Compare commits
12 Commits
80012fc7e7
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camera
| Author | SHA1 | Date | |
|---|---|---|---|
| 6bc2ea1650 | |||
| 318263051a | |||
| 01d558539d | |||
| 9e325ed1c8 | |||
| 76ea39b784 | |||
| ce8bc3a96b | |||
| 2f485d11e6 | |||
| a4a1847f95 | |||
| edc4931b67 | |||
| b458f432ff | |||
| 6d986f496e | |||
| 881a43177e |
@@ -12,6 +12,10 @@ if(NOT GLSLC)
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message(FATAL_ERROR "glslc compiler not found. Please install the Vulkan SDK.")
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endif()
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file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/textures)
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file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/models)
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file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/shaders)
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# Copy textures into cmake output
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file(GLOB TEXTURE_FILES
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"${CMAKE_CURRENT_SOURCE_DIR}/textures/*"
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@@ -20,6 +24,14 @@ foreach(TEXTURE ${TEXTURE_FILES})
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file(COPY ${TEXTURE_FILES} DESTINATION "${CMAKE_CURRENT_BINARY_DIR}/textures/")
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endforeach()
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# Copy models into cmake output
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file(GLOB MODEL_FILES
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"${CMAKE_CURRENT_SOURCE_DIR}/models/*"
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)
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foreach(MODEL ${MODEL_FILES})
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file(COPY ${MODEL_FILES} DESTINATION "${CMAKE_CURRENT_BINARY_DIR}/models/")
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endforeach()
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# Copy shaders into cmake output
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file(GLOB SHADER_FILES
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"${CMAKE_CURRENT_SOURCE_DIR}/shaders/*.vert"
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@@ -45,6 +57,7 @@ add_custom_target(compile_shaders ALL DEPENDS ${SPIRV_SHADERS})
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add_executable(vulkan_test
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main.cpp
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vulkan/vulkan_app.cpp
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vulkan/vulkan_glfw_events.cpp
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vulkan/vulkan_app.hpp
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)
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@@ -0,0 +1,2 @@
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// Camera.cpp
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#include "camera.hpp"
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@@ -0,0 +1,71 @@
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// Camera.hpp
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#pragma once
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#include <glm/glm.hpp>
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#include <glm/gtc/matrix_transform.hpp>
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namespace vapp{
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enum Camera_Movement{
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FORWARD,
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BACKWARD,
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LEFT,
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RIGHT,
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UP,
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DOWN,
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};
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class Camera{
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public:
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float Yaw = -90.0f, Pitch = 0.0f;
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float MovementSpeed = 2.5f;
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float MouseSensitivity = 0.1f;
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float Zoom = 45.0f;
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glm::vec3 Position, Front, Up, Right, WorldUp;
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Camera(glm::vec3 pos = {0, 0, 3}, glm::vec3 up = {0, 1, 0})
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: Position(pos), WorldUp(up), Front({0, 0, -1}){ updateCameraVectors(); }
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glm::mat4 GetViewMatrix(){
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return glm::lookAt(Position, Position + Front, Up);
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}
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void ProcessKeyboard(Camera_Movement dir, float dt){
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float v = MovementSpeed * dt;
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if(dir == FORWARD) Position += Front * v;
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if(dir == BACKWARD) Position -= Front * v;
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if(dir == LEFT) Position -= Right * v;
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if(dir == RIGHT) Position += Right * v;
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if(dir == UP) Position += Up * v;
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if(dir == DOWN) Position -= Up * v;
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}
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void ProcessMouseMovement(float xoff, float yoff, bool constrainPitch = true){
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xoff *= MouseSensitivity;
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yoff *= MouseSensitivity;
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Yaw += xoff;
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Pitch += yoff;
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if(constrainPitch){
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if(Pitch > 89.0f) Pitch = 89.0f;
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if(Pitch < -89.0f) Pitch = -89.0f;
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}
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updateCameraVectors();
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}
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void ProcessMouseScroll(float yoff){
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Zoom -= yoff;
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if(Zoom < 1.0f) Zoom = 1.0f;
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if(Zoom > 45.0f) Zoom = 45.0f;
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}
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private:
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void updateCameraVectors(){
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glm::vec3 f;
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f.x = cos(glm::radians(Yaw)) * cos(glm::radians(Pitch));
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f.y = sin(glm::radians(Pitch));
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f.z = sin(glm::radians(Yaw)) * cos(glm::radians(Pitch));
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Front = glm::normalize(f);
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Right = glm::normalize(glm::cross(Front, WorldUp));
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Up = glm::normalize(glm::cross(Right, Front));
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}
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};
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}
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@@ -4,6 +4,7 @@
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* - glfw
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* - glm
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* - stb
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* - tinyobjloader
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*/
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#define DEBUG 1
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@@ -14,7 +15,14 @@ int main(int argc, char **argv){
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std::cout << "Program path: " << argv[0] << std::endl;
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try{
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vapp::Vulkan app;
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app.run("Vulkan", 1200, 900);
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// app.MODEL_PATH = "models/SMG_Observatory/objects/AstroBaseA.obj";
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// app.TEXTURE_PATH = "models/SMG_Observatory/objects/AstroBaseA.png";
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app.MODEL_PATH = "models/viking_room.obj";
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app.TEXTURE_PATH = "textures/viking_room.png";
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app.run("Vulkan", 800, 800);
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}
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catch(const std::exception& e){
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std::cerr << e.what() << std::endl;
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+16053
File diff suppressed because it is too large
Load Diff
+5
-1
@@ -1,9 +1,13 @@
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#version 450
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layout(location = 0) in vec3 fragColor;
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layout(location = 1) in vec2 fragTexCoord;
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layout(location = 0) out vec4 outColor;
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layout(binding = 1) uniform sampler2D texSampler;
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void main(){
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outColor = vec4(fragColor, 1.0);
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// outColor = vec4(fragTexCoord, 0.0, 1.0);
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outColor = texture(texSampler, fragTexCoord);
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}
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+5
-19
@@ -6,29 +6,15 @@ layout(set = 0, binding = 0) uniform UniformBufferObject{
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mat4 proj;
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}ubo;
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layout(location = 0) in vec2 inPosition;
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layout(location = 0) in vec3 inPosition;
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layout(location = 1) in vec3 inColor;
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layout(location = 2) in vec2 inTexCoord;
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layout(location = 0) out vec3 fragColor;
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/*
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vec2 positions[3] = vec2[](
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vec2(0.0, -0.5),
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vec2(0.5, 0.5),
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vec2(-0.5, 0.5)
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);
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vec3 colors[3] = vec3[](
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vec3(0.0, 1.0, 1.0),
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vec3(0.0, 1.0, 0.0),
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vec3(0.0, 0.0, 1.0)
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);
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*/
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layout(location = 1) out vec2 fragTexCoord;
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void main(){
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// gl_Position = vec4(positions[gl_VertexIndex], 0.0, 1.0);
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// fragColor = colors[gl_VertexIndex];
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// gl_Position = vec4(inPosition, 0.0, 1.0);
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gl_Position = ubo.proj * ubo.view * ubo.model * vec4(inPosition, 0.0, 1.0);
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gl_Position = ubo.proj * ubo.view * ubo.model * vec4(inPosition, 1.0);
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fragColor = inColor;
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fragTexCoord = inTexCoord;
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}
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Binary file not shown.
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After Width: | Height: | Size: 3.0 MiB |
Binary file not shown.
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After Width: | Height: | Size: 940 KiB |
+413
-88
@@ -7,6 +7,10 @@
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#define STB_IMAGE_IMPLEMENTATION
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#include <stb/stb_image.h>
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// same as stb
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#define TINYOBJLOADER_IMPLEMENTATION
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#include <tiny_obj_loader.h>
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namespace vapp{
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const std::vector<const char*> validationLayers = {
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"VK_LAYER_KHRONOS_validation"
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@@ -16,12 +20,17 @@ namespace vapp{
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VK_KHR_SWAPCHAIN_EXTENSION_NAME,
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};
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static VKAPI_ATTR VkBool32 VKAPI_CALL debugCallback(VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity, VkDebugUtilsMessageTypeFlagsEXT messageType, const VkDebugUtilsMessengerCallbackDataEXT *pCallbackData, void *pUserData){
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static VKAPI_ATTR VkBool32 VKAPI_CALL debugCallback(VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity,
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VkDebugUtilsMessageTypeFlagsEXT messageType,
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const VkDebugUtilsMessengerCallbackDataEXT *pCallbackData,
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void *pUserData){
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std::cerr << "Validation Layer: " << pCallbackData->pMessage << std::endl;
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return VK_FALSE;
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}
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VkResult CreateDebugUtilsMessengerEXT(VkInstance instance, const VkDebugUtilsMessengerCreateInfoEXT *pCreateInfo, const VkAllocationCallbacks *pAllocator, VkDebugUtilsMessengerEXT *pDebugMessenger){
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VkResult CreateDebugUtilsMessengerEXT(VkInstance instance, const VkDebugUtilsMessengerCreateInfoEXT *pCreateInfo,
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const VkAllocationCallbacks *pAllocator,
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VkDebugUtilsMessengerEXT *pDebugMessenger){
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auto func = (PFN_vkCreateDebugUtilsMessengerEXT)vkGetInstanceProcAddr(
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instance, "vkCreateDebugUtilsMessengerEXT");
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if(func == nullptr) return VK_ERROR_EXTENSION_NOT_PRESENT;
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@@ -29,7 +38,8 @@ namespace vapp{
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return func(instance, pCreateInfo, pAllocator, pDebugMessenger);
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}
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void DestroyDebugUtilsMessengerEXT(VkInstance instance, VkDebugUtilsMessengerEXT debugMessenger, const VkAllocationCallbacks *pAllocator){
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void DestroyDebugUtilsMessengerEXT(VkInstance instance, VkDebugUtilsMessengerEXT debugMessenger,
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const VkAllocationCallbacks *pAllocator){
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if(auto func = (PFN_vkDestroyDebugUtilsMessengerEXT)vkGetInstanceProcAddr(
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instance, "vkDestroyDebugUtilsMessengerEXT"); func != nullptr){
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func(instance, debugMessenger, pAllocator);
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@@ -97,6 +107,22 @@ namespace vapp{
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return extensions;
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}
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VkSampleCountFlagBits Vulkan::getMaxUsableSampleCount(){
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VkPhysicalDeviceProperties physicalDeviceProperties;
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vkGetPhysicalDeviceProperties(physicalDevice, &physicalDeviceProperties);
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VkSampleCountFlags counts = physicalDeviceProperties.limits.framebufferDepthSampleCounts;
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if(counts & VK_SAMPLE_COUNT_64_BIT) return VK_SAMPLE_COUNT_64_BIT;
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if(counts & VK_SAMPLE_COUNT_32_BIT) return VK_SAMPLE_COUNT_32_BIT;
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if(counts & VK_SAMPLE_COUNT_16_BIT) return VK_SAMPLE_COUNT_16_BIT;
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if(counts & VK_SAMPLE_COUNT_8_BIT) return VK_SAMPLE_COUNT_8_BIT;
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if(counts & VK_SAMPLE_COUNT_4_BIT) return VK_SAMPLE_COUNT_4_BIT;
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if(counts & VK_SAMPLE_COUNT_2_BIT) return VK_SAMPLE_COUNT_2_BIT;
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return VK_SAMPLE_COUNT_1_BIT;
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}
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void Vulkan::createInstance(){
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if(enableValidationLayers && !checkValidationLayerSupport()){
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throw std::runtime_error("Func: createInstance\nError: Validation Layers requested, but not available!\n");
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@@ -170,6 +196,7 @@ namespace vapp{
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for(VkPhysicalDevice device : devices){
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if(isDeviceSuitable(device)){
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physicalDevice = device;
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msaaSamples = getMaxUsableSampleCount();
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break;
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}
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}
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@@ -197,6 +224,7 @@ namespace vapp{
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VkPhysicalDeviceFeatures deviceFeatures{};
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deviceFeatures.samplerAnisotropy = VK_TRUE;
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deviceFeatures.sampleRateShading = VK_TRUE;
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VkDeviceCreateInfo createInfo{};
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createInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
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@@ -343,8 +371,8 @@ namespace vapp{
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actualExtent.width = std::clamp(actualExtent.width, capabilities.minImageExtent.width,
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capabilities.maxImageExtent.width);
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actualExtent.width = std::clamp(actualExtent.height, capabilities.minImageExtent.height,
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capabilities.maxImageExtent.height);
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actualExtent.height = std::clamp(actualExtent.height, capabilities.minImageExtent.height,
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capabilities.maxImageExtent.height);
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return actualExtent;
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}
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@@ -408,7 +436,8 @@ namespace vapp{
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swapChainImageViews.resize(swapChainImages.size());
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for(uint32_t i = 0; i < swapChainImages.size(); i++){
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swapChainImageViews[i] = createImageView(swapChainImages[i], swapChainImageFormat);
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swapChainImageViews[i] = createImageView(swapChainImages[i], swapChainImageFormat,
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VK_IMAGE_ASPECT_COLOR_BIT, 1);
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}
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}
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@@ -419,25 +448,34 @@ namespace vapp{
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uboLayoutBinding.descriptorCount = 1;
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uboLayoutBinding.stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
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VkDescriptorSetLayoutBinding samplerLayoutBinding{};
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samplerLayoutBinding.binding = 1;
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samplerLayoutBinding.descriptorCount = 1;
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samplerLayoutBinding.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
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samplerLayoutBinding.pImmutableSamplers = nullptr;
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samplerLayoutBinding.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
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std::array<VkDescriptorSetLayoutBinding, 2> bindings = {uboLayoutBinding, samplerLayoutBinding};
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VkDescriptorSetLayoutCreateInfo layoutInfo{};
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layoutInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
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layoutInfo.bindingCount = 1;
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layoutInfo.pBindings = &uboLayoutBinding;
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layoutInfo.bindingCount = static_cast<uint32_t>(bindings.size());
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layoutInfo.pBindings = bindings.data();
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if(vkCreateDescriptorSetLayout(device, &layoutInfo, nullptr, &descriptorSetLayout) != VK_SUCCESS){
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throw std::runtime_error("Func: createDescriptorSetLayout\nError: Failed to create Descriptor Set Layout!\n");
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throw std::runtime_error(
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"Func: createDescriptorSetLayout\nError: Failed to create Descriptor Set Layout!\n");
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}
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}
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void Vulkan::createGraphicsPipeline(){
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// TODO: find solution for file location
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std::vector<char> vertShaderCode;
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std::vector<char> fragShaderCode;
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try{
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vertShaderCode = readFile("shaders/shader.vert.spv");
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fragShaderCode = readFile("shaders/shader.frag.spv");
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}
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catch(std::exception e){
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catch(const std::exception& e){
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std::cout << "Failed to read ./shaders/...\nTrying fallback folders!\n";
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vertShaderCode = readFile("../shaders/shader.vert.spv");
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fragShaderCode = readFile("../shaders/shader.frag.spv");
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@@ -523,7 +561,9 @@ namespace vapp{
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VkPipelineMultisampleStateCreateInfo multisampling{};
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multisampling.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
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multisampling.sampleShadingEnable = VK_FALSE;
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multisampling.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
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multisampling.rasterizationSamples = msaaSamples;
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multisampling.sampleShadingEnable = VK_TRUE;
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multisampling.minSampleShading = .8f;
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VkPipelineColorBlendAttachmentState colorBlendAttachment{};
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colorBlendAttachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT
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@@ -544,6 +584,18 @@ namespace vapp{
|
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colorBlending.attachmentCount = 1;
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colorBlending.pAttachments = &colorBlendAttachment;
|
||||
|
||||
VkPipelineDepthStencilStateCreateInfo depthStencil{};
|
||||
depthStencil.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
|
||||
depthStencil.depthTestEnable = VK_TRUE;
|
||||
depthStencil.depthWriteEnable = VK_TRUE;
|
||||
depthStencil.depthCompareOp = VK_COMPARE_OP_LESS;
|
||||
depthStencil.depthBoundsTestEnable = VK_FALSE;
|
||||
depthStencil.minDepthBounds = 0.0f;
|
||||
depthStencil.maxDepthBounds = 1.0f;
|
||||
depthStencil.stencilTestEnable = VK_FALSE;
|
||||
depthStencil.front = {};
|
||||
depthStencil.back = {};
|
||||
|
||||
VkPipelineLayoutCreateInfo pipelineLayoutInfo{};
|
||||
pipelineLayoutInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
|
||||
pipelineLayoutInfo.setLayoutCount = 1;
|
||||
@@ -566,6 +618,7 @@ namespace vapp{
|
||||
pipelineInfo.pDepthStencilState = nullptr; // Optional because {} as initializer
|
||||
pipelineInfo.pColorBlendState = &colorBlending;
|
||||
pipelineInfo.pDynamicState = &dynamicState;
|
||||
pipelineInfo.pDepthStencilState = &depthStencil;
|
||||
pipelineInfo.layout = pipelineLayout;
|
||||
pipelineInfo.renderPass = renderPass;
|
||||
pipelineInfo.subpass = 0;
|
||||
@@ -599,37 +652,71 @@ namespace vapp{
|
||||
}
|
||||
|
||||
void Vulkan::createRenderPass(){
|
||||
VkAttachmentDescription depthAttachment{};
|
||||
depthAttachment.format = findDepthFormat();
|
||||
depthAttachment.samples = msaaSamples;
|
||||
depthAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
|
||||
depthAttachment.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
||||
depthAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
||||
depthAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
||||
depthAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;;
|
||||
depthAttachment.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
||||
|
||||
VkAttachmentReference depthAttachmentRef{};
|
||||
depthAttachmentRef.attachment = 1;
|
||||
depthAttachmentRef.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
||||
|
||||
VkAttachmentDescription colorAttachment{};
|
||||
colorAttachment.format = swapChainImageFormat;
|
||||
colorAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
|
||||
colorAttachment.samples = msaaSamples;
|
||||
colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
|
||||
colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
||||
colorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
||||
colorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
||||
colorAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
colorAttachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
|
||||
colorAttachment.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
||||
|
||||
VkAttachmentReference colorAttachmentRef{};
|
||||
colorAttachmentRef.attachment = 0;
|
||||
colorAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
||||
|
||||
VkAttachmentDescription colorAttachmentResolve{};
|
||||
colorAttachmentResolve.format = swapChainImageFormat;
|
||||
colorAttachmentResolve.samples = VK_SAMPLE_COUNT_1_BIT;
|
||||
colorAttachmentResolve.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
||||
colorAttachmentResolve.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
||||
colorAttachmentResolve.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
||||
colorAttachmentResolve.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
||||
colorAttachmentResolve.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
colorAttachmentResolve.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
|
||||
|
||||
VkAttachmentReference colorAttachmentResolveRef{};
|
||||
colorAttachmentResolveRef.attachment = 2;
|
||||
colorAttachmentResolveRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
||||
|
||||
VkSubpassDescription subpass{};
|
||||
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
|
||||
subpass.colorAttachmentCount = 1;
|
||||
subpass.pColorAttachments = &colorAttachmentRef;
|
||||
subpass.pDepthStencilAttachment = &depthAttachmentRef;
|
||||
subpass.pResolveAttachments = &colorAttachmentResolveRef;
|
||||
|
||||
VkSubpassDependency dependency{};
|
||||
dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
|
||||
dependency.dstSubpass = 0;
|
||||
dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
||||
dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT |
|
||||
VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT;
|
||||
dependency.srcAccessMask = 0;
|
||||
dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
|
||||
dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
|
||||
dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT |
|
||||
VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT;;
|
||||
dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;;
|
||||
|
||||
std::array<VkAttachmentDescription, 3> attachments = {colorAttachment, depthAttachment, colorAttachmentResolve};
|
||||
|
||||
VkRenderPassCreateInfo renderPassInfo{};
|
||||
renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
|
||||
renderPassInfo.attachmentCount = 1;
|
||||
renderPassInfo.pAttachments = &colorAttachment;
|
||||
renderPassInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
|
||||
renderPassInfo.pAttachments = attachments.data();
|
||||
renderPassInfo.subpassCount = 1;
|
||||
renderPassInfo.pSubpasses = &subpass;
|
||||
renderPassInfo.dependencyCount = 1;
|
||||
@@ -640,23 +727,23 @@ namespace vapp{
|
||||
}
|
||||
}
|
||||
|
||||
void Vulkan::createFrameBuffers(){
|
||||
void Vulkan::createFramebuffers(){
|
||||
swapChainFramebuffers.resize(swapChainImageViews.size());
|
||||
|
||||
for(size_t i = 0; i < swapChainImageViews.size(); i++){
|
||||
VkImageView attachements[] = {swapChainImageViews[i]};
|
||||
std::array<VkImageView, 3> attachments = {colorImageView, depthImageView, swapChainImageViews[i]};
|
||||
|
||||
VkFramebufferCreateInfo framebufferInfo{};
|
||||
framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
|
||||
framebufferInfo.renderPass = renderPass;
|
||||
framebufferInfo.attachmentCount = 1;
|
||||
framebufferInfo.pAttachments = attachements;
|
||||
framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
|
||||
framebufferInfo.pAttachments = attachments.data();
|
||||
framebufferInfo.width = swapChainExtent.width;
|
||||
framebufferInfo.height = swapChainExtent.height;
|
||||
framebufferInfo.layers = 1;
|
||||
|
||||
if(vkCreateFramebuffer(device, &framebufferInfo, nullptr, &swapChainFramebuffers[i]) != VK_SUCCESS){
|
||||
throw std::runtime_error("Func: createFrameBuffers\nError: Failed to create Framebuffer!\n");
|
||||
throw std::runtime_error("Func: createFramebuffers\nError: Failed to create Framebuffer!\n");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -673,6 +760,51 @@ namespace vapp{
|
||||
}
|
||||
}
|
||||
|
||||
VkFormat Vulkan::findSupportedFormat(const std::vector<VkFormat>& candidates, VkImageTiling tiling,
|
||||
VkFormatFeatureFlags features){
|
||||
for(VkFormat format : candidates){
|
||||
VkFormatProperties props;
|
||||
vkGetPhysicalDeviceFormatProperties(physicalDevice, format, &props);
|
||||
|
||||
if(tiling == VK_IMAGE_TILING_LINEAR && (props.linearTilingFeatures & features) == features){
|
||||
return format;
|
||||
}
|
||||
if(tiling == VK_IMAGE_TILING_OPTIMAL && (props.optimalTilingFeatures & features) == features){
|
||||
return format;
|
||||
}
|
||||
}
|
||||
throw std::runtime_error("Func: findSupportedFormat\nError: Failed to find supported Format!\n");
|
||||
}
|
||||
|
||||
VkFormat Vulkan::findDepthFormat(){
|
||||
return findSupportedFormat(
|
||||
{VK_FORMAT_D32_SFLOAT, VK_FORMAT_D32_SFLOAT_S8_UINT, VK_FORMAT_D24_UNORM_S8_UINT},
|
||||
VK_IMAGE_TILING_OPTIMAL,
|
||||
VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT
|
||||
);
|
||||
}
|
||||
|
||||
bool hasStencilComponent(VkFormat format){
|
||||
return format == VK_FORMAT_D32_SFLOAT_S8_UINT || format == VK_FORMAT_D24_UNORM_S8_UINT;
|
||||
}
|
||||
|
||||
void Vulkan::createColorResources(){
|
||||
VkFormat colorFormat = swapChainImageFormat;
|
||||
|
||||
createImage(swapChainExtent.width, swapChainExtent.height, 1, msaaSamples, colorFormat, VK_IMAGE_TILING_OPTIMAL,
|
||||
VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
|
||||
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, colorImage, colorImageMemory);
|
||||
colorImageView = createImageView(colorImage, colorFormat, VK_IMAGE_ASPECT_COLOR_BIT, 1);
|
||||
}
|
||||
|
||||
void Vulkan::createDepthResources(){
|
||||
VkFormat depthFormat = findDepthFormat();
|
||||
createImage(swapChainExtent.width, swapChainExtent.height, 1, msaaSamples, depthFormat, VK_IMAGE_TILING_OPTIMAL,
|
||||
VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, depthImage,
|
||||
depthImageMemory);
|
||||
depthImageView = createImageView(depthImage, depthFormat, VK_IMAGE_ASPECT_DEPTH_BIT, 1);
|
||||
}
|
||||
|
||||
VkCommandBuffer Vulkan::beginSingleTimeCommands(){
|
||||
VkCommandBufferAllocateInfo allocInfo{};
|
||||
allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
||||
@@ -715,7 +847,8 @@ namespace vapp{
|
||||
endSingleTimeCommands(commandBuffer);
|
||||
}
|
||||
|
||||
void Vulkan::transitionImageLayout(VkImage image, VkFormat format, VkImageLayout oldLayout, VkImageLayout newLayout){
|
||||
void Vulkan::transitionImageLayout(VkImage image, VkFormat format, VkImageLayout oldLayout, VkImageLayout newLayout,
|
||||
uint32_t mipLevels){
|
||||
VkCommandBuffer commandBuffer = beginSingleTimeCommands();
|
||||
|
||||
VkImageMemoryBarrier barrier{};
|
||||
@@ -730,7 +863,7 @@ namespace vapp{
|
||||
|
||||
barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
barrier.subresourceRange.baseMipLevel = 0;
|
||||
barrier.subresourceRange.levelCount = 1;
|
||||
barrier.subresourceRange.levelCount = mipLevels;
|
||||
barrier.subresourceRange.baseArrayLayer = 0;
|
||||
barrier.subresourceRange.layerCount = 1;
|
||||
|
||||
@@ -744,7 +877,8 @@ namespace vapp{
|
||||
sourceStage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
|
||||
destinationStage = VK_PIPELINE_STAGE_TRANSFER_BIT;
|
||||
}
|
||||
else if(oldLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL && newLayout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL){
|
||||
else if(oldLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL && newLayout ==
|
||||
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL){
|
||||
barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
||||
barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
||||
|
||||
@@ -772,32 +906,35 @@ namespace vapp{
|
||||
region.imageSubresource.baseArrayLayer = 0;
|
||||
region.imageSubresource.layerCount = 1;
|
||||
|
||||
region.imageOffset = { 0, 0, 0 };
|
||||
region.imageExtent = { width, height, 1 };
|
||||
region.imageOffset = {0, 0, 0};
|
||||
region.imageExtent = {width, height, 1};
|
||||
|
||||
vkCmdCopyBufferToImage(commandBuffer, buffer, image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ®ion);
|
||||
endSingleTimeCommands(commandBuffer);
|
||||
}
|
||||
|
||||
void Vulkan::createImage(uint32_t width, uint32_t height, VkFormat format, VkImageTiling tiling, VkImageUsageFlags usage, VkMemoryPropertyFlags properties, VkImage& image, VkDeviceMemory &imageMemory){
|
||||
void Vulkan::createImage(uint32_t width, uint32_t height, uint32_t mipLevels, VkSampleCountFlagBits numSamples,
|
||||
VkFormat format, VkImageTiling tiling, VkImageUsageFlags usage,
|
||||
VkMemoryPropertyFlags properties, VkImage& image, VkDeviceMemory& imageMemory){
|
||||
VkImageCreateInfo imageInfo{};
|
||||
imageInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
|
||||
imageInfo.imageType = VK_IMAGE_TYPE_2D; // 3D is used to store voxel volumes
|
||||
imageInfo.extent.width = width;
|
||||
imageInfo.extent.height = height;
|
||||
imageInfo.extent.depth = 1;
|
||||
imageInfo.mipLevels = 1;
|
||||
imageInfo.mipLevels = mipLevels;
|
||||
imageInfo.arrayLayers = 1;
|
||||
imageInfo.format = format;
|
||||
imageInfo.tiling = tiling; // or LINEAR for direct memory access of texels, OPTIMAL provides efficient access from shader
|
||||
imageInfo.tiling = tiling;
|
||||
// or LINEAR for direct memory access of texels, OPTIMAL provides efficient access from shader
|
||||
imageInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
imageInfo.usage = usage;
|
||||
imageInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
||||
imageInfo.samples = VK_SAMPLE_COUNT_1_BIT;
|
||||
imageInfo.samples = numSamples;
|
||||
imageInfo.flags = 0; // something tells me this has another value when using voxels
|
||||
|
||||
if(vkCreateImage(device, &imageInfo, nullptr, &image) != VK_SUCCESS){
|
||||
throw std::runtime_error("Func: createTextureImage\nError: Failed to create Image!\n");
|
||||
throw std::runtime_error("Func: createImage\nError: Failed to create Image!\n");
|
||||
}
|
||||
|
||||
VkMemoryRequirements memRequirements;
|
||||
@@ -815,17 +952,105 @@ namespace vapp{
|
||||
vkBindImageMemory(device, image, imageMemory, 0);
|
||||
}
|
||||
|
||||
void Vulkan::generateMipmaps(VkImage image, VkFormat imageFormat, int32_t texWidth, int32_t texHeight,
|
||||
uint32_t mipLevels){
|
||||
// normally mipmaps are stored alongside base level of image
|
||||
VkFormatProperties formatProperties;
|
||||
vkGetPhysicalDeviceFormatProperties(physicalDevice, imageFormat, &formatProperties);
|
||||
|
||||
if(!(formatProperties.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT)){
|
||||
throw std::runtime_error(
|
||||
"Func: generateMipmaps\nError: Texture Image Format does not support linear blitting!\n");
|
||||
}
|
||||
|
||||
VkCommandBuffer commandBuffer = beginSingleTimeCommands();
|
||||
|
||||
VkImageMemoryBarrier barrier{};
|
||||
barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
|
||||
barrier.image = image;
|
||||
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
barrier.subresourceRange.baseArrayLayer = 0;
|
||||
barrier.subresourceRange.layerCount = 1;
|
||||
barrier.subresourceRange.levelCount = 1;
|
||||
|
||||
int32_t mipWidth = texWidth;
|
||||
int32_t mipHeight = texHeight;
|
||||
|
||||
for(uint32_t i = 1; i < mipLevels; i++){
|
||||
barrier.subresourceRange.baseMipLevel = i - 1;
|
||||
barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
|
||||
barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
|
||||
barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
||||
barrier.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT;
|
||||
|
||||
vkCmdPipelineBarrier(commandBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0,
|
||||
nullptr, 0, nullptr, 1, &barrier);
|
||||
|
||||
VkImageBlit blit{};
|
||||
blit.srcOffsets[0] = {0, 0, 0};
|
||||
blit.srcOffsets[1] = {mipWidth, mipHeight, 1};
|
||||
blit.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
blit.srcSubresource.mipLevel = i - 1;
|
||||
blit.srcSubresource.baseArrayLayer = 0;
|
||||
blit.srcSubresource.layerCount = 1;
|
||||
|
||||
blit.dstOffsets[0] = {0, 0, 0};
|
||||
blit.dstOffsets[1] = {mipWidth > 1 ? mipWidth / 2 : 1, mipHeight > 1 ? mipHeight / 2 : 1, 1};
|
||||
blit.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
blit.dstSubresource.mipLevel = i;
|
||||
blit.dstSubresource.baseArrayLayer = 0;
|
||||
blit.dstSubresource.layerCount = 1;
|
||||
|
||||
vkCmdBlitImage(commandBuffer, image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, image,
|
||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &blit, VK_FILTER_LINEAR);
|
||||
|
||||
barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
|
||||
barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
||||
barrier.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
|
||||
barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
||||
|
||||
vkCmdPipelineBarrier(commandBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
|
||||
0, 0, nullptr, 0, nullptr, 1, &barrier);
|
||||
|
||||
if(mipWidth > 1) mipWidth /= 2;
|
||||
if(mipHeight > 1) mipHeight /= 2;
|
||||
}
|
||||
|
||||
barrier.subresourceRange.baseMipLevel = mipLevels - 1;
|
||||
barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
|
||||
barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
||||
barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
||||
barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
|
||||
|
||||
vkCmdPipelineBarrier(commandBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, 0,
|
||||
nullptr, 0, nullptr, 1, &barrier);
|
||||
|
||||
endSingleTimeCommands(commandBuffer);
|
||||
}
|
||||
|
||||
void Vulkan::createTextureImage(){
|
||||
int texWidth, texHeight, texChannels;
|
||||
stbi_uc *pixels = stbi_load("textures/texture.jpeg", &texWidth, &texHeight, &texChannels, STBI_rgb_alpha);
|
||||
|
||||
if(MODEL_PATH == "" || TEXTURE_PATH == ""){
|
||||
throw std::runtime_error(
|
||||
"Func: createTextureImage\nError: No file was given in MODEL_PATH or TEXTURE_PATH!\n");
|
||||
}
|
||||
|
||||
stbi_uc *pixels = stbi_load(TEXTURE_PATH.c_str(), &texWidth, &texHeight, &texChannels, STBI_rgb_alpha);
|
||||
|
||||
VkDeviceSize imageSize = texWidth * texHeight * 4; // 4 bytes per pixel
|
||||
mipLevels = static_cast<uint32_t>(std::floor(std::log2(std::max(texWidth, texHeight)))) + 1;
|
||||
|
||||
if(!pixels) throw std::runtime_error("Func: createTextureImage\nError: Failed to load Texture Image!\n");
|
||||
|
||||
VkBuffer stagingBuffer;
|
||||
VkDeviceMemory stagingBufferMemory;
|
||||
|
||||
createBuffer(imageSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, stagingBuffer, stagingBufferMemory);
|
||||
createBuffer(imageSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, stagingBuffer,
|
||||
stagingBufferMemory);
|
||||
|
||||
void *data;
|
||||
vkMapMemory(device, stagingBufferMemory, 0, imageSize, 0, &data);
|
||||
@@ -834,23 +1059,32 @@ namespace vapp{
|
||||
|
||||
stbi_image_free(pixels);
|
||||
|
||||
createImage(texWidth, texHeight, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, textureImage, textureImageMemory);
|
||||
transitionImageLayout(textureImage, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
|
||||
copyBufferToImage(stagingBuffer, textureImage, static_cast<uint32_t>(texWidth), static_cast<uint32_t>(texHeight));
|
||||
transitionImageLayout(textureImage, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
|
||||
createImage(texWidth, texHeight, mipLevels, VK_SAMPLE_COUNT_1_BIT, VK_FORMAT_R8G8B8A8_SRGB,
|
||||
VK_IMAGE_TILING_OPTIMAL,
|
||||
VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT,
|
||||
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, textureImage, textureImageMemory);
|
||||
transitionImageLayout(textureImage, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_LAYOUT_UNDEFINED,
|
||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, mipLevels);
|
||||
copyBufferToImage(stagingBuffer, textureImage, static_cast<uint32_t>(texWidth),
|
||||
static_cast<uint32_t>(texHeight));
|
||||
// removed because of mipmapping
|
||||
// transitionImageLayout(textureImage, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_LAYOUT_UNDEFINED /*TRANSFER_DST_OPTIMAL*/, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL /*SHADER_READ_ONLY_OPTIMAL*/, mipLevels);
|
||||
vkDestroyBuffer(device, stagingBuffer, nullptr);
|
||||
vkFreeMemory(device, stagingBufferMemory, nullptr);
|
||||
|
||||
generateMipmaps(textureImage, VK_FORMAT_R8G8B8A8_SRGB, texWidth, texHeight, mipLevels);
|
||||
}
|
||||
|
||||
VkImageView Vulkan::createImageView(VkImage image, VkFormat format){
|
||||
VkImageView Vulkan::createImageView(VkImage image, VkFormat format, VkImageAspectFlags aspectFlags,
|
||||
uint32_t mipLevels){
|
||||
VkImageViewCreateInfo viewInfo{};
|
||||
viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
||||
viewInfo.image = image;
|
||||
viewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
||||
viewInfo.format = VK_FORMAT_R8G8B8A8_SRGB;
|
||||
viewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
viewInfo.format = format;
|
||||
viewInfo.subresourceRange.aspectMask = aspectFlags;
|
||||
viewInfo.subresourceRange.baseMipLevel = 0;
|
||||
viewInfo.subresourceRange.levelCount = 1;
|
||||
viewInfo.subresourceRange.levelCount = mipLevels;
|
||||
viewInfo.subresourceRange.baseArrayLayer = 0;
|
||||
viewInfo.subresourceRange.layerCount = 1;
|
||||
|
||||
@@ -863,7 +1097,7 @@ namespace vapp{
|
||||
}
|
||||
|
||||
void Vulkan::createTextureImageView(){
|
||||
textureImageView = createImageView(textureImage, VK_FORMAT_R8G8B8A8_SRGB);
|
||||
textureImageView = createImageView(textureImage, VK_FORMAT_R8G8B8A8_SRGB, VK_IMAGE_ASPECT_COLOR_BIT, mipLevels);
|
||||
}
|
||||
|
||||
void Vulkan::createTextureSampler(){
|
||||
@@ -890,9 +1124,9 @@ namespace vapp{
|
||||
samplerInfo.compareEnable = VK_FALSE;
|
||||
samplerInfo.compareOp = VK_COMPARE_OP_ALWAYS;
|
||||
samplerInfo.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR;
|
||||
samplerInfo.minLod = /*static_cast<float>(mipLevels / 2);*/ 0.0f;
|
||||
samplerInfo.maxLod = static_cast<float>(mipLevels);
|
||||
samplerInfo.mipLodBias = 0.0f;
|
||||
samplerInfo.minLod = 0.0f;
|
||||
samplerInfo.maxLod = 0.0f;
|
||||
|
||||
if(vkCreateSampler(device, &samplerInfo, nullptr, &textureSampler) != VK_SUCCESS){
|
||||
throw std::runtime_error("Func: createTextureSampler\nError: Failed to create Texture Sampler!\n");
|
||||
@@ -903,13 +1137,15 @@ namespace vapp{
|
||||
VkPhysicalDeviceMemoryProperties memProperties;
|
||||
vkGetPhysicalDeviceMemoryProperties(physicalDevice, &memProperties);
|
||||
for(uint32_t i = 0; i < memProperties.memoryTypeCount; i++){
|
||||
if(typeFilter & (1 << i) && (memProperties.memoryTypes[i].propertyFlags & properties) == properties) return i;
|
||||
if(typeFilter & (1 << i) && (memProperties.memoryTypes[i].propertyFlags & properties) == properties) return
|
||||
i;
|
||||
}
|
||||
|
||||
throw std::runtime_error("Func: findMemoryType\nError: Failed to find suitable memory type!\n");
|
||||
}
|
||||
|
||||
void Vulkan::createBuffer(VkDeviceSize size, VkBufferUsageFlags usage, VkMemoryPropertyFlags properties, VkBuffer &buffer, VkDeviceMemory &bufferMemory){
|
||||
void Vulkan::createBuffer(VkDeviceSize size, VkBufferUsageFlags usage, VkMemoryPropertyFlags properties,
|
||||
VkBuffer& buffer, VkDeviceMemory& bufferMemory){
|
||||
VkBufferCreateInfo bufferInfo{};
|
||||
bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
|
||||
bufferInfo.size = size;
|
||||
@@ -970,20 +1206,64 @@ namespace vapp{
|
||||
vkFreeCommandBuffers(device, commandPool, 1, &commandBuffer);
|
||||
}
|
||||
|
||||
void Vulkan::loadModel(){
|
||||
tinyobj::attrib_t attrib;
|
||||
std::vector<tinyobj::shape_t> shapes;
|
||||
std::vector<tinyobj::material_t> materials;
|
||||
std::string warn, err;
|
||||
|
||||
if(!tinyobj::LoadObj(&attrib, &shapes, &materials, &warn, &err, MODEL_PATH.c_str())){
|
||||
throw std::runtime_error("Func: loadModel\nError: " + warn + err + "\n");
|
||||
}
|
||||
|
||||
std::unordered_map<Vertex, uint32_t> uniqueVertices{};
|
||||
|
||||
for(const auto& shape : shapes){
|
||||
for(const auto& index : shape.mesh.indices){
|
||||
Vertex vertex{};
|
||||
|
||||
vertex.pos = {
|
||||
attrib.vertices[3 * index.vertex_index + 0],
|
||||
attrib.vertices[3 * index.vertex_index + 1],
|
||||
attrib.vertices[3 * index.vertex_index + 2],
|
||||
};
|
||||
|
||||
vertex.texCoord = {
|
||||
attrib.texcoords[2 * index.texcoord_index + 0],
|
||||
1.0f - attrib.texcoords[2 * index.texcoord_index + 1],
|
||||
};
|
||||
|
||||
vertex.color = {1.0f, 1.0f, 1.0f};
|
||||
|
||||
|
||||
if(!uniqueVertices.contains(vertex)){
|
||||
uniqueVertices[vertex] = static_cast<uint32_t>(vertices.size());
|
||||
vertices.push_back(vertex);
|
||||
}
|
||||
|
||||
indices.push_back(uniqueVertices[vertex]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void Vulkan::createVertexBuffer(){
|
||||
VkDeviceSize bufferSize = sizeof(vertices[0]) * vertices.size();
|
||||
|
||||
VkBuffer stagingBuffer;
|
||||
VkDeviceMemory stagingBufferMemory;
|
||||
|
||||
createBuffer(bufferSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, stagingBuffer, stagingBufferMemory);
|
||||
createBuffer(bufferSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, stagingBuffer,
|
||||
stagingBufferMemory);
|
||||
|
||||
void *data;
|
||||
vkMapMemory(device, stagingBufferMemory, 0, bufferSize, 0, &data);
|
||||
memcpy(data, vertices.data(), (size_t)bufferSize);
|
||||
vkUnmapMemory(device, stagingBufferMemory);
|
||||
|
||||
createBuffer(bufferSize, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, vertexBuffer, vertexBufferMemory);
|
||||
createBuffer(bufferSize, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT,
|
||||
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, vertexBuffer, vertexBufferMemory);
|
||||
|
||||
copyBuffer(stagingBuffer, vertexBuffer, bufferSize);
|
||||
|
||||
@@ -997,14 +1277,17 @@ namespace vapp{
|
||||
VkBuffer stagingBuffer;
|
||||
VkDeviceMemory stagingBufferMemory;
|
||||
|
||||
createBuffer(bufferSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, stagingBuffer, stagingBufferMemory);
|
||||
createBuffer(bufferSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, stagingBuffer,
|
||||
stagingBufferMemory);
|
||||
|
||||
void *data;
|
||||
vkMapMemory(device, stagingBufferMemory, 0, bufferSize, 0, &data);
|
||||
memcpy(data, indices.data(), (size_t)bufferSize);
|
||||
vkUnmapMemory(device, stagingBufferMemory);
|
||||
|
||||
createBuffer(bufferSize, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, indexBuffer, indexBufferMemory);
|
||||
createBuffer(bufferSize, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT,
|
||||
VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT, indexBuffer, indexBufferMemory);
|
||||
|
||||
copyBuffer(stagingBuffer, indexBuffer, bufferSize);
|
||||
|
||||
@@ -1020,20 +1303,24 @@ namespace vapp{
|
||||
uniformBuffersMapped.resize(MAX_FRAMES_IN_FLIGHT);
|
||||
|
||||
for(size_t i = 0; i < MAX_FRAMES_IN_FLIGHT; i++){
|
||||
createBuffer(bufferSize, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, uniformBuffers[i], uniformBuffersMemory[i]);
|
||||
createBuffer(bufferSize, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT,
|
||||
VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, uniformBuffers[i],
|
||||
uniformBuffersMemory[i]);
|
||||
vkMapMemory(device, uniformBuffersMemory[i], 0, bufferSize, 0, &uniformBuffersMapped[i]);
|
||||
}
|
||||
}
|
||||
|
||||
void Vulkan::createDescriptorPool(){
|
||||
VkDescriptorPoolSize poolSize{};
|
||||
poolSize.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
||||
poolSize.descriptorCount = static_cast<uint32_t>(MAX_FRAMES_IN_FLIGHT);
|
||||
std::array<VkDescriptorPoolSize, 2> poolSizes{};
|
||||
poolSizes[0].type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
||||
poolSizes[0].descriptorCount = static_cast<uint32_t>(MAX_FRAMES_IN_FLIGHT);
|
||||
poolSizes[1].type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
|
||||
poolSizes[1].descriptorCount = static_cast<uint32_t>(MAX_FRAMES_IN_FLIGHT);
|
||||
|
||||
VkDescriptorPoolCreateInfo poolInfo{};
|
||||
poolInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
|
||||
poolInfo.poolSizeCount = 1;
|
||||
poolInfo.pPoolSizes = &poolSize;
|
||||
poolInfo.poolSizeCount = static_cast<uint32_t>(poolSizes.size());
|
||||
poolInfo.pPoolSizes = poolSizes.data();
|
||||
poolInfo.maxSets = static_cast<uint32_t>(MAX_FRAMES_IN_FLIGHT);
|
||||
|
||||
if(vkCreateDescriptorPool(device, &poolInfo, nullptr, &descriptorPool) != VK_SUCCESS){
|
||||
@@ -1062,18 +1349,30 @@ namespace vapp{
|
||||
bufferInfo.offset = 0;
|
||||
bufferInfo.range = sizeof(UniformBufferObject);
|
||||
|
||||
VkWriteDescriptorSet descriptorWrite{};
|
||||
descriptorWrite.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
||||
descriptorWrite.dstSet = descriptorSets[i];
|
||||
descriptorWrite.dstBinding = 0;
|
||||
descriptorWrite.dstArrayElement = 0;
|
||||
VkDescriptorImageInfo imageInfo{};
|
||||
imageInfo.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
||||
imageInfo.imageView = textureImageView;
|
||||
imageInfo.sampler = textureSampler;
|
||||
|
||||
descriptorWrite.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
||||
descriptorWrite.descriptorCount = 1;
|
||||
std::array<VkWriteDescriptorSet, 2> descriptorWrites{};
|
||||
descriptorWrites[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
||||
descriptorWrites[0].dstSet = descriptorSets[i];
|
||||
descriptorWrites[0].dstBinding = 0;
|
||||
descriptorWrites[0].dstArrayElement = 0;
|
||||
descriptorWrites[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
||||
descriptorWrites[0].descriptorCount = 1;
|
||||
descriptorWrites[0].pBufferInfo = &bufferInfo;
|
||||
|
||||
descriptorWrite.pBufferInfo = &bufferInfo;
|
||||
descriptorWrites[1].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
||||
descriptorWrites[1].dstSet = descriptorSets[i];
|
||||
descriptorWrites[1].dstBinding = 1;
|
||||
descriptorWrites[1].dstArrayElement = 0;
|
||||
descriptorWrites[1].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
|
||||
descriptorWrites[1].descriptorCount = 1;
|
||||
descriptorWrites[1].pImageInfo = &imageInfo;
|
||||
|
||||
vkUpdateDescriptorSets(device, 1, &descriptorWrite, 0, nullptr);
|
||||
vkUpdateDescriptorSets(device, static_cast<uint32_t>(descriptorWrites.size()), descriptorWrites.data(), 0,
|
||||
nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1106,15 +1405,18 @@ namespace vapp{
|
||||
renderPassInfo.renderArea.offset = {0, 0};
|
||||
renderPassInfo.renderArea.extent = swapChainExtent;
|
||||
|
||||
VkClearValue clearColor = {{{0.01f, 0.01f, 0.01f, 1.0f}}}; // Background color after clear (Black 100%)
|
||||
renderPassInfo.clearValueCount = 1;
|
||||
renderPassInfo.pClearValues = &clearColor;
|
||||
std::array<VkClearValue, 2> clearValues{};
|
||||
clearValues[0].color = {{0.01f, 0.01f, 0.01f, 1.0f}}; // Background color after clear (Black 100%)
|
||||
clearValues[1].depthStencil = {1.0f, 0};
|
||||
|
||||
renderPassInfo.clearValueCount = static_cast<uint32_t>(clearValues.size());
|
||||
renderPassInfo.pClearValues = clearValues.data();
|
||||
|
||||
vkCmdBeginRenderPass(commandBuffer, &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE);
|
||||
vkCmdBindPipeline(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, graphicsPipeline);
|
||||
|
||||
VkBuffer vertexBuffers[] = { vertexBuffer };
|
||||
VkDeviceSize offsets[] = { 0 };
|
||||
VkBuffer vertexBuffers[] = {vertexBuffer};
|
||||
VkDeviceSize offsets[] = {0};
|
||||
vkCmdBindVertexBuffers(commandBuffer, 0, 1, vertexBuffers, offsets);
|
||||
|
||||
vkCmdBindIndexBuffer(commandBuffer, indexBuffer, 0, VK_INDEX_TYPE_UINT32);
|
||||
@@ -1133,7 +1435,8 @@ namespace vapp{
|
||||
scissor.extent = swapChainExtent;
|
||||
vkCmdSetScissor(commandBuffer, 0, 1, &scissor);
|
||||
|
||||
vkCmdBindDescriptorSets(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, 0, 1, &descriptorSets[currentFrame], 0, nullptr);
|
||||
vkCmdBindDescriptorSets(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, 0, 1,
|
||||
&descriptorSets[currentFrame], 0, nullptr);
|
||||
|
||||
// vkCmdDraw(commandBuffer, static_cast<uint32_t>(vertices.size()), 1, 0, 0);
|
||||
// -> goto indexed draw
|
||||
@@ -1177,9 +1480,9 @@ namespace vapp{
|
||||
|
||||
UniformBufferObject ubo{};
|
||||
// INFO: Change here for other angles
|
||||
ubo.model = glm::rotate(glm::mat4(1.0f), time * glm::radians(60.0f), glm::vec3(0.2f, 0.2f, 0.8f));
|
||||
ubo.view = glm::lookAt(glm::vec3(2.0f, 2.0f, 2.0f), glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, 0.0f, 1.0f));
|
||||
ubo.proj = glm::perspective(glm::radians(45.0f), swapChainExtent.width / (float)swapChainExtent.height, 0.1f, 10.0f);
|
||||
ubo.model = glm::rotate(glm::mat4(1.0f), time * glm::radians(0.0f), glm::vec3(0.0f, 0.0f, 1.0f));
|
||||
ubo.view = camera.GetViewMatrix(); // glm::lookAt(cameraPos, cameraFront, cameraUp);
|
||||
ubo.proj = glm::perspective(glm::radians(camera.Zoom), swapChainExtent.width / (float)swapChainExtent.height, 0.1f, 10.0f);
|
||||
|
||||
// removing this line results in the image rendering upside down
|
||||
ubo.proj[1][1] *= -1;
|
||||
@@ -1192,7 +1495,8 @@ namespace vapp{
|
||||
vkResetFences(device, 1, &inFlightFences[currentFrame]);
|
||||
|
||||
uint32_t imageIndex;
|
||||
VkResult result = vkAcquireNextImageKHR(device, swapChain, UINT64_MAX, imageAvailableSemaphores[currentFrame], VK_NULL_HANDLE, &imageIndex);
|
||||
VkResult result = vkAcquireNextImageKHR(device, swapChain, UINT64_MAX, imageAvailableSemaphores[currentFrame],
|
||||
VK_NULL_HANDLE, &imageIndex);
|
||||
|
||||
// INFO: is this right here?
|
||||
// vkResetFences(device, 1, &inFlightFences[currentFrame]);
|
||||
@@ -1246,17 +1550,26 @@ namespace vapp{
|
||||
}
|
||||
|
||||
void Vulkan::cleanupSwapChain(){
|
||||
for(const auto & swapChainFramebuffer : swapChainFramebuffers)
|
||||
{ vkDestroyFramebuffer(device, swapChainFramebuffer, nullptr); }
|
||||
for(const auto & swapChainImageView : swapChainImageViews)
|
||||
{ vkDestroyImageView(device, swapChainImageView, nullptr); }
|
||||
vkDestroyImageView(device, colorImageView, nullptr);
|
||||
vkDestroyImage(device, colorImage, nullptr);
|
||||
vkFreeMemory(device, colorImageMemory, nullptr);
|
||||
|
||||
vkDestroyImageView(device, depthImageView, nullptr);
|
||||
vkDestroyImage(device, depthImage, nullptr);
|
||||
vkFreeMemory(device, depthImageMemory, nullptr);
|
||||
|
||||
for(const auto& swapChainFramebuffer : swapChainFramebuffers){
|
||||
vkDestroyFramebuffer(device, swapChainFramebuffer, nullptr);
|
||||
}
|
||||
for(const auto& swapChainImageView : swapChainImageViews){
|
||||
vkDestroyImageView(device, swapChainImageView, nullptr);
|
||||
}
|
||||
|
||||
vkDestroySwapchainKHR(device, swapChain, nullptr);
|
||||
}
|
||||
|
||||
void Vulkan::recreateSwapChain(){
|
||||
int width = 0, height = 0;
|
||||
glfwGetFramebufferSize(window, &width, &height);
|
||||
while(width == 0 || height == 0){
|
||||
glfwGetFramebufferSize(window, &width, &height);
|
||||
glfwPollEvents();
|
||||
@@ -1268,7 +1581,9 @@ namespace vapp{
|
||||
|
||||
createSwapChain();
|
||||
createImageViews();
|
||||
createFrameBuffers();
|
||||
createColorResources();
|
||||
createDepthResources();
|
||||
createFramebuffers();
|
||||
}
|
||||
|
||||
static void framebufferResizeCallback(GLFWwindow *window, int width, int height){
|
||||
@@ -1280,9 +1595,15 @@ namespace vapp{
|
||||
glfwInit();
|
||||
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API); // tell glfw to not use opengl
|
||||
glfwWindowHint(GLFW_RESIZABLE, GLFW_TRUE); // disable window resize
|
||||
this->window = glfwCreateWindow(static_cast<int>(_width), static_cast<int>(_height), windowName, nullptr, nullptr);
|
||||
this->window = glfwCreateWindow(static_cast<int>(_width), static_cast<int>(_height), windowName, nullptr,
|
||||
nullptr);
|
||||
glfwSetWindowUserPointer(window, this);
|
||||
glfwSetFramebufferSizeCallback(window, framebufferResizeCallback);
|
||||
|
||||
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_DISABLED);
|
||||
glfwSetCursorPosCallback(window, mouseCallback);
|
||||
glfwSetScrollCallback(window, scrollCallback);
|
||||
glfwSetKeyCallback(window, keyCallback);
|
||||
}
|
||||
|
||||
void Vulkan::initVulkan(){
|
||||
@@ -1296,11 +1617,14 @@ namespace vapp{
|
||||
createRenderPass();
|
||||
createDescriptorSetLayout();
|
||||
createGraphicsPipeline();
|
||||
createFrameBuffers();
|
||||
createCommandPool();
|
||||
createColorResources();
|
||||
createDepthResources();
|
||||
createFramebuffers();
|
||||
createTextureImage();
|
||||
createTextureImageView();
|
||||
createTextureSampler();
|
||||
loadModel();
|
||||
createVertexBuffer();
|
||||
createIndexBuffer();
|
||||
createUniformBuffers();
|
||||
@@ -1314,6 +1638,9 @@ namespace vapp{
|
||||
while(!glfwWindowShouldClose(this->window)){
|
||||
// glfwSwapBuffers(window);
|
||||
glfwPollEvents();
|
||||
|
||||
processInput();
|
||||
|
||||
drawFrame();
|
||||
}
|
||||
vkDeviceWaitIdle(device);
|
||||
@@ -1366,8 +1693,6 @@ namespace vapp{
|
||||
vkDestroySurfaceKHR(instance, surface, nullptr);
|
||||
vkDestroyInstance(instance, nullptr);
|
||||
|
||||
vkDestroyInstance(instance, nullptr);
|
||||
|
||||
// GLFW
|
||||
glfwDestroyWindow(this->window);
|
||||
glfwTerminate();
|
||||
|
||||
+106
-20
@@ -10,45 +10,50 @@
|
||||
|
||||
#define GLM_FORCE_RADIANS
|
||||
#define GLM_FORCE_DEFAULT_ALIGNED_GENTYPES
|
||||
#define GLM_FORCE_DEPTH_ZERO_TO_ONE
|
||||
#include <glm/glm.hpp>
|
||||
#include <glm/gtc/matrix_transform.hpp>
|
||||
#define GLM_ENABLE_EXPERIMENTAL
|
||||
#include <glm/gtx/hash.hpp>
|
||||
|
||||
#include <iostream>
|
||||
#include <stdexcept>
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
#include <cstdint>
|
||||
#include <vector>
|
||||
#include <optional>
|
||||
#include <set>
|
||||
#include <limits>
|
||||
#include <algorithm>
|
||||
#include <fstream>
|
||||
#include <array>
|
||||
#include <chrono>
|
||||
#include <unordered_map>
|
||||
|
||||
#include "../camera/camera.hpp"
|
||||
|
||||
namespace vapp{
|
||||
// Change here for other presentMode
|
||||
const VkPresentModeKHR WISHED_PRESENT_MODE = VK_PRESENT_MODE_MAILBOX_KHR;
|
||||
|
||||
struct Vertex{
|
||||
glm::vec2 pos;
|
||||
glm::vec3 pos;
|
||||
glm::vec3 color;
|
||||
glm::vec2 texCoord;
|
||||
|
||||
static VkVertexInputBindingDescription getBindingDescription(){
|
||||
VkVertexInputBindingDescription bindingDescription{};
|
||||
|
||||
bindingDescription.binding = 0;
|
||||
bindingDescription.stride = sizeof(Vertex);
|
||||
bindingDescription.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
|
||||
|
||||
return bindingDescription;
|
||||
}
|
||||
|
||||
static std::array<VkVertexInputAttributeDescription, 2> getAttributeDescriptions(){
|
||||
std::array<VkVertexInputAttributeDescription, 2> attributeDescriptions{};
|
||||
static std::array<VkVertexInputAttributeDescription, 3> getAttributeDescriptions(){
|
||||
std::array<VkVertexInputAttributeDescription, 3> attributeDescriptions{};
|
||||
|
||||
attributeDescriptions[0].binding = 0;
|
||||
attributeDescriptions[0].location = 0;
|
||||
attributeDescriptions[0].format = VK_FORMAT_R32G32_SFLOAT;
|
||||
attributeDescriptions[0].format = VK_FORMAT_R32G32B32_SFLOAT;
|
||||
attributeDescriptions[0].offset = offsetof(Vertex, pos);
|
||||
|
||||
attributeDescriptions[1].binding = 0;
|
||||
@@ -56,20 +61,38 @@ namespace vapp{
|
||||
attributeDescriptions[1].format = VK_FORMAT_R32G32B32_SFLOAT;
|
||||
attributeDescriptions[1].offset = offsetof(Vertex, color);
|
||||
|
||||
attributeDescriptions[2].binding = 0;
|
||||
attributeDescriptions[2].location = 2;
|
||||
attributeDescriptions[2].format = VK_FORMAT_R32G32_SFLOAT;
|
||||
attributeDescriptions[2].offset = offsetof(Vertex, texCoord);
|
||||
|
||||
return attributeDescriptions;
|
||||
}
|
||||
|
||||
bool operator==(const Vertex& other) const{
|
||||
return pos == other.pos && color == other.color && texCoord == other.texCoord;
|
||||
}
|
||||
};
|
||||
|
||||
// TODO: Remove
|
||||
/*
|
||||
const std::vector<Vertex> vertices = {
|
||||
{{-0.5f, -0.5f}, {0.0f, 1.0f, 0.0f}},
|
||||
{{0.5f, -0.5f}, {0.0f, 0.0f, 1.0f}},
|
||||
{{0.5f, 0.5f}, {0.0f, 1.0f, 0.0f}},
|
||||
{{-0.5f, 0.5f}, {1.0f, 0.0f, 0.0f}}
|
||||
{{-0.5f, -0.5f, 0.0f}, {0.0f, 1.0f, 0.0f}, {0.0f, 0.0f}},
|
||||
{{0.5f, -0.5f, 0.0f}, {0.0f, 0.0f, 1.0f}, {1.0f, 0.0f}},
|
||||
{{0.5f, 0.5f, 0.0f}, {0.0f, 1.0f, 0.0f}, {1.0f, 1.0f}},
|
||||
{{-0.5f, 0.5f, 0.0f}, {1.0f, 0.0f, 0.0f}, {0.0f, 1.0f}},
|
||||
|
||||
{{-0.5f, -0.5f, -0.5f}, {0.0f, 1.0f, 0.0f}, {0.0f, 0.0f}},
|
||||
{{0.5f, -0.5f, -0.5f}, {0.0f, 0.0f, 1.0f}, {1.0f, 0.0f}},
|
||||
{{0.5f, 0.5f, -0.5f}, {0.0f, 1.0f, 0.0f}, {1.0f, 1.0f}},
|
||||
{{-0.5f, 0.5f, -0.5f}, {1.0f, 0.0f, 0.0f}, {0.0f, 1.0f}}
|
||||
};
|
||||
|
||||
// uint16_t also possible -> change in vkCmdBindIndexBuffer also
|
||||
const std::vector<uint32_t> indices = { 0, 1, 2, 2, 3, 0 };
|
||||
const std::vector<uint32_t> indices = {
|
||||
0, 1, 2, 2, 3, 0,
|
||||
4, 5, 6, 6, 7, 4
|
||||
};
|
||||
*/
|
||||
// END Remove
|
||||
|
||||
struct UniformBufferObject{
|
||||
@@ -99,7 +122,7 @@ namespace vapp{
|
||||
|
||||
class Vulkan{
|
||||
private:
|
||||
#pragma region Fields
|
||||
#pragma region PrivateFields
|
||||
GLFWwindow *window;
|
||||
uint32_t _width, _height;
|
||||
|
||||
@@ -138,6 +161,8 @@ namespace vapp{
|
||||
const int MAX_FRAMES_IN_FLIGHT = 2;
|
||||
uint32_t currentFrame = 0;
|
||||
|
||||
std::vector<Vertex> vertices;
|
||||
std::vector<uint32_t> indices;
|
||||
VkBuffer vertexBuffer;
|
||||
VkDeviceMemory vertexBufferMemory;
|
||||
VkBuffer indexBuffer;
|
||||
@@ -150,15 +175,33 @@ namespace vapp{
|
||||
VkDescriptorPool descriptorPool;
|
||||
std::vector<VkDescriptorSet> descriptorSets;
|
||||
|
||||
int32_t mipLevels;
|
||||
VkImage textureImage;
|
||||
VkDeviceMemory textureImageMemory;
|
||||
|
||||
VkImageView textureImageView;
|
||||
VkSampler textureSampler;
|
||||
|
||||
VkImage depthImage;
|
||||
VkDeviceMemory depthImageMemory;
|
||||
VkImageView depthImageView;
|
||||
|
||||
VkImage colorImage;
|
||||
VkDeviceMemory colorImageMemory;
|
||||
VkImageView colorImageView;
|
||||
|
||||
#pragma region GLFWFunctions
|
||||
static void mouseCallback(GLFWwindow *win, double xpos, double ypos);
|
||||
static void scrollCallback(GLFWwindow *win, double xoffset, double yoffset);
|
||||
void processInput();
|
||||
static void keyCallback(GLFWwindow *window, int key, int scancode, int action, int mods);
|
||||
#pragma endregion
|
||||
|
||||
#pragma endregion
|
||||
#pragma region PrivateFunctions
|
||||
bool checkValidationLayerSupport();
|
||||
std::vector<const char*> getRequiredExtensions();
|
||||
VkSampleCountFlagBits getMaxUsableSampleCount();
|
||||
|
||||
void createInstance();
|
||||
void setupDebugMessenger();
|
||||
@@ -178,21 +221,33 @@ namespace vapp{
|
||||
void createGraphicsPipeline();
|
||||
VkShaderModule createShaderModule(const std::vector<char>& code);
|
||||
void createRenderPass();
|
||||
void createFrameBuffers();
|
||||
void createFramebuffers();
|
||||
void createCommandPool();
|
||||
VkFormat findSupportedFormat(const std::vector<VkFormat>& candidates, VkImageTiling tiling,
|
||||
VkFormatFeatureFlags features);
|
||||
VkFormat findDepthFormat();
|
||||
void createColorResources();
|
||||
void createDepthResources();
|
||||
VkCommandBuffer beginSingleTimeCommands();
|
||||
void endSingleTimeCommands(VkCommandBuffer commandBuffer);
|
||||
void transitionImageLayout(VkImage image, VkFormat format, VkImageLayout oldLayout, VkImageLayout newLayout);
|
||||
void transitionImageLayout(VkImage image, VkFormat format, VkImageLayout oldLayout, VkImageLayout newLayout,
|
||||
uint32_t mipLevels);
|
||||
void copyBufferToImage(VkBuffer buffer, VkImage image, uint32_t width, uint32_t height);
|
||||
void createImage(uint32_t width, uint32_t height, VkFormat format, VkImageTiling tiling, VkImageUsageFlags usage, VkMemoryPropertyFlags properties, VkImage& image, VkDeviceMemory &imageMemory);
|
||||
void createImage(uint32_t width, uint32_t height, uint32_t mipLevels, VkSampleCountFlagBits numSamples,
|
||||
VkFormat format, VkImageTiling tiling, VkImageUsageFlags usage,
|
||||
VkMemoryPropertyFlags properties, VkImage& image, VkDeviceMemory& imageMemory);
|
||||
void generateMipmaps(VkImage image, VkFormat imageFormat, int32_t texWidth, int32_t texHeight,
|
||||
uint32_t mipLevels);
|
||||
void createTextureImage();
|
||||
VkImageView createImageView(VkImage image, VkFormat format);
|
||||
VkImageView createImageView(VkImage image, VkFormat format, VkImageAspectFlags aspectFlags, uint32_t mipLevels);
|
||||
void createTextureImageView();
|
||||
void createTextureSampler();
|
||||
uint32_t findMemoryType(uint32_t typeFilter, VkMemoryPropertyFlags properties);
|
||||
void createBuffer(VkDeviceSize size, VkBufferUsageFlags usage, VkMemoryPropertyFlags properties, VkBuffer &buffer, VkDeviceMemory &bufferMemory);
|
||||
void createBuffer(VkDeviceSize size, VkBufferUsageFlags usage, VkMemoryPropertyFlags properties,
|
||||
VkBuffer& buffer, VkDeviceMemory& bufferMemory);
|
||||
void copyBuffer(VkBuffer srcBuffer, VkBuffer dstBuffer, VkDeviceSize size);
|
||||
void copyBufferOld(VkBuffer srcBuffer, VkBuffer dstBuffer, VkDeviceSize size);
|
||||
void loadModel();
|
||||
void createVertexBuffer();
|
||||
void createIndexBuffer();
|
||||
void createUniformBuffers();
|
||||
@@ -209,8 +264,10 @@ namespace vapp{
|
||||
void initVulkan();
|
||||
void mainLoop();
|
||||
void cleanup();
|
||||
#pragma endregion
|
||||
|
||||
public:
|
||||
#pragma region PublicFields
|
||||
#ifdef DEBUG
|
||||
const bool enableValidationLayers = true;
|
||||
#else
|
||||
@@ -218,9 +275,38 @@ namespace vapp{
|
||||
#endif
|
||||
|
||||
bool framebufferResized = false;
|
||||
std::string MODEL_PATH;
|
||||
std::string TEXTURE_PATH;
|
||||
|
||||
VkSampleCountFlagBits msaaSamples = VK_SAMPLE_COUNT_1_BIT;
|
||||
|
||||
Camera camera;
|
||||
float yaw = -90.0f;
|
||||
float pitch = 0.0f;
|
||||
float lastX = 0.0f, lastY = 0.0f;
|
||||
bool firstMouse = true;
|
||||
float deltaTime = 0.0f, lastFrame = 0.0f;
|
||||
|
||||
glm::vec3 cameraPos = glm::vec3(2.0f, 2.0f, 2.0f);
|
||||
glm::vec3 cameraFront = glm::vec3(0.0f, 0.0f, 0.0f);
|
||||
glm::vec3 cameraUp = glm::vec3(0.0f, 0.0f, 1.0f);
|
||||
#pragma endregion
|
||||
|
||||
#pragma region PublicFunctions
|
||||
void run(const char *windowName, const uint32_t width = 800, const uint32_t height = 600);
|
||||
#pragma endregion
|
||||
};
|
||||
} // vapp
|
||||
|
||||
namespace std{
|
||||
template <>
|
||||
struct hash<vapp::Vertex>{
|
||||
size_t operator()(vapp::Vertex const& vertex) const{
|
||||
return ((hash<glm::vec3>()(vertex.pos) ^
|
||||
(hash<glm::vec3>()(vertex.color) << 1)) >> 1) ^
|
||||
(hash<glm::vec2>()(vertex.texCoord) << 1);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
#endif //VULKAN_APP_H
|
||||
|
||||
@@ -0,0 +1,51 @@
|
||||
#include "vulkan_app.hpp"
|
||||
|
||||
namespace vapp{
|
||||
void Vulkan::processInput(){
|
||||
float currentFrame = static_cast<float>(glfwGetTime());
|
||||
deltaTime = currentFrame - lastFrame;
|
||||
lastFrame = currentFrame;
|
||||
|
||||
if(glfwGetKey(window, GLFW_KEY_W) == GLFW_PRESS)
|
||||
camera.ProcessKeyboard(FORWARD, deltaTime);
|
||||
if(glfwGetKey(window, GLFW_KEY_S) == GLFW_PRESS)
|
||||
camera.ProcessKeyboard(BACKWARD, deltaTime);
|
||||
if(glfwGetKey(window, GLFW_KEY_A) == GLFW_PRESS)
|
||||
camera.ProcessKeyboard(LEFT, deltaTime);
|
||||
if(glfwGetKey(window, GLFW_KEY_D) == GLFW_PRESS)
|
||||
camera.ProcessKeyboard(RIGHT, deltaTime);
|
||||
if(glfwGetKey(window, GLFW_KEY_SPACE) == GLFW_PRESS)
|
||||
camera.ProcessKeyboard(UP, deltaTime);
|
||||
if(glfwGetKey(window, GLFW_KEY_LEFT_CONTROL) == GLFW_PRESS)
|
||||
camera.ProcessKeyboard(DOWN, deltaTime);
|
||||
}
|
||||
|
||||
void Vulkan::keyCallback(GLFWwindow *window, int key, int scancode, int action, int mods){
|
||||
Vulkan *app = static_cast<Vulkan*>(glfwGetWindowUserPointer(window));
|
||||
if(key == GLFW_KEY_LEFT_SHIFT){
|
||||
if(action == GLFW_PRESS)
|
||||
app->camera.MovementSpeed = 5.0f;
|
||||
else if(action == GLFW_RELEASE)
|
||||
app->camera.MovementSpeed = 2.5f;
|
||||
}
|
||||
}
|
||||
|
||||
void Vulkan::mouseCallback(GLFWwindow *window, double xpos, double ypos){
|
||||
auto app = static_cast<Vulkan*>(glfwGetWindowUserPointer(window));
|
||||
if(app->firstMouse){
|
||||
app->lastX = xpos;
|
||||
app->lastY = ypos;
|
||||
app->firstMouse = false;
|
||||
}
|
||||
float xoff = xpos - app->lastX;
|
||||
float yoff = app->lastY - ypos;
|
||||
app->lastX = xpos;
|
||||
app->lastY = ypos;
|
||||
app->camera.ProcessMouseMovement(xoff, yoff);
|
||||
}
|
||||
|
||||
void Vulkan::scrollCallback(GLFWwindow *window, double /*x*/, double yoffset){
|
||||
Vulkan *app = static_cast<Vulkan*>(glfwGetWindowUserPointer(window));
|
||||
app->camera.ProcessMouseScroll(static_cast<float>(yoffset));
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user