Commit Graph

  • 6bc2ea1650 Added camera camera Ano-sys 2025-07-04 00:55:50 +02:00
  • 318263051a Resize true, cursor disabled t 2025-04-08 17:29:26 +02:00
  • 01d558539d Removed duplicate destroy of instance in cleanup Ano-sys 2025-04-08 17:18:23 +02:00
  • 9e325ed1c8 Found faulty line where width instead of height was set Ano-sys 2025-04-08 17:17:01 +02:00
  • 76ea39b784 Camera and Movementhooks are implemented but Camerarotation is faulty t 2025-04-07 23:01:58 +02:00
  • ce8bc3a96b Implemented Maximal MSAA main t 2025-04-07 18:01:31 +02:00
  • 2f485d11e6 Implemented Mipmaps t 2025-04-07 17:31:34 +02:00
  • a4a1847f95 Now Models can be loaded Ano-sys 2025-04-06 00:36:45 +02:00
  • edc4931b67 Removed transitionImageLayout call in createDepthResources because renderPass takes care of this implicitly Ano-sys 2025-04-05 23:41:22 +02:00
  • b458f432ff Implemented Depth Buffering Ano-sys 2025-04-05 23:37:38 +02:00
  • 6d986f496e Image is projected onto the sqaure now Ano-sys 2025-04-05 15:04:30 +02:00
  • 881a43177e Example image of percy Ano-sys 2025-04-05 15:03:36 +02:00
  • 80012fc7e7 Implemented Sampler with Clamp to Edge (because I like this) and anisotrpic filtering to the graphics cards max Ano-sys 2025-04-05 14:40:32 +02:00
  • 45b362be82 Texture mapping functionallity implemented Ano-sys 2025-04-05 14:01:42 +02:00
  • b1c47589bc Added library requirements info at the top Ano-sys 2025-04-05 14:00:50 +02:00
  • 997e32f9bf Added entries to copy textures to cmake output dir Ano-sys 2025-04-05 14:00:19 +02:00
  • 71be91d2b1 Added set = 0 to layout for ubo Ano-sys 2025-04-04 18:05:35 +02:00
  • 3562c0308a Altered readme Ano-sys 2025-04-04 18:05:08 +02:00
  • 49d32224af added alignas(16) for right 16 byte offsets Ano-sys 2025-04-04 18:04:38 +02:00
  • cf88fecf08 Altered glm::rotate parameters Ano-sys 2025-04-04 18:03:31 +02:00
  • 8e0234c1fb Printing programpath added Ano-sys 2025-04-04 18:02:53 +02:00
  • e2e84eb42c The Square is rotating, oh damn vulkan Ano-sys 2025-04-04 16:29:13 +02:00
  • aa91619805 Static index buffering Ano-sys 2025-04-04 01:03:05 +02:00
  • 24a6e0086b Dynamic Ano-sys 2025-04-04 00:46:15 +02:00
  • 5a241c546e Added vertex buffer and staging buffers Ano-sys 2025-04-04 00:45:58 +02:00
  • 5944a08abc Added resizing + swap chain recreation Ano-sys 2025-04-03 23:00:32 +02:00
  • 811b5e0ae6 Added full sync for buffers Ano-sys 2025-04-03 22:00:21 +02:00
  • 4288c6fa08 Added shader compilation to cmake Ano-sys 2025-04-03 21:38:28 +02:00
  • b0d5f9014f Added shader compilation to cmake Ano-sys 2025-04-03 21:38:03 +02:00
  • 43ef6684e9 removed unnecessarities Ano-sys 2025-04-03 18:59:46 +02:00
  • 498b7594b7 Window Name setable through app.run(...) Ano-sys 2025-04-03 18:56:00 +02:00
  • 847d39906d Reorganized files Ano-sys 2025-04-03 18:24:52 +02:00
  • 427873e86d Reorganized files Ano-sys 2025-04-03 18:24:31 +02:00
  • 6f7d500ce8 Reorganized files Ano-sys 2025-04-03 18:24:26 +02:00
  • c8fe1024fd Triangle drawn Ano-sys 2025-03-31 16:32:50 +02:00
  • 8576e3b1bb Initial push Ano-sys 2025-03-31 14:21:05 +02:00
  • 346a6aa9a5 Initial commit t 2025-03-31 14:18:53 +02:00