDescriptions(){
|
||||
std::array<VkVertexInputAttributeDescription, 2> attributeDescriptions{};
|
||||
static std::array<VkVertexInputAttributeDescription, 3> getAttributeDescriptions(){
|
||||
std::array<VkVertexInputAttributeDescription, 3> attributeDescriptions{};
|
||||
|
||||
attributeDescriptions[0].binding = 0;
|
||||
attributeDescriptions[0].location = 0;
|
||||
attributeDescriptions[0].format = VK_FORMAT_R32G32_SFLOAT;
|
||||
attributeDescriptions[0].format = VK_FORMAT_R32G32B32_SFLOAT;
|
||||
attributeDescriptions[0].offset = offsetof(Vertex, pos);
|
||||
|
||||
attributeDescriptions[1].binding = 0;
|
||||
@@ -56,20 +59,38 @@ namespace vapp{
|
||||
attributeDescriptions[1].format = VK_FORMAT_R32G32B32_SFLOAT;
|
||||
attributeDescriptions[1].offset = offsetof(Vertex, color);
|
||||
|
||||
attributeDescriptions[2].binding = 0;
|
||||
attributeDescriptions[2].location = 2;
|
||||
attributeDescriptions[2].format = VK_FORMAT_R32G32_SFLOAT;
|
||||
attributeDescriptions[2].offset = offsetof(Vertex, texCoord);
|
||||
|
||||
return attributeDescriptions;
|
||||
}
|
||||
|
||||
bool operator==(const Vertex &other) const{
|
||||
return pos == other.pos && color == other.color && texCoord == other.texCoord;
|
||||
}
|
||||
};
|
||||
|
||||
// TODO: Remove
|
||||
/*
|
||||
const std::vector<Vertex> vertices = {
|
||||
{{-0.5f, -0.5f}, {0.0f, 1.0f, 0.0f}},
|
||||
{{0.5f, -0.5f}, {0.0f, 0.0f, 1.0f}},
|
||||
{{0.5f, 0.5f}, {0.0f, 1.0f, 0.0f}},
|
||||
{{-0.5f, 0.5f}, {1.0f, 0.0f, 0.0f}}
|
||||
{{-0.5f, -0.5f, 0.0f}, {0.0f, 1.0f, 0.0f}, {0.0f, 0.0f}},
|
||||
{{0.5f, -0.5f, 0.0f}, {0.0f, 0.0f, 1.0f}, {1.0f, 0.0f}},
|
||||
{{0.5f, 0.5f, 0.0f}, {0.0f, 1.0f, 0.0f}, {1.0f, 1.0f}},
|
||||
{{-0.5f, 0.5f, 0.0f}, {1.0f, 0.0f, 0.0f}, {0.0f, 1.0f}},
|
||||
|
||||
{{-0.5f, -0.5f, -0.5f}, {0.0f, 1.0f, 0.0f}, {0.0f, 0.0f}},
|
||||
{{0.5f, -0.5f, -0.5f}, {0.0f, 0.0f, 1.0f}, {1.0f, 0.0f}},
|
||||
{{0.5f, 0.5f, -0.5f}, {0.0f, 1.0f, 0.0f}, {1.0f, 1.0f}},
|
||||
{{-0.5f, 0.5f, -0.5f}, {1.0f, 0.0f, 0.0f}, {0.0f, 1.0f}}
|
||||
};
|
||||
|
||||
// uint16_t also possible -> change in vkCmdBindIndexBuffer also
|
||||
const std::vector<uint32_t> indices = { 0, 1, 2, 2, 3, 0 };
|
||||
const std::vector<uint32_t> indices = {
|
||||
0, 1, 2, 2, 3, 0,
|
||||
4, 5, 6, 6, 7, 4
|
||||
};
|
||||
*/
|
||||
// END Remove
|
||||
|
||||
struct UniformBufferObject{
|
||||
@@ -99,7 +120,7 @@ namespace vapp{
|
||||
|
||||
class Vulkan{
|
||||
private:
|
||||
#pragma region Fields
|
||||
#pragma region PrivateFields
|
||||
GLFWwindow *window;
|
||||
uint32_t _width, _height;
|
||||
|
||||
@@ -138,6 +159,8 @@ namespace vapp{
|
||||
const int MAX_FRAMES_IN_FLIGHT = 2;
|
||||
uint32_t currentFrame = 0;
|
||||
|
||||
std::vector<Vertex> vertices;
|
||||
std::vector<uint32_t> indices;
|
||||
VkBuffer vertexBuffer;
|
||||
VkDeviceMemory vertexBufferMemory;
|
||||
VkBuffer indexBuffer;
|
||||
@@ -150,12 +173,25 @@ namespace vapp{
|
||||
VkDescriptorPool descriptorPool;
|
||||
std::vector<VkDescriptorSet> descriptorSets;
|
||||
|
||||
int32_t mipLevels;
|
||||
VkImage textureImage;
|
||||
VkDeviceMemory textureImageMemory;
|
||||
#pragma endregion
|
||||
|
||||
VkImageView textureImageView;
|
||||
VkSampler textureSampler;
|
||||
|
||||
VkImage depthImage;
|
||||
VkDeviceMemory depthImageMemory;
|
||||
VkImageView depthImageView;
|
||||
|
||||
VkImage colorImage;
|
||||
VkDeviceMemory colorImageMemory;
|
||||
VkImageView colorImageView;
|
||||
#pragma endregion
|
||||
#pragma region PrivateFunctions
|
||||
bool checkValidationLayerSupport();
|
||||
std::vector<const char*> getRequiredExtensions();
|
||||
VkSampleCountFlagBits getMaxUsableSampleCount();
|
||||
|
||||
void createInstance();
|
||||
void setupDebugMessenger();
|
||||
@@ -175,18 +211,27 @@ namespace vapp{
|
||||
void createGraphicsPipeline();
|
||||
VkShaderModule createShaderModule(const std::vector<char>& code);
|
||||
void createRenderPass();
|
||||
void createFrameBuffers();
|
||||
void createFramebuffers();
|
||||
void createCommandPool();
|
||||
VkFormat findSupportedFormat(const std::vector<VkFormat> &candidates, VkImageTiling tiling, VkFormatFeatureFlags features);
|
||||
VkFormat findDepthFormat();
|
||||
void createColorResources();
|
||||
void createDepthResources();
|
||||
VkCommandBuffer beginSingleTimeCommands();
|
||||
void endSingleTimeCommands(VkCommandBuffer commandBuffer);
|
||||
void transitionImageLayout(VkImage image, VkFormat format, VkImageLayout oldLayout, VkImageLayout newLayout);
|
||||
void transitionImageLayout(VkImage image, VkFormat format, VkImageLayout oldLayout, VkImageLayout newLayout, uint32_t mipLevels);
|
||||
void copyBufferToImage(VkBuffer buffer, VkImage image, uint32_t width, uint32_t height);
|
||||
void createImage(uint32_t width, uint32_t height, VkFormat format, VkImageTiling tiling, VkImageUsageFlags usage, VkMemoryPropertyFlags properties, VkImage& image, VkDeviceMemory &imageMemory);
|
||||
void createImage(uint32_t width, uint32_t height, uint32_t mipLevels, VkSampleCountFlagBits numSamples, VkFormat format, VkImageTiling tiling, VkImageUsageFlags usage, VkMemoryPropertyFlags properties, VkImage& image, VkDeviceMemory &imageMemory);
|
||||
void generateMipmaps(VkImage image, VkFormat imageFormat, int32_t texWidth, int32_t texHeight, uint32_t mipLevels);
|
||||
void createTextureImage();
|
||||
VkImageView createImageView(VkImage image, VkFormat format, VkImageAspectFlags aspectFlags, uint32_t mipLevels);
|
||||
void createTextureImageView();
|
||||
void createTextureSampler();
|
||||
uint32_t findMemoryType(uint32_t typeFilter, VkMemoryPropertyFlags properties);
|
||||
void createBuffer(VkDeviceSize size, VkBufferUsageFlags usage, VkMemoryPropertyFlags properties, VkBuffer &buffer, VkDeviceMemory &bufferMemory);
|
||||
void copyBuffer(VkBuffer srcBuffer, VkBuffer dstBuffer, VkDeviceSize size);
|
||||
void copyBufferOld(VkBuffer srcBuffer, VkBuffer dstBuffer, VkDeviceSize size);
|
||||
void loadModel();
|
||||
void createVertexBuffer();
|
||||
void createIndexBuffer();
|
||||
void createUniformBuffers();
|
||||
@@ -203,8 +248,9 @@ namespace vapp{
|
||||
void initVulkan();
|
||||
void mainLoop();
|
||||
void cleanup();
|
||||
|
||||
#pragma endregion
|
||||
public:
|
||||
#pragma region PublicFields
|
||||
#ifdef DEBUG
|
||||
const bool enableValidationLayers = true;
|
||||
#else
|
||||
@@ -212,9 +258,25 @@ namespace vapp{
|
||||
#endif
|
||||
|
||||
bool framebufferResized = false;
|
||||
std::string MODEL_PATH;
|
||||
std::string TEXTURE_PATH;
|
||||
|
||||
VkSampleCountFlagBits msaaSamples = VK_SAMPLE_COUNT_1_BIT;
|
||||
#pragma endregion
|
||||
#pragma region PublicFunctions
|
||||
void run(const char *windowName, const uint32_t width = 800, const uint32_t height = 600);
|
||||
#pragma endregion
|
||||
};
|
||||
} // vapp
|
||||
|
||||
namespace std{
|
||||
template<> struct hash<vapp::Vertex>{
|
||||
size_t operator()(vapp::Vertex const &vertex) const{
|
||||
return ((hash<glm::vec3>()(vertex.pos) ^
|
||||
(hash<glm::vec3>()(vertex.color) << 1)) >> 1) ^
|
||||
(hash<glm::vec2>()(vertex.texCoord) << 1);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
#endif //VULKAN_APP_H
|
||||
|
||||
Reference in New Issue
Block a user